Player Matchup

Chang'e
Chang'e
OO2AetherFox
Chang'e
Level 107
God Stats
11W - 7L
1,498 SR
Queue Stats
74W - 60L
1,451 Elo+
Solo
Merlin
Merlin
Stelorum198
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 2
Bellona
Bellona
Vestro198
Bellona
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,413 Elo+
Party 2
Medusa
Medusa
clamdivers69
Medusa
Level 87
God Stats
11W - 9L
1,567 SR
Queue Stats
327W - 351L
1,429 Elo+
Solo
Loki
Loki
hyrve
Loki
Level 44
God Stats
0W - 1L
1,676 SR
Queue Stats
69W - 94L
1,316 Elo+
Solo
Team Averages
Level 60
1,548 SR
1,366 Elo+

VS

Team Averages
Level 80
1,418 SR
1,385 Elo+
Morgan Le Fay
Morgan Le Fay
AmDamned
Morgan Le Fay
Level 66
God Stats
3W - 2L
1,446 SR
Queue Stats
4W - 3L
1,352 Elo+
Party 1
King Arthur
King Arthur
Avion the Don
King Arthur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,352 Elo+
Party 1
Kukulkan
Kukulkan
Darcry25
Kukulkan
Level 36
God Stats
1W - 1L
1,265 SR
Queue Stats
78W - 92L
1,353 Elo+
Solo
Amaterasu
Amaterasu
NubisDuhGoobis
Amaterasu
Level 120
God Stats
4W - 4L
1,316 SR
Queue Stats
7W - 7L
1,420 Elo+
Party 1
Cliodhna
Cliodhna
Trash Waifus
Cliodhna
Level 147
God Stats
2W - 0L
1,560 SR
Queue Stats
32W - 33L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
OO2AetherFox
Chang'e
16
1 / 1 / 6
10,279
857
9,904
9,181
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
17
5 / 12 / 5
11,796
983
11,905
21,277
6,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Vestro198
Bellona
19
1 / 7 / 10
11,887
991
12,652
23,444
15,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
18
4 / 5 / 7
12,116
1,010
12,853
14,432
4,997
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
hyrve
Loki
19
6 / 16 / 7
12,801
1,067
16,582
26,150
8,771
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AmDamned
Morgan Le Fay
20
6 / 1 / 21
13,279
1,107
20,603
12,723
6,136
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Avion the Don
King Arthur
19
1 / 5 / 13
11,292
941
4,803
11,933
7,892
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Darcry25
Kukulkan
18
2 / 3 / 13
11,203
934
9,976
9,033
3,436
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
NubisDuhGoobis
Amaterasu
20
10 / 5 / 20
14,073
1,173
18,936
23,496
19,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
Trash Waifus
Cliodhna
20
22 / 3 / 9
16,014
1,335
33,616
12,733
5,325
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
117
17
Kills
41
41
Deaths
17
35
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AmDamned
Morgan Le Fay
6
1
21
16.5
W
King Arthur
Avion the Don
King Arthur
1
5
13
1.5
W
Kukulkan
Darcry25
Kukulkan
2
3
13
2.83
W
Amaterasu
NubisDuhGoobis
Amaterasu
10
5
20
4
L
Chang'e
OO2AetherFox
Chang'e
1
1
6
4
L
Merlin
5
12
5
0.63
W
Cliodhna
Trash Waifus
Cliodhna
22
3
9
8.83
L
Bellona
Vestro198
Bellona
1
7
10
0.86
L
Medusa
4
5
7
1.5
L
Loki
hyrve
Loki
6
16
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,896
Damage
87,934
94,484
Taken
69,918
38,212
Mitigated
41,971
10,753
Healing
13,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AmDamned
Morgan Le Fay
20,603
4,473
406
2,593
12,723
6,136
0
2,572
10,081
43,331
0
W
King Arthur
Avion the Don
King Arthur
4,803
1,046
0
1,770
11,933
7,892
0
4,708
7,069
6,436
11,103
W
Kukulkan
Darcry25
Kukulkan
9,976
1,435
0
360
9,033
3,436
0
2,407
6,624
32,432
0
W
Amaterasu
NubisDuhGoobis
Amaterasu
18,936
8,904
0
7,219
23,496
19,182
0
7,011
16,044
1,647
21,599
L
Chang'e
OO2AetherFox
Chang'e
9,904
242
3,034
2,993
9,181
2,619
0
3,440
5,741
19,795
0
L
Merlin
11,905
2,577
0
727
21,277
6,715
0
7,699
13,377
30,074
0
W
Cliodhna
Trash Waifus
Cliodhna
33,616
6,448
0
901
12,733
5,325
0
4,277
8,263
0
55,870
L
Bellona
Vestro198
Bellona
12,652
2,808
1,512
1,941
23,444
15,110
0
10,356
12,677
28
31,415
L
Medusa
12,853
5,917
0
546
14,432
4,997
0
4,743
9,542
0
24,954
L
Loki
hyrve
Loki
16,582
5,255
0
0
26,150
8,771
0
7,248
18,450
0
32,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,879
Gold Earned
65,861
160
Minions Killed
207
4
Camps Cleared
7
995,370
Distance Traveled
1,060,916
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,279
1,107
60
5
2
201,715
0
W
King Arthur
11,292
941
31
3
1
181,435
1
W
Kukulkan
11,203
934
51
4
3
202,239
4
W
Amaterasu
14,073
1,173
9
1
0
237,048
0
L
Chang'e
10,279
857
31
3
1
210,140
1
L
Merlin
11,796
983
44
4
2
187,531
0
W
Cliodhna
16,014
1,335
56
5
1
238,479
0
L
Bellona
11,887
991
39
3
0
212,629
0
L
Medusa
12,116
1,010
28
2
1
171,631
2
L
Loki
12,801
1,067
18
2
0
213,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role