Player Matchup

Achilles
Achilles
 
Achilles
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
CorteRenePuente
Merlin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 99L
1,550 Elo+
Party 1
Izanami
Izanami
Karmesky
Izanami
Level 27
God Stats
12W - 8L
1,599 SR
Queue Stats
64W - 47L
1,569 Elo+
Party 1
Ymir
Ymir
Theartiller
Ymir
Level 29
God Stats
40W - 28L
1,581 SR
Queue Stats
47W - 37L
1,496 Elo+
Party 1
Hun Batz
Hun Batz
ZyrreZ202
Hun Batz
Level 116
God Stats
2W - 1L
1,887 SR
Queue Stats
154W - 121L
1,553 Elo+
Party 1
Team Averages
Level 57
1,614 SR
1,534 Elo+

VS

Team Averages
Level 67
1,586 SR
1,532 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Briscoenepapai
The Morrigan
Level 24
God Stats
4W - 0L
1,803 SR
Queue Stats
59W - 21L
1,719 Elo+
Party 2
Artemis
Artemis
ForshaKenn
Artemis
Level 103
God Stats
64W - 54L
1,566 SR
Queue Stats
636W - 713L
1,385 Elo+
Solo
Khepri
Khepri
H0onesko0H
Khepri
Level 25
God Stats
6W - 4L
1,713 SR
Queue Stats
37W - 22L
1,585 Elo+
Party 2
Sol
Sol
MarllusNow3968
Sol
Level 36
God Stats
4W - 5L
1,346 SR
Queue Stats
137W - 123L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 4 / 1
5,443
495
2,719
8,106
4,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 5 / 0
5,260
478
4,202
6,505
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Karmesky
Izanami
10
1 / 3 / 1
6,210
565
3,847
6,728
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 3 / 2
5,345
486
1,933
8,760
4,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
ZyrreZ202
Hun Batz
8
1 / 6 / 0
5,228
475
5,993
9,129
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
5 / 0 / 7
7,568
688
5,654
7,935
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
Briscoenepapai
The Morrigan
12
7 / 0 / 6
7,373
670
8,580
4,172
1,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
ForshaKenn
Artemis
12
3 / 1 / 1
7,137
649
3,767
6,487
1,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
H0onesko0H
Khepri
10
1 / 2 / 9
6,334
576
3,133
7,009
5,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 1 / 5
7,082
644
7,851
5,761
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
20
21
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
4
1
0.38
W
Tsukuyomi
 
Tsukuyomi
5
0
7
8.5
W
The Morrigan
Briscoenepapai
The Morrigan
7
0
6
10
L
0
5
0
0
W
Artemis
ForshaKenn
Artemis
3
1
1
3.5
W
Khepri
H0onesko0H
Khepri
1
2
9
2.75
L
Izanami
Karmesky
Izanami
1
3
1
0.5
W
4
1
5
6.5
L
1
3
2
0.67
L
Hun Batz
ZyrreZ202
Hun Batz
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,694
Damage
28,985
39,228
Taken
31,364
15,359
Mitigated
14,021
5,824
Healing
11,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,719
669
0
1,554
8,106
4,924
0
3,496
4,610
0
17,709
W
Tsukuyomi
 
Tsukuyomi
5,654
2,064
0
4,197
7,935
2,792
0
1,694
6,169
0
48,948
W
The Morrigan
Briscoenepapai
The Morrigan
8,580
2,064
0
437
4,172
1,777
1,165
792
3,344
33,614
6,384
L
4,202
334
0
725
6,505
1,755
0
2,861
3,644
34,034
0
W
Artemis
ForshaKenn
Artemis
3,767
1,470
0
2,797
6,487
1,719
448
633
5,818
0
38,861
W
Khepri
H0onesko0H
Khepri
3,133
484
753
1,609
7,009
5,403
293
2,186
4,709
11,186
0
L
Izanami
Karmesky
Izanami
3,847
2,851
0
1,070
6,728
1,595
196
1,330
5,398
0
42,161
W
7,851
2,604
0
1,887
5,761
2,330
4,329
830
4,786
35,443
4,441
L
1,933
514
0
861
8,760
4,270
0
2,841
5,919
7,416
0
L
Hun Batz
ZyrreZ202
Hun Batz
5,993
1,956
0
1,614
9,129
2,815
0
5,017
4,112
0
24,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,486
Gold Earned
35,494
230
Minions Killed
361
0
Camps Cleared
0
1,063,873
Distance Traveled
1,111,605
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,443
495
31
3
0
229,620
4
W
Tsukuyomi
7,568
688
111
10
0
275,596
4
W
The Morrigan
7,373
670
78
7
0
210,739
1
L
Merlin
5,260
478
60
5
0
201,184
3
W
Artemis
7,137
649
84
8
0
176,298
0
W
Khepri
6,334
576
10
1
0
251,584
2
L
Izanami
6,210
565
90
8
0
193,357
1
W
Sol
7,082
644
78
7
0
197,388
4
L
Ymir
5,345
486
11
1
0
218,178
8
L
Hun Batz
5,228
475
38
3
0
221,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role