Player Matchup

King Arthur
King Arthur
Diamond III
Sunjitsu
King Arthur
Diamond III
Level 49
God Stats
1W - 0L
1,527 SR
Queue Stats
40W - 19L
2,409 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
goVarious
Ah Muzen Cab
Masters
Level 135
God Stats
13W - 6L
1,754 SR
Queue Stats
383W - 387L
2,525 MMR
Party 1
Ganesha
Ganesha
Diamond I
luqidatoR-abbit
Ganesha
Diamond I
Level 86
God Stats
21W - 6L
1,728 SR
Queue Stats
113W - 95L
2,416 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 90
1,670 SR
2,450 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,618 SR
1,910 MMR
Mulan
Mulan
Masters
Jackie Ace
Mulan
Masters
Level 149
God Stats
25W - 31L
1,599 SR
Queue Stats
133W - 127L
2,202 MMR
Solo
Anhur
Anhur
Gold II
SeGa KoaLa
Anhur
Gold II
Level 112
God Stats
1W - 4L
1,579 SR
Queue Stats
382W - 459L
1,369 MMR
Solo
Hera
Hera
Diamond V
xXzEr0_aPpErAnCe
Hera
Diamond V
Level 127
God Stats
6W - 6L
1,675 SR
Queue Stats
476W - 542L
2,158 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Sunjitsu
King Arthur
13
6 / 1 / 7
8,564
779
10,653
10,168
8,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
goVarious
Ah Muzen Cab
13
8 / 0 / 6
9,052
823
12,648
8,757
4,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 14
8,824
802
5,357
14,347
15,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
BastetGebFenrirGilgameshAchilles

VS

Bans
SolChaacCerberusSobekOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
9
1 / 6 / 1
6,889
626
8,310
15,976
8,116
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
10
1 / 6 / 0
6,882
626
5,467
10,254
3,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 3 / 2
6,731
612
8,398
6,329
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
15
Kills
2
2
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mulan
1
6
1
0.25
L
Anhur
1
6
0
0.17
W
King Arthur
Sunjitsu
King Arthur
6
1
7
9.5
W
Ah Muzen Cab
goVarious
Ah Muzen Cab
8
0
6
11
W
1
1
14
8
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,658
Damage
22,175
33,272
Taken
32,559
28,406
Mitigated
13,395
14,655
Healing
4,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
8,310
1,089
267
3,473
15,976
8,116
0
2,290
12,755
1,124
21,085
L
Anhur
5,467
2,479
0
633
10,254
3,443
0
2,125
7,582
0
16,258
W
King Arthur
Sunjitsu
King Arthur
10,653
1,219
350
2,353
10,168
8,420
220
4,145
6,023
0
30,927
W
Ah Muzen Cab
goVarious
Ah Muzen Cab
12,648
5,667
0
6,276
8,757
4,389
2,809
1,726
7,031
0
46,525
W
5,357
929
506
5,170
14,347
15,597
28
3,787
10,560
18,819
0
L
8,398
2,241
0
440
6,329
1,836
0
1,143
4,948
22,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,440
Gold Earned
20,502
130
Minions Killed
141
7
Camps Cleared
4
675,403
Distance Traveled
568,241
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,889
626
37
3
0
190,675
5
L
Anhur
6,882
626
50
5
1
173,054
1
W
King Arthur
8,564
779
55
5
3
225,148
2
W
Ah Muzen Cab
9,052
823
75
7
4
231,598
4
W
Ganesha
8,824
802
0
0
0
218,657
1
L
Hera
6,731
612
54
5
3
204,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role