Player Matchup

King Arthur
King Arthur
ELBlasian
King Arthur
Level 128
God Stats
4W - 1L
1,617 SR
Queue Stats
108W - 84L
1,620 Elo+
Party 2
Loki
Loki
KyloShrekedHan
Loki
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,506 Elo+
Party 2
Scylla
Scylla
Sharkleberry
Scylla
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 39L
1,612 Elo+
Party 2
Team Averages
Level 113
1,539 SR
1,579 Elo+

VS

Team Averages
Level 93
1,541 SR
1,504 Elo+
Jormungandr
Jormungandr
Coldable
Jormungandr
Level 49
God Stats
17W - 22L
1,598 SR
Queue Stats
60W - 64L
1,467 Elo+
Party 1
Aphrodite
Aphrodite
OwLu
Aphrodite
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,660 Elo+
Party 1
Heimdallr
Heimdallr
Studder
Heimdallr
Level 144
God Stats
0W - 2L
1,524 SR
Queue Stats
171W - 255L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ELBlasian
King Arthur
11
2 / 1 / 7
7,933
793
6,900
11,723
11,361
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 3 / 7
6,897
690
3,709
4,466
2,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
13
6 / 1 / 3
8,199
820
12,132
4,735
1,938
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Coldable
Jormungandr
11
2 / 1 / 2
6,877
688
7,678
10,228
6,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
OwLu
Aphrodite
12
2 / 3 / 2
7,455
746
3,308
9,253
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
Studder
Heimdallr
10
1 / 5 / 4
7,128
713
3,899
6,925
2,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
9
Kills
5
5
Deaths
9
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Coldable
Jormungandr
2
1
2
3
W
King Arthur
ELBlasian
King Arthur
2
1
7
5.5
W
1
3
7
1.5
L
Aphrodite
OwLu
Aphrodite
2
3
2
1
W
Scylla
6
1
3
7.5
L
Heimdallr
Studder
Heimdallr
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,741
Damage
14,885
20,924
Taken
26,406
15,366
Mitigated
13,508
4,908
Healing
7,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Coldable
Jormungandr
7,678
2,378
260
1,190
10,228
6,641
84
6,025
4,059
25,415
0
W
King Arthur
ELBlasian
King Arthur
6,900
656
329
2,374
11,723
11,361
40
5,774
5,949
0
18,365
W
3,709
62
0
416
4,466
2,067
249
2,635
1,831
0
10,618
L
Aphrodite
OwLu
Aphrodite
3,308
47
2,141
4,202
9,253
4,340
37
2,915
6,084
18,130
0
W
Scylla
12,132
791
154
1,635
4,735
1,938
909
3,293
1,442
34,341
0
L
Heimdallr
Studder
Heimdallr
3,899
1,660
0
125
6,925
2,527
180
3,488
3,237
0
14,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,029
Gold Earned
21,460
106
Minions Killed
117
3
Camps Cleared
6
574,666
Distance Traveled
547,691
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,877
688
41
4
2
201,069
2
W
King Arthur
7,933
793
29
3
0
230,319
2
W
Loki
6,897
690
17
2
0
177,158
1
L
Aphrodite
7,455
746
41
4
2
192,891
3
W
Scylla
8,199
820
60
6
3
167,189
4
L
Heimdallr
7,128
713
35
4
2
153,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role