Player Matchup

Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Drunk By Sunset
Gilgamesh
Level 102
God Stats
1W - 5L
1,579 SR
Queue Stats
22W - 35L
1,393 Elo+
Party 2
Jing Wei
Jing Wei
alilturtli
Jing Wei
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 103L
1,249 Elo+
Solo
Team Averages
Level 91
1,526 SR
1,381 Elo+

VS

Team Averages
Level 93
1,346 SR
1,355 Elo+
Discordia
Discordia
I_Am_Duck03
Discordia
Level 99
God Stats
5W - 5L
1,244 SR
Queue Stats
122W - 226L
1,280 Elo+
Party 1
Hachiman
Hachiman
NEONPRIME_N30N
Hachiman
Level 70
God Stats
1W - 3L
1,293 SR
Queue Stats
158W - 290L
1,213 Elo+
Party 1
Horus
Horus
uExPandable
Horus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 84L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 6 / 0
8,570
659
5,612
10,004
4,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Drunk By Sunset
Gilgamesh
11
3 / 9 / 3
8,861
682
13,617
17,560
13,911
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
alilturtli
Jing Wei
11
0 / 4 / 5
7,755
597
5,052
9,934
3,180
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
I_Am_Duck03
Discordia
15
7 / 1 / 10
10,020
771
14,798
9,369
3,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
13
7 / 2 / 7
9,745
750
9,454
10,097
2,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
5 / 4 / 11
9,326
717
5,782
13,204
8,940
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
19
19
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
6
0
0.67
L
Gilgamesh
Drunk By Sunset
Gilgamesh
3
9
3
0.5
W
Discordia
I_Am_Duck03
Discordia
7
1
10
12
W
Hachiman
7
2
7
5.25
L
Jing Wei
alilturtli
Jing Wei
0
4
5
0.63
W
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,281
Damage
30,034
37,498
Taken
32,670
21,611
Mitigated
15,537
3,298
Healing
10,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,612
81
0
1,134
10,004
4,520
106
4,516
5,140
26,805
0
L
Gilgamesh
Drunk By Sunset
Gilgamesh
13,617
4,269
255
1,082
17,560
13,911
165
3,626
13,267
0
27,420
W
Discordia
I_Am_Duck03
Discordia
14,798
1,218
188
3,579
9,369
3,961
3
1,283
8,086
44,964
0
W
Hachiman
9,454
5,520
0
0
10,097
2,636
793
2,553
7,544
0
25,588
L
Jing Wei
alilturtli
Jing Wei
5,052
3,698
0
827
9,934
3,180
554
5,294
4,207
0
19,752
W
5,782
2,272
2,311
4,841
13,204
8,940
140
2,311
10,893
0
13,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,186
Gold Earned
29,091
121
Minions Killed
125
4
Camps Cleared
6
646,930
Distance Traveled
693,196
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,570
659
51
4
3
215,408
3
L
Gilgamesh
8,861
682
31
2
1
203,313
1
W
Discordia
10,020
771
81
6
2
246,913
2
W
Hachiman
9,745
750
37
3
3
223,463
2
L
Jing Wei
7,755
597
39
3
0
228,209
1
W
Horus
9,326
717
7
1
1
222,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role