Player Matchup

Neith
Neith
BDM2405
Neith
Level 103
God Stats
1W - 4L
1,073 SR
Queue Stats
128W - 121L
1,532 Elo+
Party 2
Fenrir
Fenrir
Carti Kun8264
Fenrir
Level 49
God Stats
9W - 10L
1,788 SR
Queue Stats
151W - 169L
1,323 Elo+
Party 1
Achilles
Achilles
Juan Uzumaki635
Achilles
Level 64
God Stats
18W - 28L
1,407 SR
Queue Stats
126W - 146L
1,330 Elo+
Party 1
Ymir
Ymir
colibrii__
Ymir
Level 36
God Stats
14W - 27L
1,342 SR
Queue Stats
97W - 109L
1,449 Elo+
Party 2
Anubis
Anubis
eV IXurz
Anubis
Level 28
God Stats
2W - 5L
1,494 SR
Queue Stats
29W - 38L
1,273 Elo+
Party 1
Team Averages
Level 56
1,421 SR
1,381 Elo+

VS

Team Averages
Level 68
1,497 SR
1,425 Elo+
Mulan
Mulan
Ahkieno
Mulan
Level 29
God Stats
5W - 5L
1,554 SR
Queue Stats
32W - 46L
1,391 Elo+
Party 4
Tiamat
Tiamat
Blinxman
Tiamat
Level 109
God Stats
4W - 1L
1,488 SR
Queue Stats
17W - 22L
1,344 Elo+
Party 3
Da Ji
Da Ji
DATMAGICALBOOTY
Da Ji
Level 86
God Stats
0W - 1L
1,270 SR
Queue Stats
23W - 27L
1,435 Elo+
Party 4
Athena
Athena
GrandMasterChaou
Athena
Level 49
God Stats
6W - 5L
1,672 SR
Queue Stats
206W - 190L
1,452 Elo+
Party 3
Skadi
Skadi
Weeaboo Brony
Skadi
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BDM2405
Neith
11
4 / 1 / 0
6,667
606
5,856
7,452
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 2 / 6
6,330
575
4,951
7,747
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
12
10 / 0 / 2
7,556
687
9,807
8,392
7,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 0 / 6
5,903
537
2,379
4,888
3,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
eV IXurz
Anubis
9
0 / 3 / 6
5,464
497
2,526
4,657
1,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ahkieno
Mulan
9
0 / 5 / 0
5,624
511
3,062
8,636
3,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Blinxman
Tiamat
10
4 / 0 / 1
6,718
611
3,332
3,952
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 6 / 2
5,744
522
4,170
10,295
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 2
6,034
549
3,277
12,391
8,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 3 / 1
5,537
503
3,720
4,664
753
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
16
Kills
6
6
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
Ahkieno
Mulan
0
5
0
0
W
Neith
BDM2405
Neith
4
1
0
4
L
Tiamat
Blinxman
Tiamat
4
0
1
4.5
W
2
2
6
2.5
L
0
6
2
0.17
L
1
3
2
0.67
W
Achilles
10
0
2
11
L
1
3
1
0.5
W
0
0
6
3
W
Anubis
eV IXurz
Anubis
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,519
Damage
17,561
33,136
Taken
39,938
17,190
Mitigated
17,558
11,313
Healing
9,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Ahkieno
Mulan
3,062
852
0
1,068
8,636
3,845
860
280
7,953
0
24,492
W
Neith
BDM2405
Neith
5,856
2,721
0
3,653
7,452
2,279
858
1,035
6,417
0
46,110
L
Tiamat
Blinxman
Tiamat
3,332
302
0
1,348
3,952
1,658
0
201
3,685
24,659
0
W
4,951
1,241
0
3,144
7,747
2,880
0
1,526
6,122
0
31,741
L
4,170
1,445
0
2,986
10,295
3,150
0
442
9,562
0
27,312
L
3,277
1,318
500
3,114
12,391
8,152
26
3,201
9,106
20,160
0
W
Achilles
9,807
1,917
0
2,479
8,392
7,188
584
1,112
6,844
0
37,112
L
3,720
1,733
0
854
4,664
753
0
781
3,883
0
22,257
W
2,379
606
0
1,067
4,888
3,317
0
1,205
3,579
12,628
0
W
Anubis
eV IXurz
Anubis
2,526
112
44
926
4,657
1,526
0
1,381
3,110
21,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,920
Gold Earned
29,657
283
Minions Killed
224
0
Camps Cleared
0
1,092,860
Distance Traveled
1,074,635
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,624
511
58
5
0
203,666
2
W
Neith
6,667
606
92
8
0
208,024
1
L
Tiamat
6,718
611
49
4
0
230,995
7
W
Fenrir
6,330
575
60
5
0
234,707
0
L
Da Ji
5,744
522
54
5
0
213,601
3
L
Athena
6,034
549
27
2
0
223,693
3
W
Achilles
7,556
687
71
6
0
213,345
0
L
Skadi
5,537
503
36
3
0
202,680
1
W
Ymir
5,903
537
22
2
0
224,277
1
W
Anubis
5,464
497
38
3
0
212,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role