Player Matchup

Thor
Thor
BlindEyes317
Thor
Level 143
God Stats
1W - 3L
1,460 SR
Queue Stats
339W - 362L
1,514 Elo+
Solo
Cthulhu
Cthulhu
DelegaKill
Cthulhu
Level 160
God Stats
2W - 2L
1,604 SR
Queue Stats
529W - 560L
1,471 Elo+
Party 1
Osiris
Osiris
Geogt3993
Osiris
Level 126
God Stats
16W - 18L
1,499 SR
Queue Stats
824W - 808L
1,529 Elo+
Solo
Chiron
Chiron
LaneOp
Chiron
Level 145
God Stats
1W - 1L
1,577 SR
Queue Stats
219W - 185L
1,587 Elo+
Party 1
Tiamat
Tiamat
Xiever
Tiamat
Level 125
God Stats
13W - 16L
1,477 SR
Queue Stats
156W - 165L
1,524 Elo+
Solo
Team Averages
Level 140
1,523 SR
1,525 Elo+

VS

Team Averages
Level 142
1,624 SR
1,506 Elo+
Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Avestruzqtsedus_
Nemesis
Level 124
God Stats
2W - 1L
1,496 SR
Queue Stats
426W - 493L
1,381 Elo+
Solo
Nu Wa
Nu Wa
Hëllë
Nu Wa
Level 160
God Stats
3W - 2L
1,596 SR
Queue Stats
27W - 25L
1,567 Elo+
Solo
Ullr
Ullr
MUG3NSC
Ullr
Level 160
God Stats
10W - 11L
1,537 SR
Queue Stats
409W - 401L
1,519 Elo+
Solo
Ra
Ra
Riquetrom99
Ra
Level 108
God Stats
5W - 0L
1,992 SR
Queue Stats
91W - 86L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,095
508
3,206
8,107
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
DelegaKill
Cthulhu
9
1 / 3 / 1
6,027
502
5,616
11,094
8,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
Geogt3993
Osiris
12
0 / 0 / 0
6,668
556
3,459
6,513
3,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
LaneOp
Chiron
10
1 / 3 / 1
5,574
465
5,596
7,551
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Xiever
Tiamat
9
0 / 1 / 1
5,753
479
1,621
3,462
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 1 / 6
5,632
469
3,490
9,162
4,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 1 / 4
7,064
589
5,429
6,131
2,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Nu Wa
Hëllë
Nu Wa
12
1 / 1 / 1
7,054
588
4,832
5,017
1,559
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
MUG3NSC
Ullr
11
1 / 1 / 3
6,031
503
3,194
5,645
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 0 / 2
7,868
656
6,052
4,766
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
11
11
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
1
6
4
W
4
1
4
6
L
2
4
0
0.5
L
Cthulhu
DelegaKill
Cthulhu
1
3
1
0.5
L
Osiris
Geogt3993
Osiris
0
0
0
0
W
Nu Wa
Hëllë
Nu Wa
1
1
1
1.5
L
Chiron
LaneOp
Chiron
1
3
1
0.5
W
Ullr
MUG3NSC
Ullr
1
1
3
2.5
W
4
0
2
5
L
Tiamat
Xiever
Tiamat
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,498
Damage
22,997
36,727
Taken
30,721
19,586
Mitigated
11,961
10,671
Healing
12,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,490
216
54
3,942
9,162
4,382
0
3,124
6,038
0
18,900
W
5,429
2,386
0
2,047
6,131
2,553
0
843
5,248
0
40,546
L
3,206
205
0
2,810
8,107
2,698
0
2,649
5,419
0
30,686
L
Cthulhu
DelegaKill
Cthulhu
5,616
389
73
1,689
11,094
8,993
130
2,069
8,825
21,889
0
L
Osiris
Geogt3993
Osiris
3,459
520
0
1,882
6,513
3,983
0
3,158
3,355
0
43,159
W
Nu Wa
Hëllë
Nu Wa
4,832
1,209
0
2,652
5,017
1,559
27
0
4,573
42,554
0
L
Chiron
LaneOp
Chiron
5,596
2,808
754
2,337
7,551
2,267
382
1,288
6,161
0
32,479
W
Ullr
MUG3NSC
Ullr
3,194
1,222
0
2,319
5,645
1,985
94
1,979
3,666
0
34,552
W
6,052
741
406
1,538
4,766
1,482
86
1,291
3,475
62,414
0
L
Tiamat
Xiever
Tiamat
1,621
282
0
1,126
3,462
1,645
0
1,720
1,742
33,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,117
Gold Earned
33,649
333
Minions Killed
415
0
Camps Cleared
0
1,074,630
Distance Traveled
1,243,579
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,632
469
29
2
0
252,760
4
W
Nemesis
7,064
589
77
6
0
281,620
2
L
Thor
6,095
508
63
5
0
223,451
1
L
Cthulhu
6,027
502
23
2
0
235,168
3
L
Osiris
6,668
556
100
8
0
229,596
1
W
Nu Wa
7,054
588
106
9
0
227,465
6
L
Chiron
5,574
465
65
5
0
221,109
2
W
Ullr
6,031
503
69
6
0
227,643
1
W
Ra
7,868
656
134
11
0
254,091
4
L
Tiamat
5,753
479
82
7
0
165,306
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role