Player Matchup

Cliodhna
Cliodhna
BsT x2Dutty
Cliodhna
Level 160
God Stats
9W - 5L
1,572 SR
Queue Stats
564W - 594L
1,529 Elo+
Party 1
Jormungandr
Jormungandr
DRMorri
Jormungandr
Level 144
God Stats
1W - 0L
1,184 SR
Queue Stats
8W - 7L
1,556 Elo+
Party 2
Tiamat
Tiamat
OwO Spartan
Tiamat
Level 82
God Stats
1W - 0L
1,482 SR
Queue Stats
13W - 12L
1,521 Elo+
Party 2
Thor
Thor
killerlee
Thor
Level 160
God Stats
3W - 6L
1,339 SR
Queue Stats
221W - 234L
1,545 Elo+
Party 1
Nox
Nox
tallersage
Nox
Level 141
God Stats
1W - 0L
1,559 SR
Queue Stats
23W - 21L
1,509 Elo+
Party 2
Team Averages
Level 137
1,427 SR
1,532 Elo+

VS

Team Averages
Level 93
1,554 SR
1,399 Elo+
Ah Puch
Ah Puch
Sïndra
Ah Puch
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
386W - 370L
1,571 Elo+
Solo
Amaterasu
Amaterasu
chocapic_91
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,292 Elo+
Party 3
Raijin
Raijin
clar_39
Raijin
Level 148
God Stats
1W - 1L
1,717 SR
Queue Stats
110W - 134L
1,383 Elo+
Party 3
Hun Batz
Hun Batz
domideadshot
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,273 Elo+
Party 3
Scylla
Scylla
peiro1997
Scylla
Level 136
God Stats
1W - 1L
1,551 SR
Queue Stats
20W - 25L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BsT x2Dutty
Cliodhna
20
7 / 3 / 22
13,760
688
24,449
14,056
5,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
DRMorri
Jormungandr
20
6 / 5 / 20
14,243
712
18,243
19,472
20,564
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
20
6 / 7 / 18
13,730
687
13,847
16,721
9,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
20
16 / 5 / 15
15,470
774
29,040
18,819
9,684
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 4 / 18
14,104
705
10,554
11,151
4,685
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Sïndra
Ah Puch
20
9 / 6 / 11
14,930
747
24,359
21,791
8,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
chocapic_91
Amaterasu
20
3 / 7 / 12
12,074
604
5,883
23,890
27,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
clar_39
Raijin
17
0 / 12 / 12
11,511
576
9,806
20,179
6,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
domideadshot
Hun Batz
16
2 / 10 / 7
11,180
559
6,812
20,848
9,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
peiro1997
Scylla
20
10 / 8 / 4
14,580
729
16,685
18,252
5,840
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
70
43
Kills
24
24
Deaths
43
93
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BsT x2Dutty
Cliodhna
7
3
22
6
W
Jormungandr
DRMorri
Jormungandr
6
5
20
3.2
W
Tiamat
6
7
18
2.14
L
Ah Puch
Sïndra
Ah Puch
9
6
11
2.42
L
Amaterasu
chocapic_91
Amaterasu
3
7
12
1.29
L
Raijin
clar_39
Raijin
0
12
12
0.5
L
Hun Batz
domideadshot
Hun Batz
2
10
7
0.55
W
Thor
16
5
15
4.7
L
Scylla
peiro1997
Scylla
10
8
4
1.5
W
8
4
18
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,133
Damage
63,545
80,219
Taken
104,960
49,870
Mitigated
58,728
23,133
Healing
21,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BsT x2Dutty
Cliodhna
24,449
1,025
2,301
2,778
14,056
5,926
1,401
8,463
5,275
0
42,024
W
Jormungandr
DRMorri
Jormungandr
18,243
2,716
1,689
3,804
19,472
20,564
739
11,143
7,797
38,900
0
W
Tiamat
13,847
1,169
1,802
4,079
16,721
9,011
36
11,549
4,832
40,992
0
L
Ah Puch
Sïndra
Ah Puch
24,359
1,428
713
9,061
21,791
8,972
1,219
10,180
11,611
60,328
0
L
Amaterasu
chocapic_91
Amaterasu
5,883
1,319
363
3,285
23,890
27,819
742
8,150
15,740
0
8,920
L
Raijin
clar_39
Raijin
9,806
510
829
1,650
20,179
6,820
821
7,762
12,417
18,473
0
L
Hun Batz
domideadshot
Hun Batz
6,812
1,306
957
1,751
20,848
9,277
0
9,521
11,327
0
11,019
W
Thor
29,040
5,098
2,704
1,780
18,819
9,684
2,338
10,547
7,856
0
41,983
L
Scylla
peiro1997
Scylla
16,685
340
503
2,786
18,252
5,840
630
7,031
11,221
48,362
0
W
10,554
178
674
1,522
11,151
4,685
1,153
8,158
2,845
24,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,307
Gold Earned
64,275
194
Minions Killed
170
0
Camps Cleared
0
1,695,200
Distance Traveled
1,570,060
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,760
688
26
1
0
391,119
1
W
Jormungandr
14,243
712
44
2
0
302,785
0
W
Tiamat
13,730
687
49
2
0
316,333
1
L
Ah Puch
14,930
747
76
4
0
324,992
0
L
Amaterasu
12,074
604
10
1
0
372,047
2
L
Raijin
11,511
576
20
1
0
294,768
0
L
Hun Batz
11,180
559
6
0
0
286,420
1
W
Thor
15,470
774
36
2
0
340,987
0
L
Scylla
14,580
729
58
3
0
291,833
0
W
Nox
14,104
705
39
2
0
343,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role