Player Matchup

Achilles
Achilles
AhoOtaku
Achilles
Level 155
God Stats
1W - 11L
1,076 SR
Queue Stats
715W - 735L
1,513 Elo+
Party 3
Hel
Hel
Fx_Marz
Hel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,519 Elo+
Party 4
Chaac
Chaac
O griz G
Chaac
Level 125
God Stats
15W - 22L
1,446 SR
Queue Stats
525W - 522L
1,523 Elo+
Party 3
Sol
Sol
kickass20050
Sol
Level 116
God Stats
0W - 1L
1,683 SR
Queue Stats
69W - 64L
1,542 Elo+
Party 4
Ravana
Ravana
lnfinityG
Ravana
Level 122
God Stats
0W - 1L
1,775 SR
Queue Stats
72W - 67L
1,553 Elo+
Party 4
Team Averages
Level 125
1,496 SR
1,530 Elo+

VS

Team Averages
Level 143
1,503 SR
1,568 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
EcuadorianNinja
Bacchus
Level 130
God Stats
2W - 1L
1,582 SR
Queue Stats
47W - 41L
1,573 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Falcopnbridge
Morgan Le Fay
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,566 Elo+
Party 1
Sobek
Sobek
dajayessi
Sobek
Level 151
God Stats
1W - 0L
1,279 SR
Queue Stats
40W - 24L
1,617 Elo+
Party 2
Thoth
Thoth
zSw1ft
Thoth
Level 153
God Stats
7W - 2L
1,654 SR
Queue Stats
152W - 140L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AhoOtaku
Achilles
18
2 / 4 / 9
11,130
618
13,723
24,111
49,194
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hel
12
0 / 6 / 5
9,139
508
8,619
13,875
7,577
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
O griz G
Chaac
20
3 / 3 / 7
12,396
689
23,248
23,656
35,837
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 3 / 6
12,018
668
33,757
20,160
10,493
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
lnfinityG
Ravana
18
3 / 6 / 7
11,304
628
18,778
23,242
23,364
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
1 / 3 / 11
11,289
627
13,873
18,325
12,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
2 / 2 / 17
11,939
663
12,573
28,329
44,997
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Falcopnbridge
Morgan Le Fay
19
1 / 2 / 16
11,481
638
25,161
16,330
10,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
dajayessi
Sobek
20
5 / 3 / 12
13,008
723
14,916
38,816
45,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
zSw1ft
Thoth
20
13 / 3 / 7
14,018
779
24,874
12,468
6,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
85
13
Kills
22
22
Deaths
13
34
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
3
11
2.17
L
Achilles
AhoOtaku
Achilles
2
4
9
1.63
W
2
2
17
5.25
W
Morgan Le Fay
Falcopnbridge
Morgan Le Fay
1
2
16
4.5
L
Hel
0
6
5
0.42
L
Chaac
O griz G
Chaac
3
3
7
2.17
W
Sobek
dajayessi
Sobek
5
3
12
3.67
L
5
3
6
2.67
L
Ravana
lnfinityG
Ravana
3
6
7
1.08
W
Thoth
zSw1ft
Thoth
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,125
Damage
91,397
105,044
Taken
114,268
126,465
Mitigated
119,177
54,896
Healing
57,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
13,873
717
15,670
9,419
18,325
12,374
767
7,557
10,513
31,474
0
L
Achilles
AhoOtaku
Achilles
13,723
2,951
2,590
5,119
24,111
49,194
0
20,121
3,990
0
25,200
W
12,573
602
3,165
4,270
28,329
44,997
337
8,952
18,930
19,014
0
W
Morgan Le Fay
Falcopnbridge
Morgan Le Fay
25,161
2,503
2,739
3,024
16,330
10,185
1,249
5,083
10,943
47,741
0
L
Hel
8,619
980
11,483
4,523
13,875
7,577
0
13,231
644
19,886
0
L
Chaac
O griz G
Chaac
23,248
2,519
1,816
10,445
23,656
35,837
303
17,321
6,335
0
50,359
W
Sobek
dajayessi
Sobek
14,916
537
2,108
13,871
38,816
45,329
713
16,873
21,320
24,785
0
L
33,757
8,035
2,943
7,079
20,160
10,493
1,835
19,048
1,112
60,055
0
L
Ravana
lnfinityG
Ravana
18,778
2,795
3,282
5,616
23,242
23,364
0
21,676
1,566
971
23,146
W
Thoth
zSw1ft
Thoth
24,874
865
1,290
2,007
12,468
6,292
1,883
4,548
7,689
62,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,987
Gold Earned
61,735
187
Minions Killed
186
0
Camps Cleared
0
1,605,663
Distance Traveled
1,800,396
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,289
627
32
2
0
349,744
0
L
Achilles
11,130
618
26
1
0
314,138
0
W
Bacchus
11,939
663
8
0
0
383,536
2
W
Morgan Le Fay
11,481
638
60
3
0
363,162
1
L
Hel
9,139
508
25
1
0
284,314
0
L
Chaac
12,396
689
42
2
0
346,307
5
W
Sobek
13,008
723
16
1
0
378,948
0
L
Sol
12,018
668
72
4
0
305,455
1
L
Ravana
11,304
628
22
1
0
355,449
0
W
Thoth
14,018
779
70
4
0
325,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role