Player Matchup

Pele
Pele
KhrissyUwU
Pele
Level 29
God Stats
6W - 7L
1,477 SR
Queue Stats
48W - 47L
1,454 Elo+
Party 2
Fenrir
Fenrir
SirIonicus
Fenrir
Level 75
God Stats
2W - 7L
1,367 SR
Queue Stats
314W - 257L
1,546 Elo+
Party 2
Nu Wa
Nu Wa
Yandexx
Nu Wa
Level 60
God Stats
6W - 4L
1,395 SR
Queue Stats
66W - 68L
1,467 Elo+
Party 2
Izanami
Izanami
theonlyBJacks
Izanami
Level 39
God Stats
2W - 2L
1,339 SR
Queue Stats
7W - 12L
1,227 Elo+
Party 3
Ah Puch
Ah Puch
tony0106
Ah Puch
Level 81
God Stats
1W - 0L
1,303 SR
Queue Stats
2W - 5L
1,180 Elo+
Party 3
Team Averages
Level 57
1,376 SR
1,375 Elo+

VS

Team Averages
Level 97
1,513 SR
1,427 Elo+
Ao Kuang
Ao Kuang
ArhezyYT
Ao Kuang
Level 64
God Stats
12W - 11L
1,467 SR
Queue Stats
88W - 131L
1,295 Elo+
Party 1
Neith
Neith
TSG_Livid
Neith
Level 4
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 2L
1,520 Elo+
Party 1
Nu Wa
Nu Wa
deadlybash33
Nu Wa
Level 159
God Stats
1W - 3L
1,282 SR
Queue Stats
237W - 271L
1,430 Elo+
Party 1
Erlang Shen
Erlang Shen
gothicboyx
Erlang Shen
Level 122
God Stats
1W - 4L
1,498 SR
Queue Stats
97W - 122L
1,395 Elo+
Solo
Ares
Ares
xatan2011
Ares
Level 135
God Stats
3W - 2L
1,615 SR
Queue Stats
72W - 62L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 6
9,153
509
12,202
14,547
4,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
SirIonicus
Fenrir
16
7 / 0 / 6
9,998
555
10,868
15,563
11,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Yandexx
Nu Wa
15
2 / 2 / 6
9,032
502
7,785
8,857
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
16
4 / 0 / 3
9,889
549
7,214
12,721
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
tony0106
Ah Puch
14
2 / 3 / 4
8,267
459
8,793
8,384
2,316
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ArhezyYT
Ao Kuang
14
6 / 5 / 0
9,096
505
9,007
16,191
6,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
TSG_Livid
Neith
11
1 / 6 / 4
7,086
394
4,416
12,491
4,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 4 / 4
8,769
487
11,985
11,390
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
gothicboyx
Erlang Shen
10
0 / 2 / 1
7,046
391
3,870
9,047
7,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
12
2 / 2 / 3
7,802
433
7,586
17,315
17,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
19
Kills
10
10
Deaths
19
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ArhezyYT
Ao Kuang
6
5
0
1.2
W
4
5
6
1.4
W
Fenrir
SirIonicus
Fenrir
7
0
6
10
L
Neith
TSG_Livid
Neith
1
6
4
0.5
W
Nu Wa
Yandexx
Nu Wa
2
2
6
2.5
L
1
4
4
0.75
L
Erlang Shen
gothicboyx
Erlang Shen
0
2
1
0.25
W
Izanami
4
0
3
5.5
W
Ah Puch
tony0106
Ah Puch
2
3
4
1.33
L
Ares
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,862
Damage
36,864
60,072
Taken
66,434
26,358
Mitigated
39,443
19,058
Healing
18,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ArhezyYT
Ao Kuang
9,007
3,191
0
5,969
16,191
6,387
7
1,883
13,832
50,165
0
W
12,202
4,133
0
4,784
14,547
4,814
0
8,325
5,999
0
57,814
W
Fenrir
SirIonicus
Fenrir
10,868
2,746
0
5,861
15,563
11,632
260
5,482
9,918
0
52,792
L
Neith
TSG_Livid
Neith
4,416
793
393
2,993
12,491
4,679
0
4,677
7,650
0
34,032
W
Nu Wa
Yandexx
Nu Wa
7,785
1,711
0
2,060
8,857
3,509
405
5,216
3,383
58,724
0
L
11,985
1,045
0
1,881
11,390
3,610
26
3,977
7,048
72,201
0
L
Erlang Shen
gothicboyx
Erlang Shen
3,870
1,883
0
3,049
9,047
7,437
629
796
7,824
0
26,385
W
Izanami
7,214
4,858
0
5,363
12,721
4,087
3,091
5,237
7,334
0
82,770
W
Ah Puch
tony0106
Ah Puch
8,793
352
0
990
8,384
2,316
876
3,788
4,436
33,962
0
L
Ares
7,586
113
0
4,522
17,315
17,330
0
4,336
12,563
21,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,339
Gold Earned
39,799
499
Minions Killed
379
0
Camps Cleared
0
1,778,493
Distance Traveled
1,505,095
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,096
505
94
5
0
366,588
0
W
Pele
9,153
509
92
5
0
350,334
4
W
Fenrir
9,998
555
88
5
0
393,664
6
L
Neith
7,086
394
79
4
0
266,069
0
W
Nu Wa
9,032
502
114
6
0
333,150
4
L
Nu Wa
8,769
487
132
7
0
316,278
2
L
Erlang Shen
7,046
391
45
3
0
209,040
1
W
Izanami
9,889
549
149
8
0
354,164
0
W
Ah Puch
8,267
459
56
3
0
347,181
4
L
Ares
7,802
433
29
2
0
347,120
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role