Player Matchup

Ymir
Ymir
Jonethy
Ymir
Level 120
God Stats
4W - 3L
1,454 SR
Queue Stats
99W - 87L
1,466 Elo+
Party 2
Medusa
Medusa
Justdyez
Medusa
Level 157
God Stats
2W - 0L
1,833 SR
Queue Stats
51W - 44L
1,498 Elo+
Party 2
Bastet
Bastet
Mixnax
Bastet
Level 43
God Stats
2W - 1L
1,479 SR
Queue Stats
36W - 42L
1,354 Elo+
Solo
Discordia
Discordia
Waythide
Discordia
Level 63
God Stats
8W - 1L
1,667 SR
Queue Stats
30W - 35L
1,392 Elo+
Party 2
Chaac
Chaac
znwoT
Chaac
Level 25
God Stats
58W - 42L
1,540 SR
Queue Stats
94W - 90L
1,464 Elo+
Party 2
Team Averages
Level 82
1,595 SR
1,435 Elo+

VS

Team Averages
Level 83
1,415 SR
1,432 Elo+
Ra
Ra
Atuk
Ra
Level 99
God Stats
7W - 17L
1,306 SR
Queue Stats
274W - 307L
1,404 Elo+
Party 1
Baron Samedi
Baron Samedi
BBOrionSiagama7
Baron Samedi
Level 38
God Stats
2W - 4L
1,336 SR
Queue Stats
13W - 18L
1,367 Elo+
Party 3
Chronos
Chronos
MHS-GUNNA
Chronos
Level 126
God Stats
0W - 1L
1,499 SR
Queue Stats
31W - 23L
1,573 Elo+
Party 3
Cthulhu
Cthulhu
OverwatchSn1per
Cthulhu
Level 85
God Stats
16W - 21L
1,438 SR
Queue Stats
169W - 211L
1,401 Elo+
Party 1
Medusa
Medusa
TheSuperJc2
Medusa
Level 66
God Stats
4W - 5L
1,494 SR
Queue Stats
176W - 190L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jonethy
Ymir
20
4 / 4 / 20
15,428
1,187
19,400
26,499
37,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Justdyez
Medusa
20
17 / 5 / 12
16,443
1,265
33,400
17,812
6,287
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
Mixnax
Bastet
20
3 / 8 / 14
12,735
980
14,251
20,449
7,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Waythide
Discordia
20
5 / 3 / 17
14,000
1,077
15,947
10,086
3,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
znwoT
Chaac
20
10 / 8 / 14
15,022
1,156
29,129
26,751
29,921
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
Atuk
Ra
20
12 / 9 / 12
15,278
1,175
27,879
21,106
8,636
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
BBOrionSiagama7
Baron Samedi
20
2 / 5 / 15
12,948
996
11,566
19,285
11,347
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos
MHS-GUNNA
Chronos
20
4 / 6 / 17
13,638
1,049
17,310
21,103
8,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 5 / 18
14,393
1,107
20,571
28,044
42,028
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
20
4 / 14 / 15
13,265
1,020
16,881
26,118
10,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
105
39
Kills
28
28
Deaths
39
77
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Ra
Atuk
Ra
12
9
12
2
L
Baron Samedi
BBOrionSiagama7
Baron Samedi
2
5
15
1.9
W
Ymir
Jonethy
Ymir
4
4
20
3.5
W
Medusa
Justdyez
Medusa
17
5
12
4.6
L
Chronos
MHS-GUNNA
Chronos
4
6
17
2.08
W
Bastet
Mixnax
Bastet
3
8
14
1.25
L
6
5
18
3
L
Medusa
4
14
15
0.82
W
Discordia
Waythide
Discordia
5
3
17
4.5
W
Chaac
znwoT
Chaac
10
8
14
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,127
Damage
94,207
101,597
Taken
115,656
85,490
Mitigated
80,806
13,469
Healing
16,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
Atuk
Ra
27,879
3,064
3,128
3,079
21,106
8,636
0
5,340
15,445
51,766
0
L
Baron Samedi
BBOrionSiagama7
Baron Samedi
11,566
1,443
1,797
2,531
19,285
11,347
0
6,456
12,603
27,366
0
W
Ymir
Jonethy
Ymir
19,400
3,691
0
1,910
26,499
37,865
0
18,795
7,111
32,740
0
W
Medusa
Justdyez
Medusa
33,400
16,091
0
304
17,812
6,287
0
14,655
2,910
0
69,167
L
Chronos
MHS-GUNNA
Chronos
17,310
4,688
1,381
3,010
21,103
8,017
0
5,427
15,367
42,365
0
W
Bastet
Mixnax
Bastet
14,251
2,763
0
1,669
20,449
7,535
0
14,751
5,302
0
34,195
L
20,571
1,379
147
1,496
28,044
42,028
0
10,934
16,779
36,313
0
L
Medusa
16,881
7,465
0
41
26,118
10,778
0
7,190
18,612
0
42,075
W
Discordia
Waythide
Discordia
15,947
670
0
1,202
10,086
3,882
0
7,172
2,627
38,341
0
W
Chaac
znwoT
Chaac
29,129
3,980
0
8,384
26,751
29,921
0
19,956
6,321
0
49,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,628
Gold Earned
69,522
254
Minions Killed
255
10
Camps Cleared
5
1,282,588
Distance Traveled
1,275,011
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
15,278
1,175
100
8
0
264,284
0
L
Baron Samedi
12,948
996
26
2
1
233,304
0
W
Ymir
15,428
1,187
32
2
2
243,795
0
W
Medusa
16,443
1,265
64
5
3
260,685
1
L
Chronos
13,638
1,049
50
4
1
258,217
0
W
Bastet
12,735
980
45
3
3
267,336
0
L
Cthulhu
14,393
1,107
28
2
1
283,265
3
L
Medusa
13,265
1,020
51
4
2
235,941
0
W
Discordia
14,000
1,077
63
5
2
260,513
0
W
Chaac
15,022
1,156
50
4
0
250,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role