Player Matchup

Charybdis
Charybdis
MayoMagi
Charybdis
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 46L
1,544 Elo+
Party 2
Tyr
Tyr
SilverPotato14
Tyr
Level 119
God Stats
8W - 5L
1,691 SR
Queue Stats
77W - 63L
1,501 Elo+
Party 2
Anubis
Anubis
toastercannon
Anubis
Level 44
God Stats
3W - 4L
1,426 SR
Queue Stats
84W - 81L
1,482 Elo+
Party 2
Team Averages
Level 62
1,539 SR
1,509 Elo+

VS

Team Averages
Level 78
1,359 SR
1,387 Elo+
Nike
Nike
GrimmLeng
Nike
Level 66
God Stats
1W - 1L
1,459 SR
Queue Stats
56W - 91L
1,377 Elo+
Party 1
Aphrodite
Aphrodite
eddyriff
Aphrodite
Level 106
God Stats
2W - 7L
1,258 SR
Queue Stats
127W - 158L
1,392 Elo+
Party 1
Ullr
Ullr
lMAGNETARl
Ullr
Level 61
God Stats
0W - 1L
1,360 SR
Queue Stats
77W - 104L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MayoMagi
Charybdis
15
10 / 2 / 11
11,113
794
17,714
9,166
3,198
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
9 / 2 / 12
10,890
778
13,115
14,207
14,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 2 / 13
10,230
731
9,121
8,718
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
2 / 9 / 1
8,669
619
5,519
15,461
5,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
eddyriff
Aphrodite
13
2 / 6 / 3
9,339
667
4,567
13,740
12,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 9 / 3
8,876
634
5,718
15,875
5,106
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
24
Kills
6
6
Deaths
24
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nike
2
9
1
0.28
W
Charybdis
MayoMagi
Charybdis
10
2
11
7.75
W
9
2
12
7.5
L
Aphrodite
eddyriff
Aphrodite
2
6
3
0.58
L
2
9
3
0.39
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,950
Damage
15,804
32,091
Taken
45,076
23,053
Mitigated
22,666
7,819
Healing
6,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
5,519
1,113
0
60
15,461
5,296
0
3,951
11,510
0
18,485
W
Charybdis
MayoMagi
Charybdis
17,714
9,020
0
930
9,166
3,198
1,904
1,673
7,493
0
55,915
W
13,115
1,600
0
4,945
14,207
14,998
71
1,982
12,225
0
32,038
L
Aphrodite
eddyriff
Aphrodite
4,567
344
1,473
4,884
13,740
12,264
0
2,197
11,543
31,269
0
L
5,718
2,976
114
108
15,875
5,106
0
3,436
12,439
0
20,627
W
9,121
319
0
1,944
8,718
4,857
882
1,917
6,801
33,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,233
Gold Earned
26,884
156
Minions Killed
118
9
Camps Cleared
4
742,620
Distance Traveled
673,854
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,669
619
40
3
0
230,649
4
W
Charybdis
11,113
794
76
5
3
226,575
0
W
Tyr
10,890
778
30
2
4
281,742
5
L
Aphrodite
9,339
667
43
3
3
225,251
4
L
Ullr
8,876
634
35
3
1
217,954
3
W
Anubis
10,230
731
50
4
2
234,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role