Player Matchup

Fenrir
Fenrir
Emojis
Fenrir
Level 86
God Stats
10W - 8L
1,487 SR
Queue Stats
36W - 41L
1,453 Elo+
Party 1
Ymir
Ymir
Ilikepickleslol
Ymir
Level 27
God Stats
3W - 4L
1,563 SR
Queue Stats
8W - 12L
1,407 Elo+
Party 1
Cernunnos
Cernunnos
ImRickHandsome
Cernunnos
Level 65
God Stats
3W - 1L
1,517 SR
Queue Stats
56W - 62L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
SuperSanch0
Nu Wa
Level 72
God Stats
5W - 1L
1,689 SR
Queue Stats
32W - 40L
1,448 Elo+
Party 1
Hou Yi
Hou Yi
eric3et
Hou Yi
Level 67
God Stats
18W - 16L
1,531 SR
Queue Stats
29W - 36L
1,463 Elo+
Party 1
Team Averages
Level 63
1,557 SR
1,447 Elo+

VS

Team Averages
Level 34
1,556 SR
1,518 Elo+
Bellona
Bellona
ItsHoracio
Bellona
Level 8
God Stats
15W - 11L
1,532 SR
Queue Stats
31W - 29L
1,545 Elo+
Party 2
Sun Wukong
Sun Wukong
RazeWarrGod
Sun Wukong
Level 81
God Stats
0W - 1L
1,544 SR
Queue Stats
4W - 5L
1,460 Elo+
Party 3
Thanatos
Thanatos
Suaveaye
Thanatos
Level 23
God Stats
14W - 11L
1,536 SR
Queue Stats
57W - 63L
1,453 Elo+
Party 2
Freya
Freya
oAXLR8
Freya
Level 47
God Stats
7W - 9L
1,504 SR
Queue Stats
124W - 121L
1,506 Elo+
Party 2
Neith
Neith
Ârakno
Neith
Level 9
God Stats
1W - 1L
1,666 SR
Queue Stats
1W - 1L
1,628 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Emojis
Fenrir
20
9 / 3 / 6
13,763
626
15,580
19,099
10,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 2 / 18
13,502
614
15,090
19,769
23,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
ImRickHandsome
Cernunnos
19
7 / 4 / 5
13,262
603
9,296
15,191
5,735
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 5 / 10
12,068
549
19,047
14,375
4,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
eric3et
Hou Yi
18
10 / 6 / 10
12,656
575
15,861
20,368
8,762
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ItsHoracio
Bellona
17
2 / 6 / 8
11,316
514
9,517
20,270
20,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
RazeWarrGod
Sun Wukong
14
1 / 10 / 6
9,611
437
7,097
23,962
22,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
Suaveaye
Thanatos
16
9 / 5 / 2
11,368
517
10,360
16,770
5,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
oAXLR8
Freya
19
8 / 5 / 5
11,909
541
18,252
21,585
8,056
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
Ârakno
Neith
13
0 / 8 / 6
8,380
381
7,668
13,065
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
47
33
Kills
20
20
Deaths
34
49
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Emojis
Fenrir
9
3
6
4
W
5
2
18
7
W
Cernunnos
ImRickHandsome
Cernunnos
7
4
5
2.38
L
Bellona
ItsHoracio
Bellona
2
6
8
1
L
Sun Wukong
RazeWarrGod
Sun Wukong
1
10
6
0.4
L
Thanatos
Suaveaye
Thanatos
9
5
2
2
W
2
5
10
1.4
W
Hou Yi
eric3et
Hou Yi
10
6
10
2.5
L
Freya
oAXLR8
Freya
8
5
5
2.1
L
Neith
Ârakno
Neith
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,874
Damage
52,894
88,802
Taken
95,652
52,940
Mitigated
60,828
32,867
Healing
30,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Emojis
Fenrir
15,580
5,612
131
6,500
19,099
10,040
1,987
2,078
17,021
0
109,956
W
15,090
2,983
0
6,390
19,769
23,539
882
5,919
13,850
62,502
0
W
Cernunnos
ImRickHandsome
Cernunnos
9,296
4,518
0
6,488
15,191
5,735
5,330
3,392
11,799
0
77,227
L
Bellona
ItsHoracio
Bellona
9,517
1,930
0
1,307
20,270
20,142
96
6,926
13,056
12,270
50,103
L
Sun Wukong
RazeWarrGod
Sun Wukong
7,097
708
527
4,282
23,962
22,492
757
6,557
17,163
0
29,489
L
Thanatos
Suaveaye
Thanatos
10,360
2,147
0
10,822
16,770
5,772
0
6,369
10,151
0
59,092
W
19,047
2,589
123
5,565
14,375
4,864
1,083
9,914
4,461
70,278
0
W
Hou Yi
eric3et
Hou Yi
15,861
11,276
0
7,670
20,368
8,762
5,549
2,378
17,990
0
81,225
L
Freya
oAXLR8
Freya
18,252
6,074
0
10,980
21,585
8,056
466
9,222
11,837
73,686
0
L
Neith
Ârakno
Neith
7,668
2,390
0
2,284
13,065
4,366
1,139
4,006
8,901
0
41,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,251
Gold Earned
52,584
572
Minions Killed
461
0
Camps Cleared
0
1,952,998
Distance Traveled
1,975,246
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,763
626
144
7
0
428,160
7
W
Ymir
13,502
614
73
3
0
418,717
5
W
Cernunnos
13,262
603
132
6
0
386,302
5
L
Bellona
11,316
514
127
6
0
436,321
7
L
Sun Wukong
9,611
437
42
2
0
404,924
1
L
Thanatos
11,368
517
102
5
0
420,772
7
W
Nu Wa
12,068
549
113
5
0
374,023
3
W
Hou Yi
12,656
575
110
5
0
345,796
10
L
Freya
11,909
541
110
5
0
374,064
2
L
Neith
8,380
381
80
4
0
339,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role