Player Matchup

Morgan Le Fay
Morgan Le Fay
BigFatKock
Morgan Le Fay
Level 104
God Stats
2W - 2L
1,435 SR
Queue Stats
129W - 100L
1,687 Elo+
Party 1
Apollo
Apollo
DaddyMilkers
Apollo
Level 124
God Stats
0W - 2L
1,533 SR
Queue Stats
6W - 12L
1,458 Elo+
Party 1
Nu Wa
Nu Wa
Erebus112
Nu Wa
Level 140
God Stats
1W - 1L
1,703 SR
Queue Stats
32W - 22L
1,602 Elo+
Solo
Xing Tian
Xing Tian
T100k
Xing Tian
Level 82
God Stats
3W - 2L
1,726 SR
Queue Stats
152W - 103L
1,711 Elo+
Party 1
Amaterasu
Amaterasu
buzz3434
Amaterasu
Level 122
God Stats
1W - 1L
1,503 SR
Queue Stats
128W - 114L
1,549 Elo+
Party 1
Team Averages
Level 114
1,580 SR
1,602 Elo+

VS

Team Averages
Level 143
1,516 SR
1,547 Elo+
Ganesha
Ganesha
CowboyKeebop
Ganesha
Level 156
God Stats
4W - 5L
1,555 SR
Queue Stats
154W - 138L
1,594 Elo+
Solo
Kukulkan
Kukulkan
DJcattnip
Kukulkan
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,569 Elo+
Solo
Nu Wa
Nu Wa
ToxicMELTDOWNx1
Nu Wa
Level 150
God Stats
1W - 1L
1,599 SR
Queue Stats
113W - 128L
1,519 Elo+
Solo
Erlang Shen
Erlang Shen
Zallish
Erlang Shen
Level 158
God Stats
4W - 2L
1,533 SR
Queue Stats
183W - 182L
1,536 Elo+
Solo
Chaac
Chaac
uniqueclevername
Chaac
Level 156
God Stats
4W - 3L
1,394 SR
Queue Stats
233W - 238L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigFatKock
Morgan Le Fay
19
2 / 6 / 12
11,424
816
15,458
11,240
5,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
18
8 / 10 / 8
11,238
803
13,990
15,561
6,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Erebus112
Nu Wa
17
3 / 8 / 15
10,855
775
12,727
15,745
5,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
T100k
Xing Tian
18
3 / 4 / 15
10,974
784
7,889
19,087
21,931
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
buzz3434
Amaterasu
17
11 / 8 / 12
12,037
860
15,227
20,706
21,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CowboyKeebop
Ganesha
15
0 / 6 / 20
10,121
723
3,778
17,330
23,891
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Kukulkan
DJcattnip
Kukulkan
20
4 / 3 / 21
11,666
833
15,257
11,478
6,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 6 / 17
11,536
824
14,349
10,241
5,075
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
Zallish
Erlang Shen
18
9 / 7 / 12
11,823
845
13,149
15,568
12,534
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
16 / 5 / 14
13,489
964
22,731
29,496
36,575
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
120
27
Kills
36
36
Deaths
27
62
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BigFatKock
Morgan Le Fay
2
6
12
1.33
W
Ganesha
CowboyKeebop
Ganesha
0
6
20
1.67
W
Kukulkan
DJcattnip
Kukulkan
4
3
21
4.83
L
Apollo
8
10
8
1.2
L
Nu Wa
Erebus112
Nu Wa
3
8
15
1.31
L
Xing Tian
T100k
Xing Tian
3
4
15
2.63
W
7
6
17
2.58
W
Erlang Shen
Zallish
Erlang Shen
9
7
12
2.14
L
Amaterasu
buzz3434
Amaterasu
11
8
12
2.13
W
16
5
14
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,291
Damage
69,264
82,339
Taken
84,113
61,455
Mitigated
84,199
18,658
Healing
29,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BigFatKock
Morgan Le Fay
15,458
1,076
0
723
11,240
5,286
1,060
3,451
7,477
40,414
0
W
Ganesha
CowboyKeebop
Ganesha
3,778
452
2,087
1,379
17,330
23,891
190
7,450
9,661
11,449
0
W
Kukulkan
DJcattnip
Kukulkan
15,257
1,155
1,430
2,091
11,478
6,124
1,188
5,958
5,283
51,130
0
L
Apollo
13,990
6,563
374
1,465
15,561
6,838
1,529
5,251
9,967
0
28,212
L
Nu Wa
Erebus112
Nu Wa
12,727
3,537
1,106
3,192
15,745
5,711
598
6,708
8,581
26,143
0
L
Xing Tian
T100k
Xing Tian
7,889
245
2,369
5,201
19,087
21,931
339
7,238
11,655
16,517
0
W
14,349
3,753
1,778
830
10,241
5,075
1,718
6,434
3,774
27,660
0
W
Erlang Shen
Zallish
Erlang Shen
13,149
6,413
1,433
2,818
15,568
12,534
2,157
4,995
10,279
0
22,653
L
Amaterasu
buzz3434
Amaterasu
15,227
5,411
513
3,715
20,706
21,689
234
11,060
9,239
4,344
18,708
W
22,731
2,937
1,193
14,572
29,496
36,575
268
13,057
16,218
1,509
43,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,528
Gold Earned
58,635
136
Minions Killed
173
0
Camps Cleared
0
1,157,625
Distance Traveled
1,282,449
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,424
816
51
4
0
247,970
0
W
Ganesha
10,121
723
0
0
0
231,440
2
W
Kukulkan
11,666
833
86
6
0
286,919
2
L
Apollo
11,238
803
31
2
0
220,983
1
L
Nu Wa
10,855
775
28
2
0
210,605
0
L
Xing Tian
10,974
784
7
1
0
267,922
1
W
Nu Wa
11,536
824
40
3
0
217,064
1
W
Erlang Shen
11,823
845
13
1
0
238,111
0
L
Amaterasu
12,037
860
19
1
0
210,145
0
W
Chaac
13,489
964
34
2
0
308,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role