Player Matchup

Ra
Ra
Morning Visuals
Ra
Level 154
God Stats
18W - 18L
1,540 SR
Queue Stats
510W - 533L
1,551 Elo+
Party 1
Gilgamesh
Gilgamesh
PhuriousMonkey
Gilgamesh
Level 160
God Stats
39W - 31L
1,579 SR
Queue Stats
1,038W - 1,221L
1,527 Elo+
Party 1
Xing Tian
Xing Tian
gorgatot
Xing Tian
Level 129
God Stats
49W - 29L
1,621 SR
Queue Stats
209W - 169L
1,517 Elo+
Party 1
Team Averages
Level 148
1,580 SR
1,532 Elo+

VS

Team Averages
Level 71
1,484 SR
1,367 Elo+
Ao Kuang
Ao Kuang
GeminiYT
Ao Kuang
Level 88
God Stats
5W - 3L
1,648 SR
Queue Stats
60W - 82L
1,404 Elo+
Party 2
Chernobog
Chernobog
Quantoon
Chernobog
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,299 Elo+
Party 2
Mulan
Mulan
StealthAgent69
Mulan
Level 91
God Stats
0W - 4L
1,303 SR
Queue Stats
65W - 94L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 17
10,375
798
11,687
9,599
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
PhuriousMonkey
Gilgamesh
16
18 / 1 / 8
12,913
993
23,410
17,505
6,231
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
gorgatot
Xing Tian
13
5 / 3 / 15
10,431
802
8,152
13,382
12,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GeminiYT
Ao Kuang
14
7 / 10 / 1
10,485
807
14,712
16,099
6,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Quantoon
Chernobog
10
0 / 8 / 2
7,842
603
6,754
12,390
5,109
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 11 / 4
8,481
652
10,666
20,452
10,667
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
29
Kills
8
8
Deaths
29
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
GeminiYT
Ao Kuang
7
10
1
0.75
W
6
4
17
3.63
W
Gilgamesh
PhuriousMonkey
Gilgamesh
18
1
8
22
L
Chernobog
Quantoon
Chernobog
0
8
2
0.13
L
1
11
4
0.27
W
Xing Tian
gorgatot
Xing Tian
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,249
Damage
32,132
40,486
Taken
48,941
22,044
Mitigated
22,470
11,244
Healing
5,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
GeminiYT
Ao Kuang
14,712
5,263
0
3,783
16,099
6,694
1,152
7,248
8,851
28,144
2,958
W
11,687
1,826
1,073
3,247
9,599
3,547
580
3,169
6,331
42,779
0
W
Gilgamesh
PhuriousMonkey
Gilgamesh
23,410
9,352
738
5,174
17,505
6,231
395
5,598
11,526
0
46,472
L
Chernobog
Quantoon
Chernobog
6,754
3,164
0
927
12,390
5,109
0
2,666
9,724
0
18,161
L
10,666
1,331
170
793
20,452
10,667
84
10,183
10,269
2,051
25,134
W
Xing Tian
gorgatot
Xing Tian
8,152
658
0
1,012
13,382
12,266
198
5,967
7,069
16,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,719
Gold Earned
26,808
149
Minions Killed
100
9
Camps Cleared
2
758,573
Distance Traveled
588,635
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,485
807
34
3
2
201,026
4
W
Ra
10,375
798
92
7
2
221,705
1
W
Gilgamesh
12,913
993
42
3
5
284,175
3
L
Chernobog
7,842
603
25
2
0
190,851
0
L
Mulan
8,481
652
41
3
0
196,758
2
W
Xing Tian
10,431
802
15
1
2
252,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role