Player Matchup

Osiris
Osiris
 
Osiris
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Russell47Gaming
Fenrir
Level 28
God Stats
9W - 10L
1,390 SR
Queue Stats
53W - 57L
1,352 Elo+
Party 1
Anubis
Anubis
babymoon_
Anubis
Level 28
God Stats
1W - 4L
1,319 SR
Queue Stats
48W - 69L
1,331 Elo+
Party 1
Team Averages
Level 41
1,403 SR
1,394 Elo+

VS

Team Averages
Level 59
1,298 SR
1,338 Elo+
Bacchus
Bacchus
ARMAND014_CR
Bacchus
Level 49
God Stats
0W - 2L
1,107 SR
Queue Stats
186W - 207L
1,414 Elo+
Party 2
Arachne
Arachne
DevilzBabyDoll
Arachne
Level 43
God Stats
5W - 7L
1,359 SR
Queue Stats
9W - 19L
1,176 Elo+
Solo
Janus
Janus
iAmStxry
Janus
Level 86
God Stats
4W - 6L
1,428 SR
Queue Stats
264W - 271L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 1 / 3
6,826
683
3,555
6,405
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
8 / 2 / 0
7,907
791
10,459
12,044
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
babymoon_
Anubis
11
0 / 0 / 5
6,797
680
4,962
5,495
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ARMAND014_CR
Bacchus
10
1 / 0 / 1
7,037
704
5,174
7,667
6,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 4 / 0
5,809
581
4,412
8,302
2,239
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
iAmStxry
Janus
10
2 / 4 / 1
6,946
695
7,263
7,370
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
3
3
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
1
3
1.5
L
Bacchus
ARMAND014_CR
Bacchus
1
0
1
1.5
L
0
4
0
0
W
8
2
0
4
W
Anubis
babymoon_
Anubis
0
0
5
2.5
L
Janus
iAmStxry
Janus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,976
Damage
16,849
23,944
Taken
23,339
12,395
Mitigated
10,691
5,320
Healing
5,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,555
1,073
238
1,424
6,405
5,337
0
3,122
3,283
0
12,616
L
Bacchus
ARMAND014_CR
Bacchus
5,174
534
0
2,562
7,667
6,421
0
2,659
5,008
13,416
0
L
4,412
4,189
274
1,523
8,302
2,239
0
1,578
6,724
0
7,327
W
10,459
1,542
109
1,405
12,044
4,682
0
6,426
5,618
0
20,073
W
Anubis
babymoon_
Anubis
4,962
78
0
2,144
5,495
2,376
0
3,221
2,274
28,510
0
L
Janus
iAmStxry
Janus
7,263
429
0
882
7,370
2,031
0
1,110
6,260
29,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,530
Gold Earned
19,792
121
Minions Killed
82
6
Camps Cleared
3
621,879
Distance Traveled
626,398
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,826
683
32
3
0
209,898
0
L
Bacchus
7,037
704
13
1
1
212,672
0
L
Arachne
5,809
581
7
1
0
207,341
1
W
Fenrir
7,907
791
27
3
2
222,291
3
W
Anubis
6,797
680
62
6
4
189,690
2
L
Janus
6,946
695
62
6
2
206,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role