Player Matchup

Cerberus
Cerberus
Anthelion-
Cerberus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 129L
1,299 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Herald-Of-Naught
Ah Muzen Cab
Level 68
God Stats
0W - 1L
1,179 SR
Queue Stats
91W - 107L
1,409 Elo+
Solo
Kukulkan
Kukulkan
d__aydream
Kukulkan
Level 47
God Stats
11W - 15L
1,473 SR
Queue Stats
113W - 148L
1,358 Elo+
Party 1
Team Averages
Level 56
1,384 SR
1,355 Elo+

VS

Team Averages
Level 82
1,529 SR
1,394 Elo+
Anubis
Anubis
BILLY KEITH
Anubis
Level 131
God Stats
107W - 109L
1,434 SR
Queue Stats
341W - 423L
1,372 Elo+
Solo
Raijin
Raijin
CORNBREADKIDJR
Raijin
Level 49
God Stats
15W - 14L
1,409 SR
Queue Stats
94W - 110L
1,409 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Dion wrld
Cu Chulainn
Level 65
God Stats
5W - 1L
1,743 SR
Queue Stats
108W - 109L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anthelion-
Cerberus
9
1 / 4 / 0
6,467
588
3,815
11,063
7,251
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Herald-Of-Naught
Ah Muzen Cab
10
1 / 3 / 0
6,771
616
5,780
7,683
2,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
d__aydream
Kukulkan
9
0 / 1 / 2
6,423
584
4,096
4,387
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
0 / 0 / 8
7,211
656
4,273
4,012
1,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
6 / 0 / 2
8,029
730
8,159
3,224
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Dion wrld
Cu Chulainn
11
2 / 2 / 6
7,945
722
7,272
11,256
8,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
8
8
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Anthelion-
Cerberus
1
4
0
0.25
W
Anubis
0
0
8
4
W
6
0
2
7
W
Cu Chulainn
Dion wrld
Cu Chulainn
2
2
6
2.5
L
Ah Muzen Cab
Herald-Of-Naught
Ah Muzen Cab
1
3
0
0.33
L
Kukulkan
d__aydream
Kukulkan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,691
Damage
19,704
23,133
Taken
18,492
10,657
Mitigated
11,044
6,803
Healing
7,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Anthelion-
Cerberus
3,815
107
263
3,298
11,063
7,251
0
7,410
3,323
9,681
0
W
Anubis
4,273
229
0
1,268
4,012
1,354
441
2,871
1,141
31,118
0
W
8,159
182
635
1,244
3,224
771
438
2,190
1,034
23,543
0
W
Cu Chulainn
Dion wrld
Cu Chulainn
7,272
1,154
262
3,710
11,256
8,919
361
3,521
7,735
6,102
15,866
L
Ah Muzen Cab
Herald-Of-Naught
Ah Muzen Cab
5,780
2,686
0
2,410
7,683
2,132
0
4,080
3,406
0
24,298
L
Kukulkan
d__aydream
Kukulkan
4,096
649
293
539
4,387
1,274
0
2,218
2,081
17,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,661
Gold Earned
23,185
114
Minions Killed
160
2
Camps Cleared
8
564,075
Distance Traveled
605,623
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,467
588
28
3
1
185,000
3
W
Anubis
7,211
656
59
5
1
205,112
0
W
Raijin
8,029
730
66
6
5
198,649
4
W
Cu Chulainn
7,945
722
35
3
2
201,862
1
L
Ah Muzen Cab
6,771
616
40
4
0
202,841
2
L
Kukulkan
6,423
584
46
4
1
176,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role