Player Matchup

Danzaburou
Danzaburou
BaristaBaller
Danzaburou
Level 66
God Stats
2W - 3L
1,587 SR
Queue Stats
6W - 13L
1,258 Elo+
Party 1
Ymir
Ymir
BigDog0507
Ymir
Level 4
God Stats
1W - 4L
1,299 SR
Queue Stats
1W - 4L
1,321 Elo+
Party 1
Bellona
Bellona
SlidCone70
Bellona
Level 89
God Stats
0W - 2L
1,580 SR
Queue Stats
26W - 27L
1,438 Elo+
Party 1
Team Averages
Level 53
1,489 SR
1,339 Elo+

VS

Team Averages
Level 97
1,491 SR
1,301 Elo+
Ymir
Ymir
Gil5512
Ymir
Level 84
God Stats
2W - 3L
1,432 SR
Queue Stats
41W - 81L
1,192 Elo+
Party 2
Neith
Neith
W the Sarkaz
Neith
Level 151
God Stats
42W - 40L
1,650 SR
Queue Stats
150W - 185L
1,515 Elo+
Solo
Fenrir
Fenrir
kydean9
Fenrir
Level 55
God Stats
5W - 9L
1,392 SR
Queue Stats
57W - 107L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BaristaBaller
Danzaburou
12
3 / 7 / 3
9,628
642
14,475
15,607
5,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 9 / 4
8,791
586
3,611
20,761
16,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
SlidCone70
Bellona
13
4 / 8 / 2
9,623
642
14,857
18,109
14,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gil5512
Ymir
13
2 / 1 / 13
10,276
685
4,875
20,964
27,792
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
18 / 1 / 5
13,241
883
34,726
13,771
8,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fenrir
kydean9
Fenrir
14
4 / 5 / 9
10,325
688
4,542
10,696
5,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
7
Kills
24
24
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BaristaBaller
Danzaburou
3
7
3
0.64
L
0
9
4
0.22
W
Ymir
Gil5512
Ymir
2
1
13
8.5
L
Bellona
SlidCone70
Bellona
4
8
2
0.63
W
18
1
5
20.5
W
Fenrir
kydean9
Fenrir
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,943
Damage
44,143
54,477
Taken
45,431
36,226
Mitigated
41,603
6,176
Healing
13,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BaristaBaller
Danzaburou
14,475
6,832
336
2,531
15,607
5,314
324
2,318
13,289
0
48,375
L
3,611
110
0
750
20,761
16,283
0
1,101
19,660
9,578
0
W
Ymir
Gil5512
Ymir
4,875
471
1,052
3,225
20,964
27,792
238
1,380
19,584
19,886
0
L
Bellona
SlidCone70
Bellona
14,857
5,227
353
2,206
18,109
14,629
0
1,687
16,422
0
30,641
W
34,726
16,685
0
6,047
13,771
8,647
2,461
1,875
11,896
0
84,944
W
Fenrir
kydean9
Fenrir
4,542
744
1,062
1,765
10,696
5,164
604
1,317
9,379
0
17,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,042
Gold Earned
33,842
120
Minions Killed
167
4
Camps Cleared
5
649,409
Distance Traveled
754,958
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,628
642
74
5
4
236,358
0
L
Ymir
8,791
586
7
0
0
180,410
0
W
Ymir
10,276
685
29
2
1
245,921
1
L
Bellona
9,623
642
39
3
0
232,641
0
W
Neith
13,241
883
120
8
4
250,646
1
W
Fenrir
10,325
688
18
1
0
258,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role