Player Matchup

Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Masters
 
Erlang Shen
Masters
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond I
Dansig
Hou Yi
Diamond I
Level 160
God Stats
3W - 2L
1,861 SR
Queue Stats
341W - 325L
2,464 MMR
Solo
Ares
Ares
Masters
Nagatari
Ares
Masters
Level 160
God Stats
14W - 13L
1,651 SR
Queue Stats
371W - 344L
2,428 MMR
Solo
Mulan
Mulan
Diamond II
Еthаn
Mulan
Diamond II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 79L
2,374 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,603 SR
2,053 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,560 SR
2,018 MMR
Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
 
Anhur
Masters
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Masters
CosmicManu
Thoth
Masters
Level 160
God Stats
20W - 6L
1,799 SR
Queue Stats
328W - 311L
2,387 MMR
Solo
Bellona
Bellona
Diamond III
guruslays93
Bellona
Diamond III
Level 77
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 33L
2,344 MMR
Solo
Awilix
Awilix
Diamond II
unmaistro
Awilix
Diamond II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
2,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 0 / 1
6,426
643
3,170
3,849
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
 
Erlang Shen
11
3 / 1 / 1
6,418
642
4,012
5,713
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hou Yi
Dansig
Hou Yi
11
3 / 1 / 2
6,088
609
5,465
5,603
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
9
2 / 0 / 4
5,626
563
3,705
4,809
2,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mulan
Еthаn
Mulan
9
1 / 2 / 1
5,649
565
6,990
10,205
5,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
CamazotzGebCliodhna

VS

Bans
KaliBastetOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
4 / 1 / 0
6,129
613
4,836
6,799
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
 
Anhur
9
0 / 2 / 1
5,151
515
1,924
6,038
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
9
0 / 3 / 1
5,247
525
2,509
4,882
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
guruslays93
Bellona
10
0 / 2 / 2
5,548
555
6,066
8,389
6,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
unmaistro
Awilix
7
0 / 2 / 2
4,742
474
2,265
6,643
2,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
10
Kills
4
4
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
1
1.5
W
Erlang Shen
 
Erlang Shen
3
1
1
3.5
L
Gilgamesh
 
Gilgamesh
4
1
0
4
L
Anhur
 
Anhur
0
2
1
0.25
L
Thoth
0
3
1
0.17
W
Hou Yi
Dansig
Hou Yi
3
1
2
4
W
Ares
2
0
4
4
L
Bellona
guruslays93
Bellona
0
2
2
0.5
L
Awilix
unmaistro
Awilix
0
2
2
0.5
W
Mulan
Еthаn
Mulan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,342
Damage
17,600
30,179
Taken
32,751
12,356
Mitigated
14,135
13,699
Healing
10,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,170
624
0
1,648
3,849
1,340
0
1,496
2,097
40,956
0
W
Erlang Shen
 
Erlang Shen
4,012
1,850
0
2,416
5,713
2,005
18
375
5,286
0
26,277
L
Gilgamesh
 
Gilgamesh
4,836
1,408
0
2,448
6,799
2,320
0
775
5,895
0
30,290
L
Anhur
 
Anhur
1,924
1,159
0
1,786
6,038
1,358
0
1,263
4,775
0
25,526
L
Thoth
2,509
0
0
750
4,882
1,395
0
2,668
2,008
29,380
0
W
Hou Yi
Dansig
Hou Yi
5,465
2,514
0
2,245
5,603
1,380
64
59
5,544
0
42,814
W
Ares
3,705
397
0
1,712
4,809
2,413
0
290
4,479
11,038
0
L
Bellona
guruslays93
Bellona
6,066
2,219
0
4,077
8,389
6,675
0
171
7,616
0
32,811
L
Awilix
unmaistro
Awilix
2,265
888
0
1,339
6,643
2,387
0
1,622
4,916
0
14,191
W
Mulan
Еthаn
Mulan
6,990
1,506
235
5,443
10,205
5,218
0
0
10,205
0
30,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,207
Gold Earned
26,817
332
Minions Killed
297
0
Camps Cleared
0
1,032,624
Distance Traveled
1,060,419
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,426
643
104
10
0
209,309
6
W
Erlang Shen
6,418
642
61
6
0
245,685
6
L
Gilgamesh
6,129
613
75
8
0
233,134
4
L
Anhur
5,151
515
58
6
0
182,546
6
L
Thoth
5,247
525
74
7
0
216,806
5
W
Hou Yi
6,088
609
86
9
0
175,921
1
W
Ares
5,626
563
11
1
0
209,261
1
L
Bellona
5,548
555
69
7
0
212,990
0
L
Awilix
4,742
474
21
2
0
214,943
5
W
Mulan
5,649
565
70
7
0
192,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role