Player Matchup

Medusa
Medusa
AkoTamaki117
Medusa
Level 40
God Stats
3W - 2L
1,535 SR
Queue Stats
40W - 41L
1,330 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BeetmyShmeat
Morgan Le Fay
Level 29
God Stats
3W - 2L
1,637 SR
Queue Stats
112W - 102L
1,459 Elo+
Party 3
Cliodhna
Cliodhna
CodeNameBebop
Cliodhna
Level 48
God Stats
22W - 19L
1,503 SR
Queue Stats
172W - 175L
1,451 Elo+
Party 3
Horus
Horus
Ezeki3lBualicex
Horus
Level 117
God Stats
6W - 4L
1,579 SR
Queue Stats
301W - 273L
1,455 Elo+
Party 3
Bacchus
Bacchus
SAD BABY HD
Bacchus
Level 63
God Stats
19W - 10L
1,543 SR
Queue Stats
87W - 80L
1,490 Elo+
Party 2
Team Averages
Level 59
1,559 SR
1,437 Elo+

VS

Team Averages
Level 59
1,504 SR
1,426 Elo+
Loki
Loki
GAELGUEMU150601
Loki
Level 45
God Stats
0W - 2L
1,320 SR
Queue Stats
103W - 113L
1,431 Elo+
Party 1
Chaac
Chaac
Macaquesnasty
Chaac
Level 45
God Stats
72W - 72L
1,520 SR
Queue Stats
97W - 112L
1,440 Elo+
Party 4
Neith
Neith
Sprainednut58
Neith
Level 49
God Stats
14W - 7L
1,707 SR
Queue Stats
141W - 156L
1,478 Elo+
Solo
Scylla
Scylla
bahena
Scylla
Level 106
God Stats
8W - 13L
1,475 SR
Queue Stats
190W - 266L
1,329 Elo+
Party 4
Ymir
Ymir
fabro820
Ymir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 132L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
3 / 0 / 5
5,946
541
7,357
5,238
1,290
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
BeetmyShmeat
Morgan Le Fay
11
4 / 2 / 1
6,783
617
5,107
7,013
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
CodeNameBebop
Cliodhna
11
3 / 1 / 0
6,399
582
3,784
6,363
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 0 / 1
6,332
576
3,431
5,909
4,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
SAD BABY HD
Bacchus
10
2 / 1 / 6
6,108
555
3,455
5,685
3,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,682
517
3,171
6,689
1,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 0
6,004
546
3,527
6,809
4,291
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 0
5,057
460
4,434
6,786
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
bahena
Scylla
10
1 / 1 / 1
5,815
529
3,156
5,057
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
8
0 / 5 / 0
4,718
429
1,809
9,558
3,819
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
14
Kills
4
4
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
0
5
5.5
W
Morgan Le Fay
BeetmyShmeat
Morgan Le Fay
4
2
1
2.25
W
Cliodhna
CodeNameBebop
Cliodhna
3
1
0
3
W
2
0
1
2.5
L
2
4
0
0.5
L
0
1
0
0
W
Bacchus
SAD BABY HD
Bacchus
2
1
6
5
L
1
3
0
0.33
L
Scylla
bahena
Scylla
1
1
1
1.5
L
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,134
Damage
16,097
30,208
Taken
34,899
13,388
Mitigated
12,507
11,658
Healing
7,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,357
4,202
0
1,260
5,238
1,290
750
1,043
4,173
0
34,211
W
Morgan Le Fay
BeetmyShmeat
Morgan Le Fay
5,107
448
0
2,184
7,013
2,354
87
1,802
4,977
34,326
0
W
Cliodhna
CodeNameBebop
Cliodhna
3,784
305
0
3,526
6,363
1,794
0
705
5,600
0
40,786
W
3,431
1,874
119
1,863
5,909
4,014
0
834
5,075
0
27,918
L
3,171
747
0
2,012
6,689
1,674
0
1,277
5,375
0
27,557
L
3,527
588
0
2,010
6,809
4,291
594
0
6,809
5,078
31,740
W
Bacchus
SAD BABY HD
Bacchus
3,455
702
344
2,362
5,685
3,936
156
1,339
4,326
12,743
0
L
4,434
2,323
0
1,482
6,786
1,288
35
1,973
4,747
0
26,141
L
Scylla
bahena
Scylla
3,156
101
0
700
5,057
1,435
0
2,926
1,971
26,874
0
L
Ymir
1,809
583
222
1,198
9,558
3,819
0
2,075
7,435
14,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,568
Gold Earned
27,276
277
Minions Killed
285
0
Camps Cleared
0
1,098,640
Distance Traveled
965,311
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,946
541
55
5
0
202,247
3
W
Morgan Le Fay
6,783
617
72
7
0
201,889
2
W
Cliodhna
6,399
582
72
7
0
253,154
0
W
Horus
6,332
576
56
5
0
226,138
4
L
Loki
5,682
517
65
6
0
203,094
2
L
Chaac
6,004
546
82
7
0
197,050
0
W
Bacchus
6,108
555
22
2
0
215,212
0
L
Neith
5,057
460
57
5
0
194,676
2
L
Scylla
5,815
529
53
5
0
194,499
1
L
Ymir
4,718
429
28
3
0
175,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role