Player Matchup

Anubis
Anubis
BigBoiBeefcake
Anubis
Level 27
God Stats
3W - 4L
1,389 SR
Queue Stats
22W - 33L
1,387 Elo+
Party 2
Chaac
Chaac
Rotting Hanzo
Chaac
Level 102
God Stats
10W - 7L
1,468 SR
Queue Stats
193W - 187L
1,420 Elo+
Party 2
Tyr
Tyr
SadCardinal2
Tyr
Level 29
God Stats
11W - 7L
1,623 SR
Queue Stats
55W - 45L
1,522 Elo+
Party 1
Hachiman
Hachiman
cowboyjake
Hachiman
Level 100
God Stats
4W - 3L
1,614 SR
Queue Stats
85W - 74L
1,516 Elo+
Party 1
Fafnir
Fafnir
zbrizzy
Fafnir
Level 103
God Stats
8W - 5L
1,554 SR
Queue Stats
152W - 144L
1,446 Elo+
Party 1
Team Averages
Level 72
1,529 SR
1,458 Elo+

VS

Team Averages
Level 70
1,503 SR
1,497 Elo+
Izanami
Izanami
 
Izanami
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
 
Mulan
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Ehmtheevo
Ares
Level 22
God Stats
3W - 5L
1,613 SR
Queue Stats
13W - 25L
1,429 Elo+
Party 3
Mercury
Mercury
FlawlessNeos
Mercury
Level 100
God Stats
6W - 4L
1,616 SR
Queue Stats
360W - 355L
1,522 Elo+
Party 4
Raijin
Raijin
Shwamy
Raijin
Level 26
God Stats
0W - 2L
1,287 SR
Queue Stats
21W - 22L
1,534 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
7,818
489
4,028
5,524
2,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 1 / 4
9,443
590
11,221
13,422
8,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 0 / 0
8,687
543
7,441
8,401
6,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
cowboyjake
Hachiman
14
3 / 1 / 4
8,651
541
10,758
9,490
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
zbrizzy
Fafnir
11
1 / 0 / 4
7,442
465
2,590
7,692
7,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 2 / 1
7,692
481
7,350
9,785
3,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
 
Mulan
13
0 / 4 / 0
7,539
471
5,768
14,488
10,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
12
1 / 3 / 2
7,589
474
4,249
10,327
8,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
FlawlessNeos
Mercury
12
1 / 3 / 0
7,128
446
3,714
10,740
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
Shwamy
Raijin
12
0 / 3 / 1
7,215
451
3,238
7,608
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
15
Kills
4
4
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
1
1.25
L
Mulan
 
Mulan
0
4
0
0
W
1
2
5
1.75
L
Ares
1
3
2
0.67
L
Mercury
FlawlessNeos
Mercury
1
3
0
0.33
W
6
1
4
8
W
4
0
0
4
L
Raijin
Shwamy
Raijin
0
3
1
0.17
W
Hachiman
cowboyjake
Hachiman
3
1
4
5
W
Fafnir
zbrizzy
Fafnir
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,038
Damage
24,319
44,529
Taken
52,948
27,707
Mitigated
26,639
18,039
Healing
10,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,350
3,867
0
2,852
9,785
3,332
522
1,289
8,496
0
57,384
L
Mulan
 
Mulan
5,768
2,090
0
2,015
14,488
10,198
0
535
13,291
0
46,967
W
4,028
143
0
2,187
5,524
2,302
576
1,653
3,871
41,517
0
L
Ares
4,249
638
0
834
10,327
8,164
228
2,099
8,228
17,187
0
L
Mercury
FlawlessNeos
Mercury
3,714
1,703
0
3,346
10,740
3,220
0
763
9,935
0
40,653
W
11,221
2,789
0
6,519
13,422
8,544
509
2,206
11,216
0
71,948
W
7,441
1,532
0
4,462
8,401
6,758
441
0
8,401
0
46,100
L
Raijin
Shwamy
Raijin
3,238
135
0
1,413
7,608
1,725
0
1,932
5,676
42,393
0
W
Hachiman
cowboyjake
Hachiman
10,758
5,057
0
2,547
9,490
2,888
234
2,099
7,391
0
62,353
W
Fafnir
zbrizzy
Fafnir
2,590
899
0
2,324
7,692
7,215
81
1,648
6,044
15,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,041
Gold Earned
37,163
441
Minions Killed
420
0
Camps Cleared
0
1,581,694
Distance Traveled
1,483,841
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,692
481
115
7
0
312,807
4
L
Mulan
7,539
471
104
7
0
264,874
3
W
Anubis
7,818
489
65
4
0
282,590
3
L
Ares
7,589
474
27
2
0
327,417
1
L
Mercury
7,128
446
83
5
0
306,388
4
W
Chaac
9,443
590
132
8
0
337,105
3
W
Tyr
8,687
543
100
6
0
339,447
2
L
Raijin
7,215
451
91
6
0
272,355
6
W
Hachiman
8,651
541
112
7
0
314,134
4
W
Fafnir
7,442
465
32
2
0
308,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role