Player Matchup

Anhur
Anhur
Bhristopherson
Anhur
Level 29
God Stats
5W - 3L
1,469 SR
Queue Stats
107W - 83L
1,500 Elo+
Party 1
Sobek
Sobek
MrObrochta
Sobek
Level 83
God Stats
2W - 0L
1,702 SR
Queue Stats
105W - 72L
1,488 Elo+
Party 1
Baron Samedi
Baron Samedi
zumperr
Baron Samedi
Level 39
God Stats
5W - 4L
1,560 SR
Queue Stats
111W - 95L
1,457 Elo+
Party 1
Team Averages
Level 50
1,577 SR
1,482 Elo+

VS

Team Averages
Level 42
1,500 SR
1,399 Elo+
Horus
Horus
DreamofRoses
Horus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,386 Elo+
Party 2
Set
Set
Lycanine
Set
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,490 Elo+
Party 2
Guan Yu
Guan Yu
jay9121
Guan Yu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 9
9,548
796
12,068
9,660
3,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
14
8 / 0 / 14
10,257
855
9,016
11,762
13,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
zumperr
Baron Samedi
13
7 / 4 / 11
9,260
772
10,969
7,969
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 4
6,892
574
2,156
13,184
10,313
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
6 / 3 / 0
8,311
693
14,552
12,140
8,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
jay9121
Guan Yu
8
0 / 11 / 1
6,484
540
5,042
13,303
7,269
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
23
Kills
6
6
Deaths
23
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
2
9
6.25
L
0
9
4
0.22
L
6
3
0
2
W
Sobek
8
0
14
15
L
Guan Yu
jay9121
Guan Yu
0
11
1
0.05
W
Baron Samedi
zumperr
Baron Samedi
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,053
Damage
21,750
29,391
Taken
38,627
21,466
Mitigated
26,364
11,031
Healing
6,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,068
8,574
0
2,195
9,660
3,887
664
634
8,866
0
40,760
L
2,156
929
1,332
1,363
13,184
10,313
0
8,255
4,612
0
8,894
L
14,552
5,443
0
2,605
12,140
8,782
0
5,899
5,887
0
32,011
W
Sobek
9,016
1,368
0
4,404
11,762
13,873
134
171
11,181
20,474
0
L
Guan Yu
jay9121
Guan Yu
5,042
1,491
472
564
13,303
7,269
0
5,400
7,651
74
12,176
W
Baron Samedi
zumperr
Baron Samedi
10,969
1,684
2,172
2,260
7,969
3,706
697
74
7,688
28,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,065
Gold Earned
21,687
132
Minions Killed
70
7
Camps Cleared
1
633,782
Distance Traveled
604,419
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,548
796
59
5
5
208,733
2
L
Horus
6,892
574
11
1
1
181,906
1
L
Set
8,311
693
49
4
0
236,123
0
W
Sobek
10,257
855
32
3
1
234,637
1
L
Guan Yu
6,484
540
10
1
0
186,390
0
W
Baron Samedi
9,260
772
41
3
1
190,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role