Player Matchup

Nemesis
Nemesis
AwkwardAntalope
Nemesis
Level 87
God Stats
1W - 0L
1,370 SR
Queue Stats
55W - 48L
1,538 Elo+
Party 2
Freya
Freya
GoopieChairs
Freya
Level 66
God Stats
6W - 5L
1,540 SR
Queue Stats
90W - 112L
1,428 Elo+
Party 2
Geb
Geb
Not A Catfish71
Geb
Level 126
God Stats
1W - 0L
1,661 SR
Queue Stats
42W - 53L
1,469 Elo+
Party 2
Mulan
Mulan
Tony TonyMarvin
Mulan
Level 29
God Stats
2W - 1L
1,353 SR
Queue Stats
47W - 49L
1,464 Elo+
Party 2
Tiamat
Tiamat
YaBoiSilva
Tiamat
Level 81
God Stats
9W - 11L
1,565 SR
Queue Stats
103W - 121L
1,448 Elo+
Party 2
Team Averages
Level 78
1,498 SR
1,469 Elo+

VS

Team Averages
Level 55
1,492 SR
1,475 Elo+
Ra
Ra
Dinniee
Ra
Level 66
God Stats
3W - 1L
1,611 SR
Queue Stats
62W - 55L
1,484 Elo+
Party 3
Sylvanus
Sylvanus
TacoTalkShow
Sylvanus
Level 89
God Stats
11W - 13L
1,507 SR
Queue Stats
185W - 189L
1,447 Elo+
Party 1
Artemis
Artemis
Uzkad
Artemis
Level 56
God Stats
9W - 8L
1,617 SR
Queue Stats
56W - 56L
1,503 Elo+
Party 1
Sun Wukong
Sun Wukong
gman2003
Sun Wukong
Level 41
God Stats
4W - 8L
1,458 SR
Queue Stats
74W - 77L
1,517 Elo+
Party 1
Hera
Hera
joshipooo
Hera
Level 24
God Stats
0W - 1L
1,269 SR
Queue Stats
36W - 41L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 10
9,470
526
8,461
10,778
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
2 / 6 / 5
8,496
472
4,176
12,017
4,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 1 / 15
9,329
518
9,366
16,110
13,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
7 / 3 / 6
9,869
548
11,046
13,860
8,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
YaBoiSilva
Tiamat
17
9 / 1 / 4
10,515
584
17,531
14,279
9,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 1
8,474
471
8,339
12,516
5,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
TacoTalkShow
Sylvanus
11
2 / 5 / 4
6,852
381
6,354
17,541
16,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Uzkad
Artemis
15
5 / 3 / 3
8,837
491
14,942
11,674
4,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
gman2003
Sun Wukong
12
2 / 7 / 3
7,769
432
11,068
15,079
9,927
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
12
0 / 5 / 4
7,330
407
6,520
12,123
4,273
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
25
Kills
13
13
Deaths
25
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
L
4
5
1
0.9
W
2
6
5
0.75
W
1
1
15
8.5
L
Sylvanus
TacoTalkShow
Sylvanus
2
5
4
0.8
W
7
3
6
3.33
L
Artemis
Uzkad
Artemis
5
3
3
2.17
W
Tiamat
YaBoiSilva
Tiamat
9
1
4
11
L
Sun Wukong
gman2003
Sun Wukong
2
7
3
0.5
L
Hera
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,580
Damage
47,223
67,044
Taken
68,933
39,512
Mitigated
40,693
25,625
Healing
19,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,461
4,383
0
5,192
10,778
3,840
2,000
3,637
7,099
0
41,418
L
8,339
733
1,458
4,037
12,516
5,533
263
5,557
6,776
48,773
7,285
W
4,176
1,266
0
4,098
12,017
4,055
747
1,439
10,578
45,925
7,033
W
9,366
1,187
0
4,197
16,110
13,925
415
5,044
10,942
37,367
0
L
Sylvanus
TacoTalkShow
Sylvanus
6,354
1,123
1,998
3,715
17,541
16,525
0
8,720
8,430
19,770
4,857
W
11,046
1,342
546
4,458
13,860
8,686
955
4,557
9,181
4,053
41,712
L
Artemis
Uzkad
Artemis
14,942
6,916
0
3,911
11,674
4,435
160
5,209
6,409
0
63,428
W
Tiamat
YaBoiSilva
Tiamat
17,531
743
0
7,134
14,279
9,006
233
5,763
8,392
70,630
0
L
Sun Wukong
gman2003
Sun Wukong
11,068
3,044
0
1,443
15,079
9,927
832
5,240
9,142
0
39,740
L
Hera
6,520
2,089
0
2,726
12,123
4,273
216
6,417
5,318
47,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,679
Gold Earned
39,262
415
Minions Killed
417
0
Camps Cleared
0
1,727,969
Distance Traveled
1,530,429
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,470
526
72
4
0
378,676
2
L
Ra
8,474
471
105
6
0
312,347
3
W
Freya
8,496
472
87
5
0
307,002
5
W
Geb
9,329
518
36
2
0
357,388
2
L
Sylvanus
6,852
381
42
2
0
315,365
4
W
Mulan
9,869
548
95
5
0
345,715
4
L
Artemis
8,837
491
104
6
0
282,093
5
W
Tiamat
10,515
584
125
7
0
339,188
3
L
Sun Wukong
7,769
432
75
4
0
334,875
4
L
Hera
7,330
407
91
5
0
285,749
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role