Player Matchup

Gilgamesh
Gilgamesh
Blazes-Inferno
Gilgamesh
Level 100
God Stats
1W - 0L
1,575 SR
Queue Stats
1W - 5L
978 Elo+
Party 1
Sol
Sol
Tr1ppyMuff1n
Sol
Level 18
God Stats
7W - 5L
1,604 SR
Queue Stats
21W - 19L
1,450 Elo+
Party 1
Medusa
Medusa
vahnabooru
Medusa
Level 17
God Stats
1W - 0L
1,538 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 45
1,572 SR
1,309 Elo+

VS

Team Averages
Level 38
1,355 SR
1,102 Elo+
Vulcan
Vulcan
PlaygroundBully7
Vulcan
Level 40
God Stats
4W - 8L
1,377 SR
Queue Stats
4W - 12L
1,114 Elo+
Solo
Arachne
Arachne
Shadow oBv
Arachne
Level 48
God Stats
2W - 3L
1,189 SR
Queue Stats
3W - 9L
994 Elo+
Party 2
Merlin
Merlin
iTzxYTL
Merlin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blazes-Inferno
Gilgamesh
16
9 / 3 / 5
13,326
701
14,366
21,890
19,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
7 / 1 / 7
13,243
697
17,443
14,482
4,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Medusa
vahnabooru
Medusa
14
3 / 6 / 8
11,765
619
9,686
16,456
4,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 3
11,263
593
16,050
12,471
5,330
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Shadow oBv
Arachne
15
6 / 8 / 3
11,906
627
15,546
21,489
10,317
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
iTzxYTL
Merlin
13
1 / 6 / 5
10,577
557
8,829
14,501
8,813
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
19
Kills
10
10
Deaths
19
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Blazes-Inferno
Gilgamesh
9
3
5
3.83
L
3
5
3
0.9
L
Arachne
Shadow oBv
Arachne
6
8
3
0.94
W
7
1
7
10.5
L
Merlin
iTzxYTL
Merlin
1
6
5
0.58
W
Medusa
vahnabooru
Medusa
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,495
Damage
40,425
52,828
Taken
48,461
29,470
Mitigated
24,460
15,386
Healing
6,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Blazes-Inferno
Gilgamesh
14,366
4,351
646
5,072
21,890
19,546
1,232
6,984
14,906
0
44,667
L
16,050
6,576
0
250
12,471
5,330
325
4,799
7,672
45,143
0
L
Arachne
Shadow oBv
Arachne
15,546
11,274
0
4,638
21,489
10,317
0
5,493
15,996
0
33,452
W
17,443
3,143
347
6,664
14,482
4,966
866
9,703
4,779
77,741
0
L
Merlin
iTzxYTL
Merlin
8,829
1,631
120
1,490
14,501
8,813
374
7,577
6,924
36,650
0
W
Medusa
vahnabooru
Medusa
9,686
3,729
60
2,597
16,456
4,958
1,304
8,517
7,939
0
36,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,334
Gold Earned
33,746
251
Minions Killed
161
8
Camps Cleared
4
980,037
Distance Traveled
908,807
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,326
701
51
3
3
336,399
2
L
Vulcan
11,263
593
65
3
1
325,584
0
L
Arachne
11,906
627
45
2
2
330,572
0
W
Sol
13,243
697
134
7
2
361,242
0
L
Merlin
10,577
557
51
3
1
252,651
0
W
Medusa
11,765
619
66
3
3
282,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role