Player Matchup

Chaac
Chaac
LoboSlasher
Chaac
Level 122
God Stats
5W - 1L
1,739 SR
Queue Stats
136W - 68L
1,694 Elo+
Party 2
Sol
Sol
NeedsMoreCow
Sol
Level 160
God Stats
1W - 1L
1,288 SR
Queue Stats
198W - 90L
1,697 Elo+
Party 2
Ra
Ra
Serlopez02
Ra
Level 139
God Stats
3W - 2L
1,527 SR
Queue Stats
155W - 80L
1,696 Elo+
Party 2
Team Averages
Level 140
1,518 SR
1,696 Elo+

VS

Team Averages
Level 54
1,414 SR
1,462 Elo+
Xing Tian
Xing Tian
Hųnt
Xing Tian
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Freya
Freya
SugarBoss55
Freya
Level 106
God Stats
0W - 2L
1,285 SR
Queue Stats
168W - 218L
1,449 Elo+
Party 1
Neith
Neith
loxsii
Neith
Level 24
God Stats
21W - 24L
1,456 SR
Queue Stats
25W - 36L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 7
6,258
782
3,149
9,649
8,432
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
10 / 1 / 0
7,974
997
10,964
6,658
2,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 1 / 5
6,150
769
4,784
3,861
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Hųnt
Xing Tian
8
1 / 1 / 4
6,130
766
1,698
7,809
6,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
3 / 6 / 1
5,838
730
5,477
9,385
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
loxsii
Neith
9
0 / 3 / 3
5,316
665
2,063
6,606
2,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
10
Kills
4
5
Deaths
10
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Hųnt
Xing Tian
1
1
4
3
W
0
3
7
1.17
W
10
1
0
10
W
0
1
5
2.5
L
3
6
1
0.58
L
Neith
loxsii
Neith
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,897
Damage
9,238
20,168
Taken
23,800
12,706
Mitigated
11,728
6,593
Healing
4,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Hųnt
Xing Tian
1,698
148
0
943
7,809
6,383
0
5,094
2,565
4,762
0
W
3,149
173
162
1,669
9,649
8,432
105
3,656
5,993
0
9,994
W
10,964
5,781
0
2,284
6,658
2,805
1,867
2,049
4,609
29,463
0
W
4,784
900
1,174
1,304
3,861
1,469
476
1,766
2,095
27,828
0
L
5,477
1,873
0
1,895
9,385
3,126
0
6,160
2,924
15,147
0
L
Neith
loxsii
Neith
2,063
1,324
0
1,178
6,606
2,219
0
3,873
2,439
0
14,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,382
Gold Earned
17,284
102
Minions Killed
48
7
Camps Cleared
1
488,657
Distance Traveled
321,427
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,130
766
4
1
0
66,844
1
W
Chaac
6,258
782
15
2
2
180,061
4
W
Sol
7,974
997
43
5
3
147,596
1
W
Ra
6,150
769
44
6
2
161,000
0
L
Freya
5,838
730
20
3
1
130,892
1
L
Neith
5,316
665
24
3
0
123,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role