Player Matchup

Discordia
Discordia
Mapacheneitor707
Discordia
Level 145
God Stats
5W - 3L
1,665 SR
Queue Stats
383W - 359L
1,536 Elo+
Party 3
Tyr
Tyr
NetoKitty
Tyr
Level 122
God Stats
1W - 0L
1,537 SR
Queue Stats
95W - 81L
1,552 Elo+
Party 3
Neith
Neith
RisingHope_428
Neith
Level 139
God Stats
5W - 4L
1,582 SR
Queue Stats
26W - 15L
1,629 Elo+
Party 1
Ao Kuang
Ao Kuang
SIBIRE_Dogs
Ao Kuang
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,617 Elo+
Party 1
Ne Zha
Ne Zha
xqsza
Ne Zha
Level 160
God Stats
3W - 1L
1,633 SR
Queue Stats
66W - 48L
1,643 Elo+
Party 1
Team Averages
Level 136
1,583 SR
1,595 Elo+

VS

Team Averages
Level 134
1,606 SR
1,517 Elo+
Hou Yi
Hou Yi
Gyeoulbyul
Hou Yi
Level 156
God Stats
7W - 6L
1,522 SR
Queue Stats
1,065W - 973L
1,497 Elo+
Party 2
Ao Kuang
Ao Kuang
TrulyHova
Ao Kuang
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,413 Elo+
Solo
Hercules
Hercules
Xeriat_Dex_Mote
Hercules
Level 123
God Stats
12W - 5L
1,728 SR
Queue Stats
213W - 211L
1,573 Elo+
Solo
Nike
Nike
almost vegan
Nike
Level 160
God Stats
18W - 8L
1,697 SR
Queue Stats
713W - 658L
1,574 Elo+
Party 2
Hel
Hel
ethereal lilith
Hel
Level 147
God Stats
23W - 24L
1,582 SR
Queue Stats
991W - 903L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
14
1 / 2 / 5
8,269
517
9,020
5,430
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 2
8,235
515
4,989
11,905
6,508
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 1 / 5
8,631
539
9,762
7,600
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
SIBIRE_Dogs
Ao Kuang
17
9 / 0 / 2
10,074
630
11,822
11,143
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
xqsza
Ne Zha
12
0 / 1 / 4
7,319
457
4,933
10,640
6,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gyeoulbyul
Hou Yi
14
2 / 3 / 0
8,241
515
4,218
12,580
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
TrulyHova
Ao Kuang
11
1 / 3 / 1
7,180
449
4,367
12,329
3,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
11
0 / 1 / 1
7,203
450
3,748
12,746
8,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 2 / 1
9,218
576
8,266
11,921
11,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 2 / 0
7,926
495
6,192
10,813
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
8
8
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Gyeoulbyul
Hou Yi
2
3
0
0.67
W
Discordia
1
2
5
1.75
W
0
4
2
0.25
W
1
1
5
3.5
W
Ao Kuang
SIBIRE_Dogs
Ao Kuang
9
0
2
10
L
Ao Kuang
TrulyHova
Ao Kuang
1
3
1
0.5
L
Hercules
0
1
1
0.5
L
3
2
1
1.75
L
2
2
0
1
W
Ne Zha
xqsza
Ne Zha
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,526
Damage
26,791
46,718
Taken
60,389
21,657
Mitigated
31,907
15,208
Healing
28,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Gyeoulbyul
Hou Yi
4,218
1,569
0
4,038
12,580
3,966
0
3,031
9,549
0
62,315
W
Discordia
9,020
227
0
966
5,430
1,564
37
1,678
3,668
54,103
0
W
4,989
435
0
2,074
11,905
6,508
0
822
11,083
4,451
47,187
W
9,762
4,622
0
3,502
7,600
2,494
1,183
1,236
6,348
0
68,817
W
Ao Kuang
SIBIRE_Dogs
Ao Kuang
11,822
3,271
0
5,609
11,143
4,280
501
2,653
8,382
72,218
0
L
Ao Kuang
TrulyHova
Ao Kuang
4,367
1,237
0
5,579
12,329
3,882
0
4,802
7,449
29,911
0
L
Hercules
3,748
652
457
5,851
12,746
8,556
0
3,756
8,772
0
11,812
L
8,266
1,089
0
3,726
11,921
11,328
590
3,379
8,474
0
62,539
L
6,192
84
1,780
6,707
10,813
4,175
118
5,849
4,580
63,029
0
W
Ne Zha
xqsza
Ne Zha
4,933
823
413
2,644
10,640
6,811
0
3,660
6,678
0
27,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,528
Gold Earned
39,768
494
Minions Killed
475
0
Camps Cleared
0
1,686,469
Distance Traveled
1,531,979
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,241
515
125
8
0
244,769
2
W
Discordia
8,269
517
102
6
0
320,235
2
W
Tyr
8,235
515
103
6
0
354,125
4
W
Neith
8,631
539
125
8
0
300,266
6
W
Ao Kuang
10,074
630
121
8
0
364,995
5
L
Ao Kuang
7,180
449
58
4
0
315,988
5
L
Hercules
7,203
450
15
1
0
348,613
1
L
Nike
9,218
576
134
8
0
288,385
0
L
Hel
7,926
495
143
9
0
334,224
5
W
Ne Zha
7,319
457
43
3
0
346,848
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role