Player Matchup

Olorun
Olorun
 
Olorun
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
PlumbOrca2027
Kuzenbo
Level 61
God Stats
1W - 2L
1,152 SR
Queue Stats
61W - 65L
1,368 Elo+
Party 2
Cliodhna
Cliodhna
Totalrock134391
Cliodhna
Level 58
God Stats
10W - 8L
1,482 SR
Queue Stats
132W - 170L
1,343 Elo+
Party 2
Ne Zha
Ne Zha
cole177
Ne Zha
Level 65
God Stats
4W - 4L
1,592 SR
Queue Stats
72W - 82L
1,382 Elo+
Party 2
Hades
Hades
jgnet101
Hades
Level 29
God Stats
13W - 12L
1,472 SR
Queue Stats
89W - 110L
1,340 Elo+
Party 2
Team Averages
Level 54
1,440 SR
1,387 Elo+

VS

Team Averages
Level 47
1,411 SR
1,250 Elo+
Fenrir
Fenrir
Carti Kun8264
Fenrir
Level 49
God Stats
9W - 10L
1,603 SR
Queue Stats
151W - 169L
1,325 Elo+
Party 1
He Bo
He Bo
Juan Uzumaki635
He Bo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 146L
1,331 Elo+
Party 1
Hou Yi
Hou Yi
LuckVoltia383
Hou Yi
Level 37
God Stats
1W - 3L
1,166 SR
Queue Stats
11W - 26L
1,203 Elo+
Party 3
Bacchus
Bacchus
eV IXurz
Bacchus
Level 28
God Stats
3W - 5L
1,516 SR
Queue Stats
29W - 38L
1,284 Elo+
Party 1
Nike
Nike
kevinpointa23
Nike
Level 56
God Stats
7W - 18L
1,269 SR
Queue Stats
11W - 27L
1,105 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
4 / 2 / 3
6,620
602
4,397
4,896
2,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kuzenbo
11
9 / 2 / 0
7,162
651
8,203
8,365
6,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
10
8 / 2 / 2
6,523
593
8,365
5,845
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
cole177
Ne Zha
9
2 / 2 / 7
6,091
554
1,774
7,875
4,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
jgnet101
Hades
7
2 / 2 / 3
5,280
480
2,565
5,476
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,191
472
2,152
7,762
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
2 / 6 / 4
5,463
497
5,716
7,083
1,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 6 / 0
5,823
529
3,680
7,297
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
eV IXurz
Bacchus
6
1 / 5 / 4
5,050
459
1,290
7,725
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
3 / 6 / 0
5,801
527
4,396
8,098
3,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
25
Kills
10
10
Deaths
25
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
2
3
2.75
L
1
2
2
1
L
2
6
4
0.67
L
3
6
0
0.5
W
Kuzenbo
9
2
0
4.5
W
Cliodhna
8
2
2
4.5
W
Ne Zha
cole177
Ne Zha
2
2
7
2.75
L
Bacchus
eV IXurz
Bacchus
1
5
4
0.6
W
Hades
jgnet101
Hades
2
2
3
1.75
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,304
Damage
17,234
32,457
Taken
37,965
16,653
Mitigated
13,027
8,528
Healing
5,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,397
2,142
335
2,291
4,896
2,179
3,260
1,455
3,441
34,384
5,712
L
2,152
335
0
2,670
7,762
1,891
0
729
6,953
0
20,017
L
5,716
573
0
1,295
7,083
1,978
199
2,629
4,408
19,796
0
L
3,680
1,757
0
744
7,297
2,069
894
1,926
5,235
0
22,162
W
Kuzenbo
8,203
2,989
0
2,318
8,365
6,778
286
1,659
6,182
32,902
0
W
Cliodhna
8,365
1,334
0
1,480
5,845
1,746
0
1,958
3,851
0
25,609
W
Ne Zha
cole177
Ne Zha
1,774
675
0
1,835
7,875
4,193
323
575
7,300
0
16,949
L
Bacchus
eV IXurz
Bacchus
1,290
348
41
218
7,725
3,821
23
3,173
4,392
4,203
0
W
Hades
jgnet101
Hades
2,565
475
0
269
5,476
1,757
252
1,359
4,117
11,539
0
L
4,396
1,460
0
600
8,098
3,268
42
4,985
2,606
0
20,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,676
Gold Earned
27,328
255
Minions Killed
167
0
Camps Cleared
0
1,027,448
Distance Traveled
891,643
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,620
602
80
7
0
186,759
0
L
Fenrir
5,191
472
40
4
0
215,193
0
L
He Bo
5,463
497
34
3
0
150,557
0
L
Hou Yi
5,823
529
48
4
0
168,862
0
W
Kuzenbo
7,162
651
67
6
0
175,496
1
W
Cliodhna
6,523
593
45
4
0
241,767
1
W
Ne Zha
6,091
554
36
3
0
228,187
1
L
Bacchus
5,050
459
7
1
0
173,550
0
W
Hades
5,280
480
27
2
0
195,239
0
L
Nike
5,801
527
38
3
0
183,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role