Player Matchup

Hercules
Hercules
Marmox30
Hercules
Level 16
God Stats
1W - 3L
1,405 SR
Queue Stats
19W - 33L
1,227 Elo+
Party 1
The Morrigan
The Morrigan
PresDEMDHCamacho
The Morrigan
Level 88
God Stats
0W - 1L
1,190 SR
Queue Stats
86W - 89L
1,383 Elo+
Solo
Neith
Neith
derp06
Neith
Level 18
God Stats
1W - 5L
1,274 SR
Queue Stats
1W - 7L
1,109 Elo+
Party 1
Thor
Thor
echevers507
Thor
Level 68
God Stats
4W - 4L
1,248 SR
Queue Stats
61W - 63L
1,303 Elo+
Party 1
Athena
Athena
wenon0072
Athena
Level 66
God Stats
4W - 7L
1,343 SR
Queue Stats
133W - 134L
1,330 Elo+
Party 1
Team Averages
Level 51
1,292 SR
1,270 Elo+

VS

Team Averages
Level 83
1,479 SR
1,381 Elo+
Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
JC QUIRINO
Thanatos
Level 89
God Stats
7W - 2L
1,625 SR
Queue Stats
241W - 258L
1,426 Elo+
Solo
Xing Tian
Xing Tian
Wkdjoker47
Xing Tian
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,327 Elo+
Party 2
Ra
Ra
grave_25
Ra
Level 81
God Stats
6W - 6L
1,370 SR
Queue Stats
24W - 26L
1,351 Elo+
Party 2
Neith
Neith
jjeff1030
Neith
Level 105
God Stats
33W - 54L
1,401 SR
Queue Stats
185W - 269L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Marmox30
Hercules
14
2 / 8 / 0
8,837
491
8,161
18,073
11,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Morrigan
PresDEMDHCamacho
The Morrigan
12
1 / 8 / 3
7,950
442
9,370
10,724
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
derp06
Neith
13
1 / 7 / 2
7,893
439
7,284
12,519
3,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 6 / 1
9,153
509
10,118
17,351
6,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
wenon0072
Athena
13
3 / 5 / 5
8,589
477
7,492
21,539
22,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
6 / 4 / 4
9,099
506
12,563
12,712
4,651
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
JC QUIRINO
Thanatos
19
10 / 1 / 6
11,308
628
13,950
14,132
6,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
Wkdjoker47
Xing Tian
15
4 / 1 / 12
10,005
556
8,891
15,670
17,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
9 / 6 / 4
10,204
567
10,780
10,907
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
jjeff1030
Neith
14
5 / 1 / 10
9,651
536
12,081
12,173
5,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
12
Kills
34
34
Deaths
13
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
4
4
2
W
Thanatos
JC QUIRINO
Thanatos
10
1
6
13
L
Hercules
Marmox30
Hercules
2
8
0
0.25
L
The Morrigan
PresDEMDHCamacho
The Morrigan
1
8
3
0.31
W
Xing Tian
Wkdjoker47
Xing Tian
4
1
12
10
L
Neith
derp06
Neith
1
7
2
0.29
L
5
6
1
0.92
W
9
6
4
1.83
W
Neith
jjeff1030
Neith
5
1
10
10
L
Athena
wenon0072
Athena
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,425
Damage
58,265
80,206
Taken
65,594
47,253
Mitigated
38,017
15,538
Healing
32,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,563
7,668
0
4,396
12,712
4,651
2,260
3,034
9,633
0
46,160
W
Thanatos
JC QUIRINO
Thanatos
13,950
4,739
0
15,161
14,132
6,476
921
2,042
11,644
0
83,704
L
Hercules
Marmox30
Hercules
8,161
2,694
0
3,132
18,073
11,132
917
1,786
16,287
5,591
35,830
L
The Morrigan
PresDEMDHCamacho
The Morrigan
9,370
1,764
0
430
10,724
3,569
794
2,650
7,983
43,806
535
W
Xing Tian
Wkdjoker47
Xing Tian
8,891
1,673
135
4,039
15,670
17,414
371
4,680
10,734
27,374
0
L
Neith
derp06
Neith
7,284
2,777
365
2,587
12,519
3,899
0
4,705
7,814
0
40,124
L
10,118
1,908
0
5,134
17,351
6,208
25
4,039
13,312
0
48,629
W
10,780
1,759
947
2,619
10,907
4,043
562
3,707
6,824
52,838
0
W
Neith
jjeff1030
Neith
12,081
6,056
20
5,454
12,173
5,433
4,506
3,705
8,041
0
48,181
L
Athena
wenon0072
Athena
7,492
1,918
0
3,890
21,539
22,445
0
6,491
15,048
27,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,422
Gold Earned
50,267
340
Minions Killed
434
0
Camps Cleared
0
1,517,599
Distance Traveled
1,722,867
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,099
506
72
4
0
317,874
3
W
Thanatos
11,308
628
141
8
0
399,716
0
L
Hercules
8,837
491
76
4
0
287,751
3
L
The Morrigan
7,950
442
86
5
0
309,748
1
W
Xing Tian
10,005
556
31
2
0
340,412
2
L
Neith
7,893
439
77
4
0
274,069
0
L
Thor
9,153
509
78
4
0
314,142
0
W
Ra
10,204
567
106
6
0
320,523
1
W
Neith
9,651
536
84
5
0
344,342
1
L
Athena
8,589
477
23
1
0
331,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role