Player Matchup

Hercules
Hercules
Marmox30
Hercules
Level 16
God Stats
1W - 3L
1,129 SR
Queue Stats
19W - 33L
1,207 Elo+
Party 1
Neith
Neith
derp06
Neith
Level 18
God Stats
1W - 5L
1,056 SR
Queue Stats
1W - 7L
965 Elo+
Party 1
Olorun
Olorun
echevers507
Olorun
Level 68
God Stats
3W - 4L
1,205 SR
Queue Stats
61W - 63L
1,290 Elo+
Party 1
Loki
Loki
elwamba
Loki
Level 101
God Stats
50W - 37L
1,544 SR
Queue Stats
221W - 227L
1,384 Elo+
Party 1
Athena
Athena
wenon0072
Athena
Level 66
God Stats
4W - 7L
1,096 SR
Queue Stats
133W - 134L
1,319 Elo+
Party 1
Team Averages
Level 54
1,206 SR
1,233 Elo+

VS

Team Averages
Level 48
1,574 SR
1,352 Elo+
Chang'e
Chang'e
Dizy_Uzumaki
Chang'e
Level 83
God Stats
17W - 18L
1,549 SR
Queue Stats
72W - 64L
1,461 Elo+
Party 3
Zeus
Zeus
ExpandedMoss
Zeus
Level 83
God Stats
51W - 56L
1,440 SR
Queue Stats
203W - 276L
1,367 Elo+
Party 2
Skadi
Skadi
FerociousG00SE
Skadi
Level 25
God Stats
4W - 11L
1,415 SR
Queue Stats
18W - 33L
1,244 Elo+
Party 2
Medusa
Medusa
Idubbbz_tv_01
Medusa
Level 47
God Stats
6W - 5L
1,963 SR
Queue Stats
67W - 49L
1,397 Elo+
Party 3
Bellona
Bellona
jjuffner
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Marmox30
Hercules
4
0 / 2 / 0
3,159
632
517
2,691
1,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
derp06
Neith
5
1 / 0 / 0
3,383
677
820
1,030
232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Olorun
6
0 / 0 / 0
3,503
701
1,492
1,952
638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
elwamba
Loki
5
0 / 0 / 0
3,377
675
482
1,421
276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
wenon0072
Athena
5
0 / 1 / 1
3,425
685
433
3,207
1,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dizy_Uzumaki
Chang'e
6
0 / 0 / 0
3,624
725
1,066
3,348
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
1 / 0 / 0
3,324
665
1,277
1,879
290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
2 / 0 / 0
3,952
790
1,556
2,385
479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

4
0 / 1 / 0
2,908
582
999
1,724
491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
jjuffner
Bellona
1
0 / 0 / 0
2,469
494
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
3
3
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Dizy_Uzumaki
Chang'e
0
0
0
0
L
1
0
0
1
L
2
0
0
2
L
0
1
0
0
W
Hercules
Marmox30
Hercules
0
2
0
0
W
Neith
derp06
Neith
1
0
0
1
W
Olorun
0
0
0
0
W
Loki
elwamba
Loki
0
0
0
0
L
Bellona
jjuffner
Bellona
0
0
0
0
W
Athena
wenon0072
Athena
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,744
Damage
4,898
10,301
Taken
9,336
3,389
Mitigated
2,091
3,707
Healing
3,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Dizy_Uzumaki
Chang'e
1,066
100
67
1,888
3,348
831
0
1,219
2,129
17,518
0
L
1,277
182
0
192
1,879
290
0
226
1,653
11,814
0
L
1,556
768
0
924
2,385
479
260
0
2,328
0
12,734
L
999
512
0
250
1,724
491
0
257
1,467
0
5,993
W
Hercules
Marmox30
Hercules
517
183
0
258
2,691
1,010
0
318
2,373
0
5,653
W
Neith
derp06
Neith
820
431
0
599
1,030
232
0
125
905
0
13,472
W
Olorun
1,492
697
0
855
1,952
638
0
1,066
886
14,146
1,281
W
Loki
elwamba
Loki
482
0
0
926
1,421
276
0
0
1,421
0
12,211
L
Bellona
jjuffner
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Athena
wenon0072
Athena
433
110
0
1,069
3,207
1,233
0
834
2,373
5,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,847
Gold Earned
16,277
130
Minions Killed
107
0
Camps Cleared
0
495,277
Distance Traveled
366,847
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,624
725
43
9
0
105,700
2
L
Zeus
3,324
665
26
5
0
96,743
0
L
Skadi
3,952
790
27
5
0
88,775
0
L
Medusa
2,908
582
11
2
0
70,467
0
W
Hercules
3,159
632
17
3
0
100,648
2
W
Neith
3,383
677
30
6
0
91,802
1
W
Olorun
3,503
701
33
7
0
93,085
1
W
Loki
3,377
675
31
6
0
120,947
1
L
Bellona
2,469
494
0
0
0
5,162
0
W
Athena
3,425
685
19
4
0
88,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role