Player Matchup

Geb
Geb
C4_Legend_C4FD
Geb
Level 64
God Stats
18W - 17L
1,441 SR
Queue Stats
98W - 141L
1,253 Elo+
Party 1
Hel
Hel
Cosmotic_
Hel
Level 101
God Stats
3W - 3L
1,431 SR
Queue Stats
66W - 109L
1,155 Elo+
Solo
Bakasura
Bakasura
JD4FUN
Bakasura
Level 64
God Stats
0W - 3L
1,478 SR
Queue Stats
12W - 14L
1,147 Elo+
Party 1
Team Averages
Level 76
1,450 SR
1,185 Elo+

VS

Team Averages
Level 49
1,576 SR
1,416 Elo+
Loki
Loki
CladGosling051
Loki
Level 31
God Stats
1W - 0L
1,343 SR
Queue Stats
5W - 4L
1,393 Elo+
Party 2
Cthulhu
Cthulhu
SUPERSQUIDBOY
Cthulhu
Level 87
God Stats
1W - 0L
1,884 SR
Queue Stats
5W - 5L
1,356 Elo+
Party 2
Anhur
Anhur
Ski4605
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,225
623
4,535
12,592
8,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

7
1 / 4 / 1
5,838
584
2,333
4,982
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
JD4FUN
Bakasura
10
3 / 6 / 1
6,735
674
8,146
9,520
4,873
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 7
7,159
716
3,767
6,278
1,863
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
12
6 / 0 / 7
8,053
805
8,035
11,286
6,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
Ski4605
Anhur
12
7 / 3 / 7
8,243
824
9,574
7,367
2,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
15
15
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
2
2
7
2.75
L
1
4
1
0.38
L
Bakasura
JD4FUN
Bakasura
3
6
1
0.58
W
Cthulhu
6
0
7
9.5
W
Anhur
Ski4605
Anhur
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,014
Damage
21,376
27,094
Taken
24,931
14,246
Mitigated
10,429
3,163
Healing
7,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,535
567
125
819
12,592
8,229
0
2,973
9,250
13,858
0
W
3,767
1,330
0
63
6,278
1,863
459
1,978
4,198
0
13,906
L
2,333
88
410
1,127
4,982
1,144
0
1,597
3,274
6,173
0
L
Bakasura
JD4FUN
Bakasura
8,146
6,268
0
682
9,520
4,873
0
3,274
5,892
0
16,512
W
Cthulhu
8,035
1,267
189
5,520
11,286
6,237
307
2,980
8,164
17,994
0
W
Anhur
Ski4605
Anhur
9,574
5,117
0
1,638
7,367
2,329
1,010
2,096
5,136
0
28,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,798
Gold Earned
23,455
51
Minions Killed
81
2
Camps Cleared
2
439,895
Distance Traveled
555,132
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,225
623
7
1
0
193,024
2
W
Loki
7,159
716
28
3
1
204,271
0
L
Hel
5,838
584
6
1
2
80,012
1
L
Bakasura
6,735
674
38
4
0
166,859
3
W
Cthulhu
8,053
805
15
2
0
189,975
0
W
Anhur
8,243
824
38
4
1
160,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role