Player Matchup

Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Birdicus33
Tsukuyomi
Level 160
God Stats
37W - 15L
1,779 SR
Queue Stats
332W - 180L
1,802 Elo+
Party 1
Hel
Hel
I Flush My Kids
Hel
Level 11
God Stats
10W - 1L
1,868 SR
Queue Stats
33W - 6L
1,842 Elo+
Party 1
Team Averages
Level 110
1,715 SR
1,715 Elo+

VS

Team Averages
Level 61
1,443 SR
1,344 Elo+
Atlas
Atlas
KobeTR
Atlas
Level 69
God Stats
10W - 15L
1,342 SR
Queue Stats
39W - 52L
1,274 Elo+
Solo
Sol
Sol
MBMG Pred
Sol
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,365 Elo+
Party 2
Neith
Neith
MBMGRage
Neith
Level 14
God Stats
2W - 5L
1,488 SR
Queue Stats
3W - 7L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 0 / 13
7,404
823
4,184
8,326
4,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
Birdicus33
Tsukuyomi
13
11 / 0 / 4
8,533
948
13,511
9,605
6,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 13
7,712
857
7,443
5,297
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
KobeTR
Atlas
8
0 / 5 / 0
5,636
626
3,193
11,663
7,325
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 5 / 0
5,726
636
3,874
9,583
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
MBMGRage
Neith
9
0 / 5 / 0
5,745
638
3,210
6,917
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
15
Kills
0
0
Deaths
15
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
0
13
8.5
W
Tsukuyomi
Birdicus33
Tsukuyomi
11
0
4
13
W
2
0
13
8.5
L
Atlas
KobeTR
Atlas
0
5
0
0
L
0
5
0
0
L
Neith
MBMGRage
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,138
Damage
10,277
23,228
Taken
28,163
13,403
Mitigated
12,070
15,356
Healing
3,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,184
1,139
0
2,113
8,326
4,634
715
2,075
6,251
0
20,770
W
Tsukuyomi
Birdicus33
Tsukuyomi
13,511
2,444
0
2,051
9,605
6,317
1,056
3,814
5,791
447
29,050
W
7,443
236
6,458
4,734
5,297
2,452
640
1,811
3,486
30,756
0
L
Atlas
KobeTR
Atlas
3,193
1,226
105
325
11,663
7,325
0
3,152
7,610
9,710
0
L
3,874
1,524
0
1,625
9,583
2,621
0
2,319
6,553
19,113
0
L
Neith
MBMGRage
Neith
3,210
1,623
0
1,158
6,917
2,124
0
1,545
4,897
0
18,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,649
Gold Earned
17,107
124
Minions Killed
82
8
Camps Cleared
1
612,264
Distance Traveled
473,830
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,404
823
27
3
5
193,381
3
W
Tsukuyomi
8,533
948
32
4
1
216,047
3
W
Hel
7,712
857
65
7
2
202,836
2
L
Atlas
5,636
626
7
1
0
169,577
2
L
Sol
5,726
636
38
4
1
149,562
0
L
Neith
5,745
638
37
4
0
154,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role