Player Matchup

Ares
Ares
BigHeroHots
Ares
Level 65
God Stats
19W - 21L
1,511 SR
Queue Stats
236W - 246L
1,564 Elo+
Party 1
Loki
Loki
Lockmydotbud
Loki
Level 48
God Stats
1W - 2L
1,247 SR
Queue Stats
157W - 151L
1,594 Elo+
Party 1
Chaac
Chaac
Sharps32
Chaac
Level 69
God Stats
67W - 51L
1,668 SR
Queue Stats
301W - 302L
1,590 Elo+
Party 1
Zeus
Zeus
odeffen
Zeus
Level 66
God Stats
10W - 10L
1,540 SR
Queue Stats
164W - 205L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
tagurazz
Danzaburou
Level 89
God Stats
33W - 22L
1,613 SR
Queue Stats
425W - 445L
1,584 Elo+
Party 1
Team Averages
Level 67
1,516 SR
1,557 Elo+

VS

Team Averages
Level 56
1,593 SR
1,509 Elo+
Loki
Loki
FlawlessNeos
Loki
Level 100
God Stats
5W - 11L
1,451 SR
Queue Stats
360W - 355L
1,524 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Knightlord5
Cu Chulainn
Level 92
God Stats
1W - 1L
1,589 SR
Queue Stats
30W - 26L
1,571 Elo+
Party 2
Apollo
Apollo
NTConcept
Apollo
Level 15
God Stats
2W - 2L
1,854 SR
Queue Stats
7W - 12L
1,416 Elo+
Party 2
Sylvanus
Sylvanus
Paden1446
Sylvanus
Level 47
God Stats
30W - 30L
1,569 SR
Queue Stats
121W - 114L
1,500 Elo+
Solo
Tiamat
Tiamat
Shwamy
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 2 / 3
3,951
659
3,066
3,953
1,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 0 / 3
3,662
610
1,486
2,898
618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chaac
Sharps32
Chaac
8
2 / 0 / 0
4,937
823
2,731
2,501
1,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zeus
odeffen
Zeus
7
5 / 1 / 2
4,594
766
3,340
2,073
501
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Danzaburou
tagurazz
Danzaburou
5
1 / 2 / 3
3,750
625
3,741
3,564
626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 1
2,870
478
131
816
91
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Knightlord5
Cu Chulainn
6
0 / 2 / 0
3,491
582
1,192
4,245
1,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Apollo
NTConcept
Apollo
4
1 / 2 / 2
3,284
547
4,063
4,513
823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Paden1446
Sylvanus
5
3 / 2 / 1
3,865
644
1,706
6,111
1,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Shwamy
Tiamat
6
1 / 3 / 0
3,675
613
941
3,117
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
10
Kills
5
5
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
0
1
1
0.5
L
Cu Chulainn
Knightlord5
Cu Chulainn
0
2
0
0
W
0
0
3
1.5
L
Apollo
NTConcept
Apollo
1
2
2
1
L
Sylvanus
Paden1446
Sylvanus
3
2
1
1.75
W
Chaac
Sharps32
Chaac
2
0
0
2
L
Tiamat
Shwamy
Tiamat
1
3
0
0.33
W
Zeus
odeffen
Zeus
5
1
2
6
W
Danzaburou
tagurazz
Danzaburou
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,364
Damage
8,033
14,989
Taken
18,802
4,425
Mitigated
5,787
5,911
Healing
6,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,066
209
0
621
3,953
1,622
40
853
3,100
6,160
0
L
131
0
0
235
816
91
0
161
655
0
1,206
L
Cu Chulainn
Knightlord5
Cu Chulainn
1,192
168
0
1,302
4,245
1,871
0
0
3,944
0
13,426
W
1,486
419
0
1,501
2,898
618
0
453
2,445
0
14,274
L
Apollo
NTConcept
Apollo
4,063
3,531
0
1,228
4,513
823
0
1,428
3,001
0
9,768
L
Sylvanus
Paden1446
Sylvanus
1,706
486
781
2,180
6,111
1,885
0
2,498
3,585
6,568
0
W
Chaac
Sharps32
Chaac
2,731
1,101
0
1,558
2,501
1,058
0
0
2,259
0
21,602
L
Tiamat
Shwamy
Tiamat
941
41
0
736
3,117
1,117
0
2,061
910
12,666
0
W
Zeus
odeffen
Zeus
3,340
914
0
697
2,073
501
0
788
1,285
14,139
0
W
Danzaburou
tagurazz
Danzaburou
3,741
2,287
0
1,534
3,564
626
780
553
3,011
0
13,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,894
Gold Earned
17,185
156
Minions Killed
87
0
Camps Cleared
0
569,949
Distance Traveled
453,820
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,951
659
12
2
0
109,557
0
L
Loki
2,870
478
3
1
0
29,201
0
L
Cu Chulainn
3,491
582
32
5
0
115,166
0
W
Loki
3,662
610
36
6
0
120,028
1
L
Apollo
3,284
547
16
3
0
106,537
0
L
Sylvanus
3,865
644
9
2
0
98,919
1
W
Chaac
4,937
823
56
9
0
118,663
0
L
Tiamat
3,675
613
27
5
0
103,997
2
W
Zeus
4,594
766
33
6
0
113,508
1
W
Danzaburou
3,750
625
19
3
0
108,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role