Player Matchup

Kumbhakarna
Kumbhakarna
DaddyElliot9
Kumbhakarna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,518 Elo+
Party 1
Hel
Hel
Mirkaran
Hel
Level 154
God Stats
0W - 3L
1,321 SR
Queue Stats
260W - 193L
1,671 Elo+
Party 1
Discordia
Discordia
RHINOROY 21
Discordia
Level 35
God Stats
0W - 1L
1,690 SR
Queue Stats
23W - 49L
1,329 Elo+
Party 1
Bastet
Bastet
Reaper412
Bastet
Level 142
God Stats
8W - 2L
1,864 SR
Queue Stats
290W - 208L
1,596 Elo+
Party 1
Nox
Nox
whytel3oi
Nox
Level 108
God Stats
1W - 2L
1,473 SR
Queue Stats
149W - 164L
1,393 Elo+
Party 1
Team Averages
Level 91
1,570 SR
1,501 Elo+

VS

Team Averages
Level 122
1,633 SR
1,457 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Dweedmann96
Bacchus
Level 138
God Stats
2W - 3L
1,630 SR
Queue Stats
206W - 195L
1,521 Elo+
Party 2
Amaterasu
Amaterasu
III N3O llI
Amaterasu
Level 123
God Stats
1W - 0L
1,708 SR
Queue Stats
3W - 2L
1,450 Elo+
Party 2
Mercury
Mercury
SC_SUPER_COSTAL_
Mercury
Level 160
God Stats
2W - 0L
1,730 SR
Queue Stats
125W - 138L
1,400 Elo+
Solo
Fenrir
Fenrir
Zrul3r
Fenrir
Level 101
God Stats
1W - 1L
1,595 SR
Queue Stats
53W - 51L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DaddyElliot9
Kumbhakarna
16
3 / 4 / 13
11,291
664
6,306
22,885
29,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
10 / 6 / 17
12,758
750
15,466
22,116
13,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
RHINOROY 21
Discordia
18
3 / 7 / 26
11,359
668
20,649
13,332
6,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Reaper412
Bastet
20
17 / 4 / 14
13,912
818
41,692
24,793
13,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 5 / 24
12,289
723
16,084
15,954
8,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
5 / 6 / 12
12,971
763
17,650
20,265
10,089
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Dweedmann96
Bacchus
20
7 / 5 / 12
14,410
848
16,311
28,290
47,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
III N3O llI
Amaterasu
20
6 / 8 / 14
12,923
760
20,260
30,048
28,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 9 / 11
12,350
726
13,239
21,083
12,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
Zrul3r
Fenrir
19
3 / 8 / 11
12,255
721
11,662
33,060
19,560
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
86
36
Kills
26
26
Deaths
36
94
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
6
12
1.83
L
Kumbhakarna
DaddyElliot9
Kumbhakarna
3
4
13
2.38
W
Bacchus
Dweedmann96
Bacchus
7
5
12
2.6
W
Amaterasu
III N3O llI
Amaterasu
6
8
14
1.63
L
10
6
17
3.08
L
Discordia
RHINOROY 21
Discordia
3
7
26
2.29
L
Bastet
Reaper412
Bastet
17
4
14
6
W
5
9
11
1.17
W
Fenrir
Zrul3r
Fenrir
3
8
11
1.06
L
3
5
24
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,197
Damage
79,122
99,080
Taken
132,746
70,375
Mitigated
118,570
42,556
Healing
58,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
17,650
1,366
12,327
9,539
20,265
10,089
1,163
9,493
10,772
46,204
0
L
Kumbhakarna
DaddyElliot9
Kumbhakarna
6,306
963
235
1,726
22,885
29,156
40
7,040
15,845
8,070
0
W
Bacchus
Dweedmann96
Bacchus
16,311
860
3,988
7,943
28,290
47,717
369
11,369
16,921
37,064
0
W
Amaterasu
III N3O llI
Amaterasu
20,260
5,833
1,078
8,940
30,048
28,663
1,259
15,053
14,995
0
37,587
L
15,466
979
20,570
10,658
22,116
13,615
499
7,379
14,737
31,552
0
L
Discordia
RHINOROY 21
Discordia
20,649
1,791
1,652
864
13,332
6,154
806
5,988
7,344
42,081
0
L
Bastet
Reaper412
Bastet
41,692
7,359
812
5,383
24,793
13,334
1,019
7,684
17,109
0
59,779
W
13,239
5,486
2,266
2,737
21,083
12,541
1,239
8,336
12,747
0
25,898
W
Fenrir
Zrul3r
Fenrir
11,662
2,063
1,683
8,173
33,060
19,560
956
14,254
18,806
0
19,438
L
16,084
1,502
42
614
15,954
8,116
498
5,870
10,084
33,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,609
Gold Earned
64,909
164
Minions Killed
173
0
Camps Cleared
0
1,565,277
Distance Traveled
1,638,202
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,971
763
58
3
0
353,589
0
L
Kumbhakarna
11,291
664
0
0
0
312,462
0
W
Bacchus
14,410
848
35
2
0
357,898
1
W
Amaterasu
12,923
760
44
3
0
315,807
2
L
Hel
12,758
750
30
2
0
306,565
0
L
Discordia
11,359
668
26
2
0
270,404
0
L
Bastet
13,912
818
56
3
0
383,472
1
W
Mercury
12,350
726
22
1
0
327,185
0
W
Fenrir
12,255
721
14
1
0
283,723
0
L
Nox
12,289
723
52
3
0
292,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role