Player Matchup

Mercury
Mercury
Jason141722
Mercury
Level 132
God Stats
14W - 12L
1,638 SR
Queue Stats
524W - 448L
1,666 Elo+
Party 2
Jormungandr
Jormungandr
NaqBot
Jormungandr
Level 96
God Stats
5W - 4L
1,655 SR
Queue Stats
547W - 513L
1,601 Elo+
Party 2
Geb
Geb
PJs_Quesorito
Geb
Level 49
God Stats
37W - 18L
1,691 SR
Queue Stats
73W - 42L
1,689 Elo+
Party 2
Neith
Neith
derek_74
Neith
Level 65
God Stats
2W - 4L
1,311 SR
Queue Stats
18W - 19L
1,508 Elo+
Party 2
Kuzenbo
Kuzenbo
monkey1330
Kuzenbo
Level 128
God Stats
3W - 3L
1,510 SR
Queue Stats
356W - 300L
1,672 Elo+
Party 2
Team Averages
Level 94
1,561 SR
1,627 Elo+

VS

Team Averages
Level 27
1,548 SR
1,472 Elo+
Hades
Hades
StraightCheifin
Hades
Level 42
God Stats
54W - 62L
1,427 SR
Queue Stats
103W - 137L
1,316 Elo+
Party 3
Nike
Nike
TFX Adinho
Nike
Level 42
God Stats
1W - 1L
1,780 SR
Queue Stats
61W - 56L
1,513 Elo+
Party 1
Agni
Agni
TFX Barretoc
Agni
Level 29
God Stats
3W - 4L
1,521 SR
Queue Stats
34W - 31L
1,511 Elo+
Party 1
Medusa
Medusa
The_Broke_Broker
Medusa
Level 15
God Stats
2W - 3L
1,514 SR
Queue Stats
10W - 11L
1,517 Elo+
Party 3
Bellona
Bellona
papajung69
Bellona
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jason141722
Mercury
19
11 / 3 / 11
12,377
619
14,838
13,981
5,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
NaqBot
Jormungandr
19
10 / 1 / 4
12,015
601
14,014
17,289
9,576
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 2 / 19
10,669
533
6,578
12,086
13,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
derek_74
Neith
17
4 / 1 / 14
11,939
597
9,920
8,890
2,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
monkey1330
Kuzenbo
19
7 / 1 / 3
12,116
606
8,763
14,905
9,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 0
8,999
450
7,412
14,839
6,071
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 3 / 4
8,317
416
7,218
10,655
3,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 3 / 1
9,265
463
6,207
9,257
3,428
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 10 / 2
8,201
410
6,235
15,653
3,840
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
papajung69
Bellona
15
1 / 8 / 2
9,051
453
7,512
20,450
11,974
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
17
33
Kills
8
8
Deaths
33
51
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
Jason141722
Mercury
11
3
11
5.5
W
Jormungandr
NaqBot
Jormungandr
10
1
4
12
W
1
2
19
5.25
L
3
9
0
0.33
L
1
3
4
1
L
2
3
1
0.83
L
1
10
2
0.2
W
Neith
derek_74
Neith
4
1
14
11
W
Kuzenbo
monkey1330
Kuzenbo
7
1
3
8.5
L
Bellona
papajung69
Bellona
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,113
Damage
34,584
67,151
Taken
70,854
41,050
Mitigated
28,871
18,558
Healing
16,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Jason141722
Mercury
14,838
9,649
0
463
13,981
5,623
618
3,249
10,732
0
88,305
W
Jormungandr
NaqBot
Jormungandr
14,014
4,542
0
4,408
17,289
9,576
0
3,733
13,556
89,156
0
W
6,578
213
3,605
3,243
12,086
13,379
124
1,698
10,388
23,919
0
L
7,412
381
404
2,710
14,839
6,071
390
4,084
10,755
31,525
0
L
7,218
1,019
0
2,932
10,655
3,558
0
3,858
6,797
0
42,399
L
6,207
345
39
3,462
9,257
3,428
0
4,079
5,178
60,553
0
L
6,235
2,026
337
2,798
15,653
3,840
892
6,014
9,639
0
37,454
W
Neith
derek_74
Neith
9,920
4,436
0
4,154
8,890
2,995
4,532
2,561
6,329
0
67,245
W
Kuzenbo
monkey1330
Kuzenbo
8,763
2,094
0
2,685
14,905
9,477
1,948
2,378
12,527
84,023
0
L
Bellona
papajung69
Bellona
7,512
4,377
0
4,126
20,450
11,974
688
11,320
9,130
0
49,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,116
Gold Earned
43,833
551
Minions Killed
419
0
Camps Cleared
0
2,071,430
Distance Traveled
1,564,013
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,377
619
124
6
0
468,560
1
W
Jormungandr
12,015
601
153
8
0
430,836
6
W
Geb
10,669
533
24
1
0
442,200
5
L
Hades
8,999
450
69
3
0
327,327
0
L
Nike
8,317
416
71
4
0
306,584
5
L
Agni
9,265
463
122
6
0
277,598
7
L
Medusa
8,201
410
58
3
0
324,063
0
W
Neith
11,939
597
122
6
0
365,277
1
W
Kuzenbo
12,116
606
128
6
0
364,557
3
L
Bellona
9,051
453
99
5
0
328,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role