Player Matchup

Kuzenbo
Kuzenbo
BrandoYktv
Kuzenbo
Level 145
God Stats
4W - 1L
1,653 SR
Queue Stats
71W - 63L
1,559 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GodTierMir
Ah Muzen Cab
Level 125
God Stats
4W - 2L
1,646 SR
Queue Stats
38W - 32L
1,666 Elo+
Party 2
Chiron
Chiron
Jon Dusse
Chiron
Level 130
God Stats
1W - 1L
1,750 SR
Queue Stats
29W - 37L
1,611 Elo+
Party 2
Agni
Agni
Methzuki
Agni
Level 29
God Stats
1W - 0L
1,773 SR
Queue Stats
8W - 3L
1,685 Elo+
Party 2
Hercules
Hercules
ºSon
Hercules
Level 157
God Stats
3W - 0L
1,946 SR
Queue Stats
45W - 28L
1,735 Elo+
Party 2
Team Averages
Level 117
1,754 SR
1,651 Elo+

VS

Team Averages
Level 62
1,624 SR
1,524 Elo+
Zhong Kui
Zhong Kui
Androllic
Zhong Kui
Level 103
God Stats
0W - 1L
1,512 SR
Queue Stats
2W - 4L
1,364 Elo+
Party 1
Nox
Nox
KeiserBlueSnake
Nox
Level 27
God Stats
22W - 30L
1,564 SR
Queue Stats
29W - 43L
1,428 Elo+
Solo
Amaterasu
Amaterasu
MaraSovSimp
Amaterasu
Level 48
God Stats
0W - 1L
1,701 SR
Queue Stats
45W - 32L
1,618 Elo+
Party 1
Anhur
Anhur
PPGobbler69
Anhur
Level 46
God Stats
0W - 1L
1,596 SR
Queue Stats
42W - 23L
1,670 Elo+
Party 1
Ares
Ares
SuperSexySenpai
Ares
Level 86
God Stats
0W - 1L
1,747 SR
Queue Stats
2W - 2L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BrandoYktv
Kuzenbo
20
3 / 5 / 14
13,118
772
12,197
19,887
18,849
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
GodTierMir
Ah Muzen Cab
20
7 / 1 / 7
13,664
804
19,778
14,822
7,431
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Jon Dusse
Chiron
20
6 / 3 / 13
13,681
805
22,284
18,150
6,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
19
10 / 4 / 11
14,474
851
20,124
14,455
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
ºSon
Hercules
17
2 / 1 / 20
12,337
726
12,235
20,157
25,678
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Androllic
Zhong Kui
18
3 / 8 / 6
11,875
699
23,891
21,164
13,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 1 / 0
7,973
469
578
2,784
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
MaraSovSimp
Amaterasu
19
2 / 5 / 7
12,205
718
8,989
35,152
29,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 6 / 3
12,836
755
21,845
21,170
6,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 8 / 3
10,616
624
8,760
23,534
26,336
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
32
28
Kills
13
14
Deaths
28
65
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Androllic
Zhong Kui
3
8
6
0.75
W
Kuzenbo
BrandoYktv
Kuzenbo
3
5
14
2
W
Ah Muzen Cab
GodTierMir
Ah Muzen Cab
7
1
7
10.5
W
Chiron
Jon Dusse
Chiron
6
3
13
4.17
L
0
1
0
0
L
Amaterasu
MaraSovSimp
Amaterasu
2
5
7
1.1
W
Agni
10
4
11
3.88
L
6
6
3
1.25
L
2
8
3
0.44
W
Hercules
ºSon
Hercules
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,618
Damage
64,063
87,471
Taken
103,804
63,630
Mitigated
76,645
31,029
Healing
29,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Androllic
Zhong Kui
23,891
837
0
6,594
21,164
13,423
491
7,568
13,596
53,917
0
W
Kuzenbo
BrandoYktv
Kuzenbo
12,197
3,117
217
680
19,887
18,849
254
6,500
13,387
51,219
0
W
Ah Muzen Cab
GodTierMir
Ah Muzen Cab
19,778
11,267
1,076
7,551
14,822
7,431
4,888
6,226
8,293
0
66,425
W
Chiron
Jon Dusse
Chiron
22,284
15,527
1,427
5,695
18,150
6,683
3,439
5,491
12,285
0
64,677
L
578
87
0
250
2,784
730
0
1,358
1,426
2,786
0
L
Amaterasu
MaraSovSimp
Amaterasu
8,989
2,222
2,743
14,237
35,152
29,385
779
11,540
23,485
0
27,738
W
Agni
20,124
916
221
2,668
14,455
4,989
655
6,962
7,493
37,513
0
L
21,845
15,022
0
5,022
21,170
6,771
1,695
5,890
15,250
0
77,785
L
8,760
71
0
320
23,534
26,336
0
5,985
17,406
20,728
0
W
Hercules
ºSon
Hercules
12,235
4,094
1,238
10,256
20,157
25,678
244
9,226
10,931
0
20,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,274
Gold Earned
55,505
350
Minions Killed
335
9
Camps Cleared
7
1,625,248
Distance Traveled
1,210,955
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,875
699
99
6
0
265,103
0
W
Kuzenbo
13,118
772
82
5
3
329,258
1
W
Ah Muzen Cab
13,664
804
105
6
3
312,936
2
W
Chiron
13,681
805
110
6
2
292,635
1
L
Nox
7,973
469
11
1
1
34,824
1
L
Amaterasu
12,205
718
52
3
1
355,874
2
W
Agni
14,474
851
38
2
1
311,611
0
L
Anhur
12,836
755
146
9
4
272,730
2
L
Ares
10,616
624
27
2
1
282,424
0
W
Hercules
12,337
726
15
1
0
378,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role