Player Matchup

Ymir
Ymir
bonnnor
Ymir
Level 105
God Stats
1W - 4L
1,630 SR
Queue Stats
325W - 290L
1,586 Elo+
Party 2
Tsukuyomi
Tsukuyomi
cancerousweeaboo
Tsukuyomi
Level 102
God Stats
1W - 3L
1,368 SR
Queue Stats
391W - 374L
1,573 Elo+
Party 2
Sol
Sol
johnamusprime
Sol
Level 91
God Stats
26W - 11L
1,735 SR
Queue Stats
173W - 176L
1,606 Elo+
Party 2
Odin
Odin
knightofylisse
Odin
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 63L
1,476 Elo+
Party 2
Artemis
Artemis
scolipedex
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 43L
1,488 Elo+
Party 2
Team Averages
Level 70
1,547 SR
1,546 Elo+

VS

Team Averages
Level 90
1,516 SR
1,537 Elo+
Medusa
Medusa
Aalexx11
Medusa
Level 16
God Stats
13W - 13L
1,484 SR
Queue Stats
18W - 23L
1,388 Elo+
Party 1
Chang'e
Chang'e
CACTUSARMS
Chang'e
Level 88
God Stats
9W - 9L
1,569 SR
Queue Stats
119W - 108L
1,519 Elo+
Party 1
Chronos
Chronos
H2ONjerdo
Chronos
Level 157
God Stats
18W - 15L
1,535 SR
Queue Stats
369W - 290L
1,648 Elo+
Party 1
Chaac
Chaac
TheGanMan
Chaac
Level 149
God Stats
1W - 7L
1,334 SR
Queue Stats
244W - 196L
1,719 Elo+
Party 1
Athena
Athena
katecos22
Athena
Level 42
God Stats
8W - 3L
1,659 SR
Queue Stats
49W - 63L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
bonnnor
Ymir
14
2 / 2 / 3
8,398
420
9,504
16,306
15,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
18
2 / 5 / 3
10,823
541
12,179
16,966
7,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

17
4 / 1 / 1
10,569
528
7,013
7,410
2,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 5 / 2
8,628
431
3,520
14,200
8,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
scolipedex
Artemis
13
1 / 4 / 3
8,312
416
7,361
10,464
3,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aalexx11
Medusa
16
2 / 1 / 3
9,363
468
7,549
8,224
2,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
CACTUSARMS
Chang'e
18
4 / 1 / 6
10,809
540
9,755
15,882
5,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos
H2ONjerdo
Chronos
17
4 / 1 / 1
11,117
556
9,119
10,160
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
TheGanMan
Chaac
19
7 / 2 / 4
11,897
595
19,358
24,279
28,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
katecos22
Athena
12
0 / 4 / 6
8,800
440
3,511
17,544
14,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
9
Kills
17
17
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aalexx11
Medusa
2
1
3
3.5
W
Chang'e
CACTUSARMS
Chang'e
4
1
6
7
W
Chronos
H2ONjerdo
Chronos
4
1
1
4.5
W
Chaac
TheGanMan
Chaac
7
2
4
4.5
L
Ymir
bonnnor
Ymir
2
2
3
1.75
L
Tsukuyomi
2
5
3
0.7
L
4
1
1
4.5
W
Athena
katecos22
Athena
0
4
6
0.75
L
0
5
2
0.2
L
Artemis
scolipedex
Artemis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,577
Damage
49,292
65,346
Taken
76,089
38,388
Mitigated
56,094
15,786
Healing
41,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aalexx11
Medusa
7,549
3,839
0
2,745
8,224
2,864
0
2,305
5,828
0
61,930
W
Chang'e
CACTUSARMS
Chang'e
9,755
676
2,356
10,959
15,882
5,537
0
2,725
12,939
91,191
0
W
Chronos
H2ONjerdo
Chronos
9,119
2,603
0
6,248
10,160
4,130
1,041
2,785
7,332
91,925
0
W
Chaac
TheGanMan
Chaac
19,358
2,965
0
12,772
24,279
28,696
204
6,276
17,098
13,034
79,881
L
Ymir
bonnnor
Ymir
9,504
1,526
468
3,246
16,306
15,752
0
7,048
8,946
40,963
0
L
Tsukuyomi
12,179
3,410
0
6,340
16,966
7,206
2,114
5,756
10,953
0
90,949
L
7,013
2,217
395
3,065
7,410
2,761
249
4,331
3,030
58,881
0
W
Athena
katecos22
Athena
3,511
833
2,447
3,487
17,544
14,867
13
5,254
11,925
16,407
0
L
3,520
480
0
876
14,200
8,693
0
3,919
9,741
1,767
35,572
L
Artemis
scolipedex
Artemis
7,361
2,257
0
1,396
10,464
3,976
0
4,233
6,038
0
42,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,730
Gold Earned
51,986
500
Minions Killed
596
0
Camps Cleared
0
1,921,582
Distance Traveled
1,904,899
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,363
468
89
4
0
329,460
4
W
Chang'e
10,809
540
138
7
0
455,663
5
W
Chronos
11,117
556
173
9
0
389,521
10
W
Chaac
11,897
595
170
9
0
362,381
1
L
Ymir
8,398
420
58
3
0
385,213
2
L
Tsukuyomi
10,823
541
158
8
0
410,238
7
L
Sol
10,569
528
115
6
0
406,261
2
W
Athena
8,800
440
26
1
0
367,874
2
L
Odin
8,628
431
88
4
0
385,570
2
L
Artemis
8,312
416
81
4
0
334,300
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role