Player Matchup

Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mercury
Mercury
GrimREAPER777-_-
Mercury
Level 145
God Stats
6W - 5L
1,410 SR
Queue Stats
149W - 166L
1,543 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
KingMustache
Ah Muzen Cab
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 243L
1,586 Elo+
Solo
Ares
Ares
MyJungleSucks
Ares
Level 109
God Stats
2W - 0L
1,668 SR
Queue Stats
82W - 86L
1,531 Elo+
Party 2
Zeus
Zeus
PROXZILLA
Zeus
Level 141
God Stats
3W - 0L
1,974 SR
Queue Stats
42W - 49L
1,502 Elo+
Party 2
Team Averages
Level 124
1,610 SR
1,532 Elo+

VS

Team Averages
Level 79
1,580 SR
1,510 Elo+
Bastet
Bastet
Badeku
Bastet
Level 124
God Stats
3W - 7L
1,501 SR
Queue Stats
206W - 200L
1,542 Elo+
Party 3
Thoth
Thoth
Knightlord5
Thoth
Level 92
God Stats
0W - 1L
1,628 SR
Queue Stats
30W - 26L
1,558 Elo+
Party 1
Apollo
Apollo
NTConcept
Apollo
Level 15
God Stats
2W - 2L
1,604 SR
Queue Stats
7W - 12L
1,400 Elo+
Party 1
Chaac
Chaac
Napunjee
Chaac
Level 105
God Stats
10W - 8L
1,518 SR
Queue Stats
190W - 165L
1,534 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Snizlor
Kumbhakarna
Level 58
God Stats
0W - 3L
1,647 SR
Queue Stats
53W - 62L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
7 / 1 / 1
7,007
637
7,770
8,376
5,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 2 / 1
5,868
533
1,301
6,182
1,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ah Muzen Cab
KingMustache
Ah Muzen Cab
10
2 / 2 / 2
6,145
559
5,778
6,478
1,956
Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 2 / 7
5,773
525
3,736
8,824
5,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
11
7 / 1 / 3
6,912
628
9,350
5,582
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Badeku
Bastet
9
1 / 5 / 2
5,232
476
5,083
8,925
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
5 / 0 / 0
6,571
597
5,489
4,145
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
NTConcept
Apollo
8
1 / 5 / 2
5,117
465
2,933
6,446
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Napunjee
Chaac
10
1 / 4 / 1
5,736
521
4,463
8,425
4,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kumbhakarna
Snizlor
Kumbhakarna
7
0 / 4 / 2
4,832
439
2,054
9,253
5,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
18
Kills
8
8
Deaths
18
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
1
1
7.5
L
Bastet
Badeku
Bastet
1
5
2
0.4
W
0
2
1
0.25
W
Ah Muzen Cab
KingMustache
Ah Muzen Cab
2
2
2
1.5
L
5
0
0
5
W
2
2
7
2.75
L
Apollo
NTConcept
Apollo
1
5
2
0.4
L
Chaac
Napunjee
Chaac
1
4
1
0.38
W
Zeus
7
1
3
8.5
L
Kumbhakarna
Snizlor
Kumbhakarna
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,935
Damage
20,022
35,442
Taken
37,194
15,811
Mitigated
14,428
9,597
Healing
9,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,770
2,618
251
3,860
8,376
5,069
277
1,274
6,765
1,945
27,991
L
Bastet
Badeku
Bastet
5,083
1,519
0
2,448
8,925
2,094
0
2,434
6,418
0
23,502
W
1,301
689
0
500
6,182
1,732
379
425
5,718
0
39,355
W
Ah Muzen Cab
KingMustache
Ah Muzen Cab
5,778
2,539
0
2,206
6,478
1,956
200
1,620
4,785
0
38,821
L
5,489
320
0
1,000
4,145
878
1,200
1,001
3,144
34,924
0
W
3,736
343
0
1,245
8,824
5,506
138
2,767
6,023
12,938
0
L
Apollo
NTConcept
Apollo
2,933
2,065
0
987
6,446
1,320
0
4,759
1,687
0
22,919
L
Chaac
Napunjee
Chaac
4,463
1,186
119
2,972
8,425
4,885
0
985
7,054
0
31,773
W
Zeus
9,350
1,955
0
1,535
5,582
1,548
503
1,457
4,125
43,999
0
L
Kumbhakarna
Snizlor
Kumbhakarna
2,054
92
233
1,332
9,253
5,251
0
4,375
4,804
10,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,705
Gold Earned
27,488
336
Minions Killed
261
0
Camps Cleared
0
1,120,307
Distance Traveled
1,044,712
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,007
637
67
6
0
235,289
6
L
Bastet
5,232
476
56
5
0
216,036
2
W
Mercury
5,868
533
81
7
0
240,613
2
W
Ah Muzen Cab
6,145
559
81
7
0
210,217
4
L
Thoth
6,571
597
66
6
0
226,159
4
W
Ares
5,773
525
20
2
0
221,483
6
L
Apollo
5,117
465
57
5
0
185,643
0
L
Chaac
5,736
521
68
6
0
218,736
1
W
Zeus
6,912
628
87
8
0
212,705
2
L
Kumbhakarna
4,832
439
14
1
0
198,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role