Player Matchup

Nemesis
Nemesis
AnneVII
Nemesis
Level 65
God Stats
8W - 9L
1,524 SR
Queue Stats
210W - 216L
1,456 Elo+
Party 2
Atlas
Atlas
Draru
Atlas
Level 53
God Stats
3W - 1L
1,769 SR
Queue Stats
96W - 103L
1,420 Elo+
Party 2
Scylla
Scylla
SnortinAddy
Scylla
Level 66
God Stats
4W - 1L
1,662 SR
Queue Stats
105W - 99L
1,509 Elo+
Party 1
Skadi
Skadi
SnortinPercs
Skadi
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 192L
1,502 Elo+
Party 1
Cabrakan
Cabrakan
StrictfuI
Cabrakan
Level 125
God Stats
0W - 1L
1,659 SR
Queue Stats
10W - 5L
1,483 Elo+
Party 1
Team Averages
Level 77
1,623 SR
1,474 Elo+

VS

Team Averages
Level 102
1,598 SR
1,498 Elo+
Sobek
Sobek
DethMacoll
Sobek
Level 55
God Stats
3W - 0L
1,783 SR
Queue Stats
17W - 15L
1,483 Elo+
Party 3
Hel
Hel
Longbeezy
Hel
Level 160
God Stats
26W - 20L
1,554 SR
Queue Stats
192W - 175L
1,504 Elo+
Solo
Neith
Neith
Pweonet
Neith
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 3
Tiamat
Tiamat
ShadowWyvern666
Tiamat
Level 148
God Stats
2W - 1L
1,485 SR
Queue Stats
22W - 18L
1,496 Elo+
Solo
Mercury
Mercury
pawsxo21
Mercury
Level 80
God Stats
4W - 3L
1,670 SR
Queue Stats
63W - 57L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnneVII
Nemesis
14
3 / 3 / 3
8,739
460
9,421
13,159
5,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
Draru
Atlas
11
1 / 6 / 1
6,770
356
6,798
17,792
14,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
16
1 / 2 / 3
9,465
498
7,178
13,839
5,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 2
8,521
448
7,920
10,410
3,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
StrictfuI
Cabrakan
16
2 / 3 / 1
8,833
465
5,314
15,426
17,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
0 / 2 / 10
8,287
436
4,683
14,576
12,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 3 / 5
9,767
514
9,533
12,356
6,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
Pweonet
Neith
15
5 / 1 / 3
9,757
514
10,482
9,860
4,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 0 / 6
9,993
526
17,591
9,254
6,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
pawsxo21
Mercury
16
8 / 3 / 2
10,303
542
7,427
15,875
5,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
9
Kills
17
17
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AnneVII
Nemesis
3
3
3
1.5
W
Sobek
0
2
10
2.5
L
Atlas
Draru
Atlas
1
6
1
0.25
W
3
3
5
1.83
W
Neith
Pweonet
Neith
5
1
3
6.5
W
1
0
6
4
L
Scylla
1
2
3
1.25
L
2
3
2
1
L
Cabrakan
StrictfuI
Cabrakan
2
3
1
0.83
W
Mercury
pawsxo21
Mercury
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,631
Damage
49,716
70,626
Taken
61,921
46,482
Mitigated
34,253
15,890
Healing
24,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AnneVII
Nemesis
9,421
2,134
0
4,746
13,159
5,201
0
3,478
9,476
0
51,514
W
Sobek
4,683
547
0
4,916
14,576
12,154
162
4,877
8,871
11,995
0
L
Atlas
Draru
Atlas
6,798
1,495
544
2,395
17,792
14,369
0
6,983
10,480
27,210
0
W
9,533
725
1,419
4,800
12,356
6,264
106
4,627
7,226
55,078
0
W
Neith
Pweonet
Neith
10,482
4,070
0
3,945
9,860
4,094
787
1,446
8,283
0
68,331
W
17,591
1,712
138
3,786
9,254
6,120
452
3,013
5,894
79,849
0
L
Scylla
7,178
584
97
3,214
13,839
5,396
0
9,181
4,112
70,175
0
L
7,920
3,119
0
0
10,410
3,644
0
3,682
6,604
0
56,849
L
Cabrakan
StrictfuI
Cabrakan
5,314
548
0
4,894
15,426
17,872
0
6,832
8,147
46,483
0
W
Mercury
pawsxo21
Mercury
7,427
4,984
0
5,843
15,875
5,621
919
3,305
12,357
0
56,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,328
Gold Earned
48,107
454
Minions Killed
500
0
Camps Cleared
0
1,772,313
Distance Traveled
1,840,875
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,739
460
88
5
0
398,916
6
W
Sobek
8,287
436
14
1
0
362,984
5
L
Atlas
6,770
356
28
1
0
335,295
4
W
Hel
9,767
514
118
6
0
327,040
1
W
Neith
9,757
514
124
7
0
338,477
3
W
Tiamat
9,993
526
143
8
0
382,227
5
L
Scylla
9,465
498
152
8
0
345,817
6
L
Skadi
8,521
448
103
5
0
356,378
0
L
Cabrakan
8,833
465
83
4
0
335,907
4
W
Mercury
10,303
542
101
5
0
430,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role