Player Matchup

Cerberus
Cerberus
Frozenflame14
Cerberus
Level 28
God Stats
1W - 0L
1,295 SR
Queue Stats
38W - 43L
1,411 Elo+
Party 3
Gilgamesh
Gilgamesh
RadishFriends
Gilgamesh
Level 25
God Stats
3W - 0L
1,307 SR
Queue Stats
37W - 47L
1,361 Elo+
Party 3
Merlin
Merlin
SilverIce2001
Merlin
Level 68
God Stats
4W - 5L
1,385 SR
Queue Stats
127W - 134L
1,420 Elo+
Party 2
Sol
Sol
SweetyWithaY
Sol
Level 7
God Stats
2W - 2L
1,511 SR
Queue Stats
5W - 11L
1,346 Elo+
Party 2
Anhur
Anhur
cutacutaa
Anhur
Level 35
God Stats
1W - 0L
1,268 SR
Queue Stats
65W - 65L
1,439 Elo+
Party 3
Team Averages
Level 33
1,353 SR
1,395 Elo+

VS

Team Averages
Level 46
1,476 SR
1,432 Elo+
Baba Yaga
Baba Yaga
Franfordt
Baba Yaga
Level 75
God Stats
7W - 5L
1,632 SR
Queue Stats
23W - 26L
1,452 Elo+
Party 1
Janus
Janus
JustinPlease
Janus
Level 36
God Stats
1W - 5L
1,364 SR
Queue Stats
72W - 73L
1,526 Elo+
Solo
Bastet
Bastet
KataraIbarra
Bastet
Level 17
God Stats
7W - 17L
1,346 SR
Queue Stats
25W - 39L
1,391 Elo+
Party 1
Osiris
Osiris
StaySenpal
Osiris
Level 85
God Stats
4W - 3L
1,539 SR
Queue Stats
231W - 229L
1,476 Elo+
Party 1
Izanami
Izanami
Thahmid
Izanami
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Frozenflame14
Cerberus
19
2 / 3 / 22
11,422
952
13,545
26,930
33,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
RadishFriends
Gilgamesh
19
8 / 3 / 17
14,112
1,176
18,262
24,296
23,433
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
10 / 1 / 14
12,565
1,047
17,225
6,991
3,031
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 2 / 19
11,367
947
18,264
9,570
3,784
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
cutacutaa
Anhur
18
5 / 3 / 18
11,890
991
14,980
15,341
6,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

210

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Franfordt
Baba Yaga
17
5 / 0 / 7
11,749
979
18,815
10,442
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 3 / 8
11,043
920
20,138
10,945
2,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
17
0 / 6 / 6
9,979
832
6,956
15,963
4,838
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
StaySenpal
Osiris
18
3 / 13 / 8
11,644
970
19,534
29,631
22,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Thahmid
Izanami
17
2 / 6 / 6
10,866
906
11,414
21,016
6,670
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
47
28
Kills
12
12
Deaths
28
90
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Franfordt
Baba Yaga
5
0
7
8.5
W
Cerberus
Frozenflame14
Cerberus
2
3
22
4.33
L
2
3
8
2
L
Bastet
0
6
6
0.5
W
Gilgamesh
RadishFriends
Gilgamesh
8
3
17
5.5
W
10
1
14
17
L
Osiris
StaySenpal
Osiris
3
13
8
0.54
W
3
2
19
6.25
L
Izanami
Thahmid
Izanami
2
6
6
0.83
W
Anhur
cutacutaa
Anhur
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,276
Damage
76,857
83,128
Taken
87,997
69,403
Mitigated
40,732
17,258
Healing
6,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Franfordt
Baba Yaga
18,815
2,582
0
2,441
10,442
3,877
0
6,492
3,757
25,934
0
W
Cerberus
Frozenflame14
Cerberus
13,545
1,009
591
5,682
26,930
33,130
0
14,081
12,345
26,883
0
L
20,138
267
469
1,094
10,945
2,850
0
5,029
5,829
53,993
0
L
Bastet
6,956
2,002
0
775
15,963
4,838
0
9,491
6,240
0
18,129
W
Gilgamesh
RadishFriends
Gilgamesh
18,262
4,689
2,236
2,635
24,296
23,433
0
8,944
15,066
5,775
29,614
W
17,225
812
0
45
6,991
3,031
0
3,453
3,426
46,383
0
L
Osiris
StaySenpal
Osiris
19,534
7,781
242
624
29,631
22,497
0
17,803
11,189
0
37,763
W
18,264
7,579
0
2,825
9,570
3,784
0
4,540
4,980
43,806
0
L
Izanami
Thahmid
Izanami
11,414
7,028
0
670
21,016
6,670
0
11,363
9,554
0
36,889
W
Anhur
cutacutaa
Anhur
14,980
11,515
0
3,244
15,341
6,025
0
6,750
8,358
0
29,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,356
Gold Earned
55,281
269
Minions Killed
214
4
Camps Cleared
4
1,104,188
Distance Traveled
1,100,517
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,749
979
25
2
3
202,890
0
W
Cerberus
11,422
952
30
3
0
232,985
1
L
Janus
11,043
920
80
7
0
216,180
0
L
Bastet
9,979
832
19
2
0
224,526
0
W
Gilgamesh
14,112
1,176
45
4
0
228,328
1
W
Merlin
12,565
1,047
84
7
2
217,938
0
L
Osiris
11,644
970
46
4
1
233,973
0
W
Sol
11,367
947
64
5
0
225,600
0
L
Izanami
10,866
906
44
4
0
222,948
0
W
Anhur
11,890
991
46
4
2
199,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role