Player Matchup

Sol
Sol
Alejandrops3136
Sol
Level 39
God Stats
10W - 7L
1,490 SR
Queue Stats
69W - 96L
1,221 Elo+
Solo
Mulan
Mulan
All022ah23
Mulan
Level 116
God Stats
23W - 11L
1,601 SR
Queue Stats
383W - 401L
1,477 Elo+
Party 2
Skadi
Skadi
BROadwayBRODWN
Skadi
Level 113
God Stats
24W - 22L
1,541 SR
Queue Stats
298W - 326L
1,463 Elo+
Party 2
Xing Tian
Xing Tian
Critocalypse
Xing Tian
Level 16
God Stats
4W - 0L
1,951 SR
Queue Stats
6W - 4L
1,501 Elo+
Party 2
Hun Batz
Hun Batz
Mdawg226
Hun Batz
Level 85
God Stats
109W - 93L
1,567 SR
Queue Stats
289W - 311L
1,472 Elo+
Party 2
Team Averages
Level 74
1,630 SR
1,427 Elo+

VS

Team Averages
Level 92
1,529 SR
1,412 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ComradCoyote
Morgan Le Fay
Level 128
God Stats
18W - 18L
1,552 SR
Queue Stats
175W - 142L
1,512 Elo+
Party 3
Atlas
Atlas
Jays2744
Atlas
Level 68
God Stats
0W - 1L
1,502 SR
Queue Stats
165W - 195L
1,388 Elo+
Solo
Artemis
Artemis
SageSoda5081604
Artemis
Level 109
God Stats
30W - 30L
1,502 SR
Queue Stats
45W - 53L
1,338 Elo+
Party 1
Achilles
Achilles
TallyBean
Achilles
Level 109
God Stats
1W - 2L
1,590 SR
Queue Stats
165W - 195L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
8,621
507
3,735
10,739
6,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
15
9 / 1 / 8
10,247
603
17,042
13,731
15,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
9 / 2 / 3
10,037
590
13,643
14,070
5,269
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Critocalypse
Xing Tian
14
3 / 1 / 9
9,237
543
4,642
14,675
11,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Mdawg226
Hun Batz
15
4 / 1 / 4
9,263
545
4,147
8,312
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
2 / 5 / 1
7,349
432
7,017
12,282
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
ComradCoyote
Morgan Le Fay
12
5 / 6 / 3
8,433
496
17,326
15,373
5,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Jays2744
Atlas
4
0 / 0 / 0
5,084
299
1,433
2,601
892
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 8 / 1
6,906
406
7,080
11,662
3,412
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
TallyBean
Achilles
10
1 / 7 / 1
6,769
398
6,309
14,859
19,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
26
Kills
9
9
Deaths
26
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
5
1
0.5
W
1
4
4
0.75
W
Mulan
9
1
8
13
W
9
2
3
5.25
L
Morgan Le Fay
ComradCoyote
Morgan Le Fay
5
6
3
1.08
W
Xing Tian
Critocalypse
Xing Tian
3
1
9
7.5
L
Atlas
Jays2744
Atlas
0
0
0
0
W
Hun Batz
Mdawg226
Hun Batz
4
1
4
6
L
1
8
1
0.19
L
Achilles
TallyBean
Achilles
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,209
Damage
39,165
61,527
Taken
56,777
40,543
Mitigated
33,675
24,638
Healing
11,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,017
1,400
0
2,579
12,282
3,959
0
1,488
10,431
0
37,892
W
3,735
470
0
3,708
10,739
6,096
1,318
3,338
7,124
50,469
5,139
W
Mulan
17,042
2,519
0
8,050
13,731
15,201
0
2,548
11,009
55
52,570
W
13,643
6,983
620
5,072
14,070
5,269
4,926
4,397
9,449
0
80,217
L
Morgan Le Fay
ComradCoyote
Morgan Le Fay
17,326
1,100
661
4,675
15,373
5,546
714
1,399
13,631
45,423
0
W
Xing Tian
Critocalypse
Xing Tian
4,642
290
0
3,712
14,675
11,049
237
4,463
9,968
31,212
0
L
Atlas
Jays2744
Atlas
1,433
752
146
231
2,601
892
0
365
2,236
5,010
0
W
Hun Batz
Mdawg226
Hun Batz
4,147
1,096
0
3,476
8,312
2,928
0
3,378
4,780
0
50,065
L
7,080
2,021
378
807
11,662
3,412
170
2,128
9,403
0
31,966
L
Achilles
TallyBean
Achilles
6,309
1,631
381
1,544
14,859
19,866
144
2,912
11,368
1,922
29,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,405
Gold Earned
34,541
457
Minions Killed
227
0
Camps Cleared
0
1,672,282
Distance Traveled
1,316,941
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,349
432
66
4
0
337,726
4
W
Sol
8,621
507
99
6
0
334,925
2
W
Mulan
10,247
603
92
5
0
350,873
8
W
Skadi
10,037
590
118
7
0
297,221
4
L
Morgan Le Fay
8,433
496
63
4
0
301,971
3
W
Xing Tian
9,237
543
47
3
0
341,738
3
L
Atlas
5,084
299
6
0
0
92,141
0
W
Hun Batz
9,263
545
101
6
0
347,525
7
L
Artemis
6,906
406
45
3
0
289,167
2
L
Achilles
6,769
398
47
3
0
295,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role