Player Matchup

Achilles
Achilles
Die_Slow_21
Achilles
Level 90
God Stats
8W - 8L
1,627 SR
Queue Stats
269W - 384L
1,434 Elo+
Solo
Xbalanque
Xbalanque
KTX Afgan
Xbalanque
Level 79
God Stats
3W - 4L
1,524 SR
Queue Stats
443W - 545L
1,456 Elo+
Party 2
Nu Wa
Nu Wa
PolarBeer Ninja
Nu Wa
Level 123
God Stats
36W - 25L
1,614 SR
Queue Stats
529W - 618L
1,543 Elo+
Party 2
Team Averages
Level 97
1,588 SR
1,477 Elo+

VS

Team Averages
Level 101
1,580 SR
1,490 Elo+
Guan Yu
Guan Yu
RainBowBoi21
Guan Yu
Level 88
God Stats
7W - 10L
1,507 SR
Queue Stats
626W - 581L
1,529 Elo+
Party 1
Chang'e
Chang'e
lhazy dreams
Chang'e
Level 126
God Stats
66W - 40L
1,608 SR
Queue Stats
775W - 713L
1,542 Elo+
Party 1
Ymir
Ymir
xmodracer
Ymir
Level 89
God Stats
25W - 17L
1,626 SR
Queue Stats
98W - 119L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Die_Slow_21
Achilles
14
0 / 5 / 4
10,306
542
10,485
24,325
35,677
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
KTX Afgan
Xbalanque
15
3 / 7 / 2
11,284
594
15,491
17,418
6,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 7 / 2
11,091
584
18,788
14,687
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
RainBowBoi21
Guan Yu
18
9 / 3 / 7
13,132
691
12,597
20,589
21,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
lhazy dreams
Chang'e
18
7 / 1 / 12
13,113
690
24,952
20,453
7,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
3 / 2 / 14
12,794
673
9,159
20,499
29,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
6
Kills
19
19
Deaths
6
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Achilles
Die_Slow_21
Achilles
0
5
4
0.4
L
Xbalanque
KTX Afgan
Xbalanque
3
7
2
0.57
L
3
7
2
0.57
W
Guan Yu
RainBowBoi21
Guan Yu
9
3
7
4.17
W
Chang'e
lhazy dreams
Chang'e
7
1
12
13
W
Ymir
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,764
Damage
46,708
56,430
Taken
61,541
46,013
Mitigated
58,517
8,440
Healing
34,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Die_Slow_21
Achilles
10,485
2,877
316
2,518
24,325
35,677
122
13,729
9,828
0
24,848
L
Xbalanque
KTX Afgan
Xbalanque
15,491
7,483
755
2,636
17,418
6,077
497
10,506
6,534
0
49,780
L
18,788
4,681
560
1,655
14,687
4,259
708
10,340
4,046
53,163
0
W
Guan Yu
RainBowBoi21
Guan Yu
12,597
1,581
5,091
4,844
20,589
21,062
777
6,351
13,809
0
40,898
W
Chang'e
lhazy dreams
Chang'e
24,952
2,585
8,117
12,092
20,453
7,504
1,941
6,081
14,176
97,408
0
W
Ymir
9,159
477
1,400
2,656
20,499
29,951
58
5,832
14,123
23,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,681
Gold Earned
39,039
180
Minions Killed
230
5
Camps Cleared
10
887,959
Distance Traveled
1,010,962
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,306
542
23
1
1
314,793
1
L
Xbalanque
11,284
594
74
4
1
300,081
3
L
Nu Wa
11,091
584
83
4
3
273,085
2
W
Guan Yu
13,132
691
59
3
4
355,166
0
W
Chang'e
13,113
690
148
8
6
353,386
2
W
Ymir
12,794
673
23
1
0
302,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role