Player Matchup

Awilix
Awilix
Arr-an
Awilix
Level 83
God Stats
16W - 5L
1,708 SR
Queue Stats
32W - 23L
1,515 Elo+
Party 1
Mulan
Mulan
Tojimus_Maximus
Mulan
Level 46
God Stats
8W - 2L
1,876 SR
Queue Stats
94W - 89L
1,560 Elo+
Party 1
Khepri
Khepri
XxFachhaldexX
Khepri
Level 127
God Stats
23W - 20L
1,496 SR
Queue Stats
667W - 742L
1,386 Elo+
Solo
Anhur
Anhur
iAmShanko
Anhur
Level 29
God Stats
10W - 2L
1,793 SR
Queue Stats
99W - 88L
1,536 Elo+
Party 1
Baron Samedi
Baron Samedi
supportivesolo
Baron Samedi
Level 67
God Stats
38W - 25L
1,685 SR
Queue Stats
275W - 250L
1,553 Elo+
Party 1
Team Averages
Level 70
1,712 SR
1,510 Elo+

VS

Team Averages
Level 100
1,413 SR
1,409 Elo+
Janus
Janus
ImNeonlight
Janus
Level 109
God Stats
0W - 4L
1,154 SR
Queue Stats
626W - 645L
1,405 Elo+
Party 2
Mercury
Mercury
Kevinhoo-68
Mercury
Level 47
God Stats
2W - 7L
1,212 SR
Queue Stats
167W - 173L
1,373 Elo+
Solo
Heimdallr
Heimdallr
RegularMedal
Heimdallr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 107L
1,442 Elo+
Solo
Mulan
Mulan
blue-metal
Mulan
Level 139
God Stats
2W - 1L
1,711 SR
Queue Stats
346W - 369L
1,398 Elo+
Solo
Aphrodite
Aphrodite
fallingwiitch
Aphrodite
Level 61
God Stats
39W - 41L
1,487 SR
Queue Stats
176W - 219L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Arr-an
Awilix
17
9 / 2 / 6
11,222
561
12,823
15,451
7,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 0 / 10
10,959
548
14,319
16,480
12,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
2 / 1 / 13
9,664
483
7,761
18,799
17,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
iAmShanko
Anhur
19
11 / 2 / 4
12,743
637
11,489
12,326
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
supportivesolo
Baron Samedi
17
8 / 4 / 6
11,046
552
15,106
14,828
7,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 3
9,619
481
11,826
14,750
4,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Kevinhoo-68
Mercury
13
0 / 6 / 2
7,851
393
3,821
15,648
4,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
RegularMedal
Heimdallr
13
0 / 7 / 4
8,289
414
11,123
15,436
4,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
15
3 / 6 / 1
9,413
471
15,833
23,658
20,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
fallingwiitch
Aphrodite
14
1 / 4 / 3
8,724
436
4,086
12,104
7,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
33
Kills
7
9
Deaths
33
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Awilix
Arr-an
Awilix
9
2
6
6
L
3
10
3
0.45
L
Mercury
Kevinhoo-68
Mercury
0
6
2
0.17
L
Heimdallr
RegularMedal
Heimdallr
0
7
4
0.29
W
3
0
10
8
W
2
1
13
8.5
L
Mulan
3
6
1
0.58
L
Aphrodite
fallingwiitch
Aphrodite
1
4
3
0.63
W
Anhur
iAmShanko
Anhur
11
2
4
6.5
W
Baron Samedi
supportivesolo
Baron Samedi
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,498
Damage
46,689
77,884
Taken
81,596
50,287
Mitigated
42,071
30,252
Healing
22,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Arr-an
Awilix
12,823
5,518
0
4,270
15,451
7,398
552
4,855
10,041
0
72,319
L
11,826
396
0
942
14,750
4,754
0
5,999
8,250
58,074
0
L
Mercury
Kevinhoo-68
Mercury
3,821
1,675
0
4,711
15,648
4,762
0
2,465
12,824
0
49,524
L
Heimdallr
RegularMedal
Heimdallr
11,123
5,693
0
319
15,436
4,264
0
5,226
10,070
0
42,920
W
14,319
1,868
0
7,132
16,480
12,767
45
2,487
13,290
5,756
59,429
W
7,761
434
816
4,551
18,799
17,446
326
3,793
14,745
38,527
0
L
Mulan
15,833
1,447
0
6,433
23,658
20,656
0
5,258
17,518
9,336
52,385
L
Aphrodite
fallingwiitch
Aphrodite
4,086
105
4,286
5,349
12,104
7,635
0
4,728
7,230
30,175
0
W
Anhur
iAmShanko
Anhur
11,489
5,952
0
7,406
12,326
4,888
5,501
1,416
10,745
0
105,982
W
Baron Samedi
supportivesolo
Baron Samedi
15,106
436
1,493
4,584
14,828
7,788
135
6,018
8,251
61,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,634
Gold Earned
43,896
541
Minions Killed
463
0
Camps Cleared
0
1,992,302
Distance Traveled
1,817,819
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,222
561
110
6
0
483,912
0
L
Janus
9,619
481
120
6
0
353,326
4
L
Mercury
7,851
393
99
5
0
406,423
0
L
Heimdallr
8,289
414
75
4
0
344,614
1
W
Mulan
10,959
548
110
6
0
380,731
2
W
Khepri
9,664
483
43
2
0
393,890
3
L
Mulan
9,413
471
116
6
0
314,193
3
L
Aphrodite
8,724
436
53
3
0
399,263
2
W
Anhur
12,743
637
175
9
0
348,578
4
W
Baron Samedi
11,046
552
103
5
0
385,191
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role