Player Matchup

Sobek
Sobek
Enrico Pilazzo
Sobek
Level 98
God Stats
4W - 4L
1,560 SR
Queue Stats
192W - 186L
1,412 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KingxLSD
Ah Muzen Cab
Level 113
God Stats
9W - 7L
1,615 SR
Queue Stats
292W - 294L
1,407 Elo+
Solo
Ullr
Ullr
Nighthawk505
Ullr
Level 68
God Stats
1W - 1L
1,674 SR
Queue Stats
27W - 46L
1,383 Elo+
Solo
Charybdis
Charybdis
Pavementt
Charybdis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 67L
1,379 Elo+
Solo
Chronos
Chronos
SWITCHMAYHEM
Chronos
Level 125
God Stats
2W - 2L
1,634 SR
Queue Stats
169W - 220L
1,404 Elo+
Solo
Team Averages
Level 96
1,597 SR
1,397 Elo+

VS

Team Averages
Level 95
1,525 SR
1,452 Elo+
Rama
Rama
 
Rama
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AaronStanVanDam
Atlas
Level 84
God Stats
1W - 1L
1,193 SR
Queue Stats
76W - 92L
1,396 Elo+
Party 1
Zhong Kui
Zhong Kui
JOEYD_96
Zhong Kui
Level 113
God Stats
6W - 5L
1,444 SR
Queue Stats
261W - 278L
1,497 Elo+
Solo
Ares
Ares
NickAArm
Ares
Level 33
God Stats
3W - 3L
1,538 SR
Queue Stats
43W - 79L
1,333 Elo+
Party 1
Erlang Shen
Erlang Shen
PeachesUrBoi
Erlang Shen
Level 105
God Stats
4W - 0L
1,952 SR
Queue Stats
75W - 69L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 12
10,743
716
10,585
31,489
42,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
KingxLSD
Ah Muzen Cab
20
10 / 4 / 6
12,596
840
29,100
16,234
9,419
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
1 / 8 / 10
10,230
682
11,615
13,895
5,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Pavementt
Charybdis
17
3 / 10 / 7
10,617
708
12,059
15,287
6,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chronos
SWITCHMAYHEM
Chronos
18
4 / 3 / 6
10,268
685
13,961
12,191
5,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
7 / 3 / 19
11,746
783
15,033
14,215
7,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
4 / 5 / 21
11,451
763
15,028
23,824
29,279
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
JOEYD_96
Zhong Kui
20
14 / 2 / 16
13,128
875
24,794
18,427
15,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
18
4 / 7 / 28
11,342
756
12,352
19,545
23,081
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
PeachesUrBoi
Erlang Shen
20
6 / 3 / 20
12,390
826
14,602
18,894
15,780
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
139
19
Kills
35
35
Deaths
20
41
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
3
19
5.5
W
4
5
21
2.9
L
1
10
12
0.7
W
Zhong Kui
JOEYD_96
Zhong Kui
14
2
16
11
L
Ah Muzen Cab
KingxLSD
Ah Muzen Cab
10
4
6
3.25
W
Ares
4
7
28
2.57
L
1
8
10
0.75
L
Charybdis
Pavementt
Charybdis
3
10
7
0.65
W
Erlang Shen
PeachesUrBoi
Erlang Shen
6
3
20
5.33
L
Chronos
SWITCHMAYHEM
Chronos
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,320
Damage
81,809
89,096
Taken
94,905
70,257
Mitigated
91,069
22,837
Healing
30,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
15,033
6,626
770
1,646
14,215
7,228
879
2,392
11,823
0
32,209
W
15,028
4,763
4,178
3,180
23,824
29,279
155
7,356
16,468
32,424
0
L
10,585
816
1,301
5,920
31,489
42,282
154
19,655
11,834
14,785
0
W
Zhong Kui
JOEYD_96
Zhong Kui
24,794
3,422
591
6,849
18,427
15,701
3,376
4,466
13,961
49,600
0
L
Ah Muzen Cab
KingxLSD
Ah Muzen Cab
29,100
9,008
2,357
6,732
16,234
9,419
940
9,019
7,215
0
50,926
W
Ares
12,352
602
2,909
2,139
19,545
23,081
618
6,098
13,447
18,555
0
L
11,615
5,088
346
976
13,895
5,781
578
9,144
4,751
0
21,930
L
Charybdis
Pavementt
Charybdis
12,059
4,724
566
1,512
15,287
6,983
504
6,183
9,104
0
21,507
W
Erlang Shen
PeachesUrBoi
Erlang Shen
14,602
6,036
3,052
5,655
18,894
15,780
894
4,234
14,660
78
28,667
L
Chronos
SWITCHMAYHEM
Chronos
13,961
3,669
1,681
1,446
12,191
5,792
928
8,233
3,958
33,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,454
Gold Earned
60,057
143
Minions Killed
195
0
Camps Cleared
0
1,206,696
Distance Traveled
1,325,482
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,746
783
50
3
0
241,212
0
W
Atlas
11,451
763
36
2
0
251,480
0
L
Sobek
10,743
716
6
0
0
238,021
0
W
Zhong Kui
13,128
875
62
4
0
247,396
1
L
Ah Muzen Cab
12,596
840
40
3
0
267,026
4
W
Ares
11,342
756
18
1
0
252,992
0
L
Ullr
10,230
682
21
1
0
241,173
0
L
Charybdis
10,617
708
21
1
0
213,024
0
W
Erlang Shen
12,390
826
29
2
0
332,402
1
L
Chronos
10,268
685
55
4
0
247,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role