Player Matchup

Morgan Le Fay
Morgan Le Fay
Masters
Apache_Boy
Morgan Le Fay
Masters
Level 149
God Stats
1W - 1L
1,714 SR
Queue Stats
84W - 48L
3,122 MMR
Solo
Ne Zha
Ne Zha
Masters
CoultersLaw
Ne Zha
Masters
Level 89
God Stats
6W - 7L
1,623 SR
Queue Stats
125W - 103L
2,832 MMR
Solo
Athena
Athena
Masters
KoSRaeNMaN1276
Athena
Masters
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 121L
2,590 MMR
Solo
Jing Wei
Jing Wei
Masters
SnipDaTip
Jing Wei
Masters
Level 157
God Stats
8W - 11L
1,697 SR
Queue Stats
834W - 820L
3,235 MMR
Solo
Achilles
Achilles
Diamond I
snowaayyy
Achilles
Diamond I
Level 155
God Stats
7W - 3L
1,857 SR
Queue Stats
124W - 97L
2,527 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 139
1,678 SR
2,861 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 122
1,619 SR
2,868 MMR
Medusa
Medusa
Masters
Bonnrrs
Medusa
Masters
Level 105
God Stats
3W - 0L
1,635 SR
Queue Stats
132W - 75L
3,454 MMR
Solo
Artio
Artio
Masters
Cxurr_
Artio
Masters
Level 138
God Stats
30W - 32L
1,595 SR
Queue Stats
340W - 288L
2,739 MMR
Party 1
Sol
Sol
Masters
EquinoxFyle
Sol
Masters
Level 156
God Stats
58W - 53L
1,641 SR
Queue Stats
925W - 897L
3,063 MMR
Solo
Ravana
Ravana
Diamond II
Wife of Kyle
Ravana
Diamond II
Level 75
God Stats
3W - 4L
1,509 SR
Queue Stats
215W - 185L
2,487 MMR
Solo
Awilix
Awilix
Masters
iLiithium
Awilix
Masters
Level 137
God Stats
8W - 4L
1,717 SR
Queue Stats
230W - 188L
2,599 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Apache_Boy
Morgan Le Fay
13
0 / 8 / 1
7,716
429
5,651
12,273
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
15
0 / 4 / 1
8,362
465
5,086
14,241
4,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 5 / 0
6,480
360
2,549
16,098
13,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
SnipDaTip
Jing Wei
16
1 / 4 / 0
9,244
514
6,858
16,011
4,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
snowaayyy
Achilles
14
0 / 6 / 0
8,008
445
7,269
16,395
8,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
OdinKaliCliodhnaBastet

VS

Bans
ZeusMulanLokiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bonnrrs
Medusa
18
6 / 0 / 6
11,502
639
11,360
12,177
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Cxurr_
Artio
18
3 / 0 / 6
11,363
631
11,056
11,767
12,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
3 / 0 / 2
12,322
685
10,128
10,373
3,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
16
3 / 1 / 12
10,795
600
9,582
10,305
12,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
iLiithium
Awilix
19
12 / 0 / 4
12,051
670
14,802
11,438
4,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
1
Kills
27
27
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Apache_Boy
Morgan Le Fay
0
8
1
0.06
W
Medusa
Bonnrrs
Medusa
6
0
6
9
L
Ne Zha
0
4
1
0.13
W
Artio
Cxurr_
Artio
3
0
6
6
W
3
0
2
4
L
0
5
0
0
L
Jing Wei
SnipDaTip
Jing Wei
1
4
0
0.25
W
Ravana
3
1
12
9
W
Awilix
iLiithium
Awilix
12
0
4
14
L
Achilles
snowaayyy
Achilles
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,413
Damage
56,928
75,018
Taken
56,060
34,289
Mitigated
37,476
15,371
Healing
30,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Apache_Boy
Morgan Le Fay
5,651
152
0
1,641
12,273
3,256
0
963
11,259
58,635
0
W
Medusa
Bonnrrs
Medusa
11,360
5,095
0
6,034
12,177
4,612
2,007
3,062
9,115
0
107,350
L
Ne Zha
5,086
1,413
0
5,353
14,241
4,545
0
2,428
11,714
0
69,098
W
Artio
Cxurr_
Artio
11,056
1,505
1,751
7,652
11,767
12,799
635
1,159
9,884
62,442
0
W
10,128
2,962
0
6,414
10,373
3,492
2,568
1,584
8,789
110,960
0
L
2,549
433
0
1,612
16,098
13,168
0
3,302
12,744
12,991
0
L
Jing Wei
SnipDaTip
Jing Wei
6,858
5,514
0
3,443
16,011
4,731
973
7,310
8,553
0
76,643
W
Ravana
9,582
2,027
244
3,646
10,305
12,005
247
2,075
8,196
0
41,049
W
Awilix
iLiithium
Awilix
14,802
4,364
0
5,128
11,438
4,568
196
1,025
10,083
0
86,241
L
Achilles
snowaayyy
Achilles
7,269
1,542
0
3,322
16,395
8,589
0
6,095
9,564
3,389
42,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,810
Gold Earned
58,033
533
Minions Killed
697
0
Camps Cleared
0
1,746,725
Distance Traveled
2,008,295
22
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,716
429
124
7
0
284,315
9
W
Medusa
11,502
639
188
10
0
390,822
13
L
Ne Zha
8,362
465
132
7
0
395,632
3
W
Artio
11,363
631
128
7
0
398,654
6
W
Sol
12,322
685
192
11
0
365,893
7
L
Athena
6,480
360
15
1
0
384,255
4
L
Jing Wei
9,244
514
165
9
0
357,207
1
W
Ravana
10,795
600
52
3
0
397,382
5
W
Awilix
12,051
670
137
8
0
455,544
2
L
Achilles
8,008
445
97
5
0
325,316
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role