Player Matchup

Kuzenbo
Kuzenbo
Azurooh
Kuzenbo
Level 66
God Stats
22W - 12L
1,644 SR
Queue Stats
53W - 35L
1,686 Elo+
Party 2
Raijin
Raijin
killerbeee48
Raijin
Level 110
God Stats
4W - 4L
1,500 SR
Queue Stats
63W - 47L
1,693 Elo+
Party 2
Tyr
Tyr
madpsycho27
Tyr
Level 102
God Stats
2W - 4L
1,525 SR
Queue Stats
20W - 15L
1,653 Elo+
Party 2
Team Averages
Level 93
1,557 SR
1,678 Elo+

VS

Team Averages
Level 114
1,523 SR
1,593 Elo+
Agni
Agni
Covert Coupe
Agni
Level 156
God Stats
4W - 5L
1,440 SR
Queue Stats
418W - 349L
1,594 Elo+
Party 1
Odin
Odin
FaceCamCatFish
Odin
Level 124
God Stats
2W - 1L
1,688 SR
Queue Stats
199W - 246L
1,636 Elo+
Solo
Anhur
Anhur
Glizzy Ajay
Anhur
Level 63
God Stats
2W - 3L
1,441 SR
Queue Stats
264W - 231L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Azurooh
Kuzenbo
14
3 / 2 / 3
9,919
583
12,285
14,670
8,577
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
16
9 / 3 / 2
11,731
690
9,947
12,351
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 5 / 6
9,356
550
5,411
12,847
10,943
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 5
11,690
688
17,929
10,059
3,709
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 5 / 7
11,767
692
11,614
18,791
14,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 4 / 3
10,065
592
4,984
9,296
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
12
Kills
10
10
Deaths
12
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Azurooh
Kuzenbo
3
2
3
2.25
W
5
3
5
2.5
W
3
5
7
1.3
W
2
4
3
0.88
L
Raijin
9
3
2
3.33
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,643
Damage
34,527
39,868
Taken
38,146
23,779
Mitigated
22,024
4,678
Healing
6,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Azurooh
Kuzenbo
12,285
3,786
0
1,913
14,670
8,577
0
8,200
6,233
24,909
0
W
17,929
765
0
2,866
10,059
3,709
950
5,251
4,683
59,878
0
W
11,614
2,134
255
2,592
18,791
14,878
306
10,279
8,162
0
32,274
W
4,984
2,319
0
500
9,296
3,437
1,061
6,319
2,591
0
26,656
L
Raijin
9,947
554
51
2,088
12,351
4,259
420
5,099
6,656
47,161
0
L
5,411
1,057
0
626
12,847
10,943
0
4,988
7,651
0
18,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,006
Gold Earned
33,522
163
Minions Killed
209
8
Camps Cleared
5
883,720
Distance Traveled
815,501
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,919
583
29
2
1
317,754
0
W
Agni
11,690
688
90
5
4
271,457
3
W
Odin
11,767
692
61
4
1
288,927
2
W
Anhur
10,065
592
58
3
0
255,117
0
L
Raijin
11,731
690
111
7
6
282,739
1
L
Tyr
9,356
550
23
1
1
283,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role