Player Matchup

Cthulhu
Cthulhu
Dani_i16
Cthulhu
Level 40
God Stats
14W - 16L
1,403 SR
Queue Stats
19W - 21L
1,369 Elo+
Party 1
Scylla
Scylla
Huvamo92
Scylla
Level 115
God Stats
4W - 3L
1,386 SR
Queue Stats
31W - 47L
1,328 Elo+
Party 1
Da Ji
Da Ji
kellynporta
Da Ji
Level 43
God Stats
1W - 1L
1,197 SR
Queue Stats
26W - 38L
1,324 Elo+
Party 1
Team Averages
Level 66
1,329 SR
1,340 Elo+

VS

Team Averages
Level 65
1,520 SR
1,425 Elo+
Morgan Le Fay
Morgan Le Fay
Hectic Demon658
Morgan Le Fay
Level 86
God Stats
16W - 19L
1,539 SR
Queue Stats
101W - 139L
1,390 Elo+
Party 2
Vamana
Vamana
Hectic Honcho
Vamana
Level 68
God Stats
46W - 41L
1,493 SR
Queue Stats
172W - 173L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
LiquidShaft6772
Danzaburou
Level 41
God Stats
24W - 18L
1,527 SR
Queue Stats
40W - 47L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dani_i16
Cthulhu
12
3 / 0 / 13
8,809
734
6,219
9,167
9,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
Huvamo92
Scylla
12
1 / 2 / 14
8,053
671
5,419
5,724
1,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
14 / 0 / 4
10,233
853
13,337
6,812
3,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hectic Demon658
Morgan Le Fay
10
0 / 7 / 1
6,670
556
6,772
10,690
3,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 1
7,122
594
4,890
9,194
4,803
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
LiquidShaft6772
Danzaburou
11
1 / 6 / 1
7,104
592
3,356
9,454
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
18
Kills
2
2
Deaths
18
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dani_i16
Cthulhu
3
0
13
9.5
L
Morgan Le Fay
Hectic Demon658
Morgan Le Fay
0
7
1
0.07
L
1
5
1
0.3
W
Scylla
Huvamo92
Scylla
1
2
14
4
L
Danzaburou
LiquidShaft6772
Danzaburou
1
6
1
0.25
W
14
0
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,975
Damage
15,018
21,703
Taken
29,338
15,531
Mitigated
11,548
7,698
Healing
3,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dani_i16
Cthulhu
6,219
660
513
3,512
9,167
9,604
303
3,006
6,161
21,947
0
L
Morgan Le Fay
Hectic Demon658
Morgan Le Fay
6,772
1,417
0
2,013
10,690
3,570
30
3,502
6,822
24,762
0
L
4,890
1,659
0
643
9,194
4,803
0
4,333
4,712
0
22,616
W
Scylla
Huvamo92
Scylla
5,419
299
0
1,897
5,724
1,984
839
2,107
3,617
27,834
0
L
Danzaburou
LiquidShaft6772
Danzaburou
3,356
1,058
128
870
9,454
3,175
58
4,251
5,008
0
11,691
W
13,337
2,136
0
1,776
6,812
3,943
908
2,351
4,461
0
20,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,095
Gold Earned
20,896
120
Minions Killed
109
4
Camps Cleared
5
613,349
Distance Traveled
572,528
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,809
734
36
3
0
213,510
2
L
Morgan Le Fay
6,670
556
36
3
3
188,479
4
L
Vamana
7,122
594
48
4
1
197,218
4
W
Scylla
8,053
671
63
5
3
194,876
1
L
Danzaburou
7,104
592
25
2
1
186,831
2
W
Da Ji
10,233
853
21
2
1
204,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role