Player Matchup

Janus
Janus
II_Popp_II
Janus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,309 Elo+
Solo
Bastet
Bastet
LtInkling
Bastet
Level 45
God Stats
34W - 28L
1,563 SR
Queue Stats
211W - 141L
1,561 Elo+
Solo
Chaac
Chaac
xRaDiKaL-Noxvi
Chaac
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,592 Elo+
Solo
Team Averages
Level 66
1,521 SR
1,487 Elo+

VS

Team Averages
Level 91
1,561 SR
1,472 Elo+
Loki
Loki
Axel51212
Loki
Level 69
God Stats
3W - 3L
1,581 SR
Queue Stats
28W - 22L
1,506 Elo+
Solo
Kukulkan
Kukulkan
Drpug112
Kukulkan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,355 Elo+
Solo
Terra
Terra
lutcherboi13
Terra
Level 140
God Stats
1W - 1L
1,601 SR
Queue Stats
12W - 7L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
4 / 5 / 15
11,937
663
14,248
11,982
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
LtInkling
Bastet
17
12 / 5 / 13
13,428
746
19,872
19,220
7,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
9 / 0 / 15
13,883
771
15,610
22,292
28,940
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
5 / 14 / 2
11,709
651
12,529
20,975
7,390
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Drpug112
Kukulkan
15
4 / 5 / 2
11,230
624
13,613
13,581
5,933
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 5
10,821
601
7,438
21,027
26,225
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
25
Kills
10
10
Deaths
25
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
5
14
2
0.43
L
Kukulkan
Drpug112
Kukulkan
4
5
2
1
W
Janus
4
5
15
2.3
W
Bastet
LtInkling
Bastet
12
5
13
3.7
L
1
6
5
0.58
W
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,730
Damage
33,580
53,494
Taken
55,583
40,750
Mitigated
39,548
19,067
Healing
11,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
12,529
3,010
407
1,177
20,975
7,390
257
4,366
16,609
0
35,640
L
Kukulkan
Drpug112
Kukulkan
13,613
740
720
1,567
13,581
5,933
68
2,602
10,979
40,022
0
W
Janus
14,248
1,157
431
2,121
11,982
4,415
908
4,390
7,592
55,034
0
W
Bastet
LtInkling
Bastet
19,872
4,855
222
4,634
19,220
7,395
1,177
8,898
10,322
0
42,214
L
7,438
937
295
6,986
21,027
26,225
208
7,718
13,309
18,943
0
W
15,610
1,859
1,382
10,277
22,292
28,940
648
9,192
13,100
0
54,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,248
Gold Earned
33,760
199
Minions Killed
154
11
Camps Cleared
4
1,055,560
Distance Traveled
861,537
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,709
651
46
3
1
269,890
1
L
Kukulkan
11,230
624
70
4
2
295,031
0
W
Janus
11,937
663
91
5
2
302,990
3
W
Bastet
13,428
746
40
2
3
349,271
1
L
Terra
10,821
601
38
2
1
296,616
4
W
Chaac
13,883
771
68
4
6
403,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role