Player Matchup

Hel
Hel
 
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
FallenLucifer420
Artio
Level 142
God Stats
2W - 1L
1,509 SR
Queue Stats
244W - 274L
1,447 Elo+
Solo
Bacchus
Bacchus
HighFiveOrSike
Bacchus
Level 108
God Stats
2W - 2L
1,372 SR
Queue Stats
115W - 98L
1,457 Elo+
Solo
King Arthur
King Arthur
KingObitus
King Arthur
Level 106
God Stats
3W - 2L
1,331 SR
Queue Stats
155W - 136L
1,449 Elo+
Party 2
Neith
Neith
c00lsroybro
Neith
Level 128
God Stats
4W - 4L
1,545 SR
Queue Stats
454W - 469L
1,446 Elo+
Solo
Team Averages
Level 122
1,451 SR
1,460 Elo+

VS

Team Averages
Level 85
1,624 SR
1,454 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
KamodoSwagon
Rama
Level 69
God Stats
2W - 2L
1,609 SR
Queue Stats
67W - 63L
1,462 Elo+
Party 1
Ah Puch
Ah Puch
RIP_KOBE_BEAN824
Ah Puch
Level 123
God Stats
4W - 6L
1,507 SR
Queue Stats
613W - 690L
1,415 Elo+
Solo
Hel
Hel
RetroHell
Hel
Level 57
God Stats
1W - 1L
1,749 SR
Queue Stats
46W - 42L
1,459 Elo+
Party 1
Agni
Agni
suprdupr
Agni
Level 51
God Stats
1W - 1L
1,753 SR
Queue Stats
53W - 52L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
5 / 3 / 13
9,854
896
10,686
12,886
6,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 12
9,323
848
7,342
16,401
21,939
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 3 / 12
9,795
890
9,020
16,446
25,804
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
KingObitus
King Arthur
16
6 / 2 / 13
9,401
855
11,045
17,576
19,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 2 / 10
8,420
765
12,739
9,404
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
1 / 3 / 8
8,332
757
4,482
17,485
13,834
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
7 / 6 / 3
8,915
810
12,501
11,034
4,298
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 12
7,798
709
20,663
8,042
2,954
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 7
7,550
686
7,359
10,844
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
15
4 / 5 / 7
9,052
823
15,336
11,635
4,954
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
50
20
Kills
13
13
Deaths
20
60
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
3
13
3.83
L
Kumbhakarna
 
Kumbhakarna
1
3
8
1.67
W
3
3
12
3
W
5
3
12
3.67
L
7
6
3
1.42
W
King Arthur
KingObitus
King Arthur
6
2
13
6.25
L
0
2
12
3
L
1
4
7
1.13
W
1
2
10
3
L
Agni
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,832
Damage
60,341
72,713
Taken
59,040
77,724
Mitigated
30,315
39,812
Healing
24,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,686
162
11,904
6,709
12,886
6,173
1,522
9,433
3,453
28,220
0
L
Kumbhakarna
 
Kumbhakarna
4,482
157
1,122
2,283
17,485
13,834
42
4,685
12,487
7,406
0
W
7,342
100
4,075
4,779
16,401
21,939
267
8,872
7,529
15,557
0
W
9,020
879
2,792
1,829
16,446
25,804
790
10,056
6,390
13,494
0
L
12,501
9,819
1,223
686
11,034
4,298
372
5,108
5,754
0
22,653
W
King Arthur
KingObitus
King Arthur
11,045
1,086
1,271
2,915
17,576
19,402
395
12,588
4,988
0
14,075
L
20,663
525
2,415
3,119
8,042
2,954
229
4,997
3,002
31,692
0
L
7,359
1,592
6,445
2,605
10,844
4,275
375
5,289
5,273
17,046
0
W
12,739
3,690
1,318
2,220
9,404
4,406
2,168
6,891
2,513
0
25,903
L
Agni
15,336
1,654
2,659
2,296
11,635
4,954
217
6,969
4,496
27,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,793
Gold Earned
41,647
114
Minions Killed
97
0
Camps Cleared
0
1,131,928
Distance Traveled
961,509
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,854
896
36
3
0
255,747
0
L
Kumbhakarna
8,332
757
6
1
0
202,885
1
W
Artio
9,323
848
19
2
0
223,633
0
W
Bacchus
9,795
890
13
1
0
231,303
1
L
Rama
8,915
810
18
2
0
169,184
0
W
King Arthur
9,401
855
12
1
0
216,360
0
L
Ah Puch
7,798
709
28
3
0
199,861
0
L
Hel
7,550
686
14
1
0
190,625
1
W
Neith
8,420
765
34
3
0
204,885
1
L
Agni
9,052
823
31
3
0
198,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role