Player Matchup

Baron Samedi
Baron Samedi
Cookie Wizrd
Baron Samedi
Level 66
God Stats
5W - 5L
1,461 SR
Queue Stats
50W - 54L
1,467 Elo+
Party 1
Loki
Loki
MrWiseGuy33
Loki
Level 47
God Stats
4W - 1L
1,500 SR
Queue Stats
117W - 107L
1,491 Elo+
Solo
Anhur
Anhur
SFxSpazz
Anhur
Level 48
God Stats
2W - 0L
1,858 SR
Queue Stats
40W - 38L
1,503 Elo+
Party 1
Ymir
Ymir
SubparGrain4831
Ymir
Level 49
God Stats
31W - 22L
1,586 SR
Queue Stats
122W - 138L
1,469 Elo+
Solo
Nemesis
Nemesis
chówy
Nemesis
Level 160
God Stats
3W - 2L
1,623 SR
Queue Stats
127W - 111L
1,550 Elo+
Party 1
Team Averages
Level 74
1,606 SR
1,496 Elo+

VS

Team Averages
Level 73
1,498 SR
1,385 Elo+
Cthulhu
Cthulhu
Kyle The Chef
Cthulhu
Level 12
God Stats
5W - 7L
1,312 SR
Queue Stats
8W - 14L
1,306 Elo+
Party 2
Chaac
Chaac
Merk Wahlberg89
Chaac
Level 136
God Stats
2W - 4L
1,432 SR
Queue Stats
90W - 89L
1,461 Elo+
Party 2
Odin
Odin
TNT Hydr0
Odin
Level 160
God Stats
5W - 3L
1,748 SR
Queue Stats
145W - 133L
1,483 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Wolfypotomus
Ah Muzen Cab
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 67L
1,462 Elo+
Party 2
Freya
Freya
crod8404
Freya
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cookie Wizrd
Baron Samedi
17
5 / 7 / 8
11,895
541
9,907
15,276
6,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 1 / 7
12,793
582
10,542
20,112
13,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anhur
SFxSpazz
Anhur
16
6 / 5 / 7
10,920
496
11,327
15,688
5,771
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 5 / 20
11,394
518
12,940
19,733
26,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
chówy
Nemesis
20
28 / 1 / 4
15,387
699
37,255
21,056
11,157
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
2 / 8 / 6
9,335
424
6,151
21,904
19,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
3 / 4 / 6
11,272
512
16,503
19,424
20,839
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Odin
18
7 / 8 / 5
11,424
519
11,335
19,506
7,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Wolfypotomus
Ah Muzen Cab
14
5 / 13 / 4
9,472
431
9,128
20,455
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
crod8404
Freya
14
1 / 13 / 4
8,624
392
4,282
17,818
8,142
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
43
46
Kills
18
19
Deaths
46
46
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cookie Wizrd
Baron Samedi
5
7
8
1.29
L
Cthulhu
2
8
6
0.63
L
3
4
6
1.5
W
4
1
7
7.5
W
Anhur
SFxSpazz
Anhur
6
5
7
1.9
W
3
5
20
2.6
L
Odin
7
8
5
1.19
L
Ah Muzen Cab
Wolfypotomus
Ah Muzen Cab
5
13
4
0.54
W
Nemesis
chówy
Nemesis
28
1
4
30
L
Freya
crod8404
Freya
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,971
Damage
47,399
91,865
Taken
99,107
64,111
Mitigated
60,439
28,776
Healing
14,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cookie Wizrd
Baron Samedi
9,907
120
1,089
3,270
15,276
6,919
1,970
2,338
12,938
70,875
0
L
Cthulhu
6,151
495
68
977
21,904
19,272
484
3,088
18,816
26,145
0
L
16,503
2,326
0
5,319
19,424
20,839
158
1,604
17,818
9,847
63,535
W
10,542
3,761
0
4,626
20,112
13,591
1,468
2,088
16,750
0
100,348
W
Anhur
SFxSpazz
Anhur
11,327
7,796
0
5,034
15,688
5,771
2,138
2,455
13,233
0
62,307
W
12,940
1,428
971
5,067
19,733
26,673
164
3,533
16,200
50,549
0
L
Odin
11,335
2,782
0
2,907
19,506
7,304
664
4,685
14,730
0
74,841
L
Ah Muzen Cab
Wolfypotomus
Ah Muzen Cab
9,128
3,078
0
2,910
20,455
4,882
622
6,511
13,888
0
44,771
W
Nemesis
chówy
Nemesis
37,255
19,794
0
8,719
21,056
11,157
1,822
3,107
17,949
0
120,774
L
Freya
crod8404
Freya
4,282
1,139
0
1,944
17,818
8,142
656
6,296
11,008
26,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,389
Gold Earned
50,127
629
Minions Killed
418
0
Camps Cleared
0
2,024,606
Distance Traveled
1,860,746
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,895
541
123
6
0
330,686
2
L
Cthulhu
9,335
424
40
2
0
391,312
0
L
Chaac
11,272
512
133
6
0
395,843
0
W
Loki
12,793
582
192
9
0
419,961
5
W
Anhur
10,920
496
98
4
0
375,380
0
W
Ymir
11,394
518
71
3
0
366,964
2
L
Odin
11,424
519
139
6
0
414,788
0
L
Ah Muzen Cab
9,472
431
63
3
0
341,310
1
W
Nemesis
15,387
699
145
7
0
531,615
2
L
Freya
8,624
392
43
2
0
317,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role