Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Ascentratix
Bastet
Level 123
God Stats
1W - 1L
1,696 SR
Queue Stats
6W - 3L
1,693 Elo+
Party 1
Cthulhu
Cthulhu
Russiana
Cthulhu
Level 48
God Stats
12W - 16L
1,486 SR
Queue Stats
141W - 180L
1,488 Elo+
Party 3
Izanami
Izanami
SadElla
Izanami
Level 89
God Stats
22W - 27L
1,484 SR
Queue Stats
246W - 279L
1,520 Elo+
Party 3
Bellona
Bellona
Willzyx
Bellona
Level 15
God Stats
1W - 1L
1,627 SR
Queue Stats
1W - 2L
1,666 Elo+
Party 1
Team Averages
Level 79
1,559 SR
1,573 Elo+

VS

Team Averages
Level 94
1,666 SR
1,507 Elo+
Ne Zha
Ne Zha
Artophobic
Ne Zha
Level 141
God Stats
1W - 1L
1,313 SR
Queue Stats
60W - 43L
1,615 Elo+
Party 2
Nu Wa
Nu Wa
DrunkyPotato
Nu Wa
Level 104
God Stats
11W - 6L
1,744 SR
Queue Stats
86W - 77L
1,474 Elo+
Solo
Skadi
Skadi
Erotophobic
Skadi
Level 29
God Stats
1W - 0L
1,910 SR
Queue Stats
57W - 52L
1,556 Elo+
Party 2
Hel
Hel
Reyd3lsur904
Hel
Level 93
God Stats
1W - 0L
1,640 SR
Queue Stats
4W - 4L
1,281 Elo+
Solo
Mulan
Mulan
Sinistrophobic
Mulan
Level 102
God Stats
4W - 4L
1,725 SR
Queue Stats
137W - 116L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 5 / 2
7,769
777
5,814
9,067
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
14
4 / 4 / 2
8,363
836
7,942
10,883
3,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Russiana
Cthulhu
13
0 / 1 / 5
6,911
691
11,255
9,879
6,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
SadElla
Izanami
13
0 / 3 / 2
6,328
633
3,073
10,374
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Willzyx
Bellona
12
1 / 6 / 5
6,913
691
5,955
12,738
7,782
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Artophobic
Ne Zha
13
2 / 2 / 12
8,391
839
8,979
11,324
9,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 14
8,210
821
10,870
5,431
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 7
8,905
891
9,315
5,388
1,952
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 2 / 10
8,203
820
7,675
9,480
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
6 / 0 / 8
9,185
919
11,217
10,153
8,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
70
6
Kills
19
19
Deaths
6
16
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
5
2
0.4
W
Ne Zha
Artophobic
Ne Zha
2
2
12
4
L
Bastet
4
4
2
1.25
W
2
1
14
9
W
6
1
7
9.5
W
3
2
10
4
L
Cthulhu
Russiana
Cthulhu
0
1
5
2.5
L
Izanami
SadElla
Izanami
0
3
2
0.33
W
6
0
8
10
L
Bellona
Willzyx
Bellona
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,039
Damage
48,056
52,941
Taken
41,776
23,910
Mitigated
24,455
10,911
Healing
18,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,814
523
1,245
1,965
9,067
2,753
0
2,455
6,323
28,040
0
W
Ne Zha
Artophobic
Ne Zha
8,979
2,175
0
2,167
11,324
9,457
321
4,474
6,494
0
25,351
L
Bastet
7,942
1,456
0
2,058
10,883
3,452
0
3,459
7,243
0
23,066
W
10,870
2,601
0
1,005
5,431
1,823
784
1,956
3,177
26,115
0
W
9,315
2,379
0
164
5,388
1,952
898
2,281
2,989
0
31,903
W
7,675
703
5,770
4,963
9,480
3,212
354
3,445
5,782
22,985
0
L
Cthulhu
Russiana
Cthulhu
11,255
564
218
3,323
9,879
6,715
2
3,550
6,083
27,645
0
L
Izanami
SadElla
Izanami
3,073
1,656
0
1,792
10,374
3,208
0
2,989
7,122
0
22,194
W
11,217
947
460
3,900
10,153
8,011
106
4,717
5,208
0
24,232
L
Bellona
Willzyx
Bellona
5,955
1,145
0
310
12,738
7,782
0
5,728
6,541
563
11,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,284
Gold Earned
42,894
224
Minions Killed
223
6
Camps Cleared
8
966,051
Distance Traveled
1,047,312
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,769
777
64
6
1
192,610
1
W
Ne Zha
8,391
839
18
2
2
222,007
2
L
Bastet
8,363
836
41
4
4
213,356
3
W
Nu Wa
8,210
821
48
5
1
190,438
0
W
Skadi
8,905
891
73
7
1
199,744
0
W
Hel
8,203
820
43
4
2
212,592
0
L
Cthulhu
6,911
691
53
5
0
206,193
2
L
Izanami
6,328
633
52
5
1
175,987
2
W
Mulan
9,185
919
41
4
2
222,531
1
L
Bellona
6,913
691
14
1
0
177,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role